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Anyone know the animation used when the lightsaber is activated?


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I'm not sure. I can't get ModView to work on my Windows 7.

 

It's not an obvious one I don't think. I guess you'll have to go through them all in ModView until you find it. It might be in the T7 anims or the V's.

 

Weird, I'm using win7 x64 and Modview as well as all things included with both JK2 and JA SDK's work for me.

Inyri likes this
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No prob. I just kinda found out about it for the first time recently. The staff saber turn off anim is referenced and exists in the game (BOTH_S7_S1) but is unused in SP at least, where the staff saber just uses the single saber anim, and IIRC in multiplayer it seems it either uses the correct anim or just transitions from the staff stance to normal standing without any anim.

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Where is that file? I've never seen it or heard of it before.

 

I tried getting SP to have the same saber transition as MP (no transition) one time but the only way I knew how successfully was to delete the lines in the CFG. Not to jack your thread, but out of curiosity, would anyone know how to do that?

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