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Fixing the dotXSI 3.0 Exporter for 3ds Max...


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Update: I've recompiled and uploaded the 3ds Max 9 (Win32) dotXSI 3.0 Exporter... it's awaiting approval. Currently working to update the 64-bit version (which should remain offline until I get it updated with the latest code changes).

 

@@Psyk0Sith -- will you be able to test out the Max9 64-bit version for me?

Approved the update. The other was already offline. No need to report it broken. Remember, you can still see your files even if they haven't been approved.

 

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On the last versions i tested, everything works fine. The only thing to fix now is the .skin file texture paths and it'll be perfect.

.SKIN Texture paths are fixed. You just rename the material editor slot to the relative texture path. See the readme. Also, if you export with hidden meshes then those hidden meshes get set to *off.

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@@Circa -- I wish there was a way to shout out to all that is following a thread... Anyways...

 

Who following this thread has 3ds Max 2011 32-bit installed that would be willing to beta test the 32-bit plugin for Max 2011???  Come one, come all!  :blink:

 

 

66s9.png

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