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Trigger field activating what it touches? (Music sequencer thread)


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I'm willing to bet that its something more from your script than from the game.

 

I set up a test as simple as possible. Still get the error.

 

assertTest.bsp, .map, and script found here: https://dl.dropboxusercontent.com/u/58757568/z_assertTest.pk3

 

What can be done otherwise? It works in-game and the script is properly set up. That's why I think it's rather a bug than a mistake. Anyone correct me if I'm wrong though.

//Generated by BehavEd

rem ( "comment" );

if ( $get( FLOAT, "SET_PARM1")$, $=$, $0$ )
{
	sound ( /*@CHANNELS*/ CHAN_ANNOUNCER, $get( STRING, "SET_PARM2")$ );
}

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