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Road Map


Xycaleth

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  • 8 months later...

Where in the roadmap do we stand in regards to normal maps for Ghoul2 character/creature/vehicle models in Rend2???

 

IMHO this is the biggest change we modellers want. My second would be better vehicle/flight dynamics-- there a quite a few simple open source flight Sims out there that could make that aspect of the game much better.

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rend2 isn't technically part of the roadmap, hence why it is not in the master branch.

 

better vehicle and flight dynamics is up to you as a modder to improve since it would be non compatible and not the engine's responsibility.

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rend2 isn't technically part of the roadmap, hence why it is not in the master branch.

 

better vehicle and flight dynamics is up to you as a modder to improve since it would be non compatible and not the engine's responsibility.

Why could better flight sim code not be incorporated into the engine much the same way Rend2 has?

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Why could better flight sim code not be incorporated into the engine much the same way Rend2 has?

Because it would render base clients incompatible with OpenJK server, and vice versa. You can't modularize movement like you can a renderer. The renderer is just for graphics, and it can support whatever it wants, as long as the game works fine. With movement, it has to work a certain way, otherwise you get issues like desync.

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