Jump to content

Jedi Academy Vanilla Map Editing


Recommended Posts

The only way to do it without redoing nearly everything after a decompile would be entity modding. It lets you add, edit, or remove existing entities on a map without touching the brush or lighting portion of a map, but it is highly recommended to familiarize yourself with how GTKRadiant and mapping practices work in general before jumping into messing with entities. It can be a little complicated since it's all text based editing.

 

 

 

 

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...