Jump to content

Linux Code Won't Compile


Recommended Posts

when I try to compile https://github.com/linken233/OpenJK-SWGL/ , this happens:

cmake:

cmake ..
-- The C compiler identification is GNU 7.5.0
-- The CXX compiler identification is GNU 7.5.0
-- Check for working C compiler: /usr/bin/cc
-- Check for working C compiler: /usr/bin/cc -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Detecting C compile features
-- Detecting C compile features - done
-- Check for working CXX compiler: /usr/bin/c++
-- Check for working CXX compiler: /usr/bin/c++ -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Looking for sys/types.h
-- Looking for sys/types.h - found
-- Looking for stdint.h
-- Looking for stdint.h - found
-- Looking for stddef.h
-- Looking for stddef.h - found
-- Check size of void*
-- Check size of void* - done
-- Architecture is x86_64
-- Git revision is GITDIR-NOTFOUND
-- No build type selected, default to RELEASE
-- Found JPEG: /usr/lib/x86_64-linux-gnu/libjpeg.so   
-- Found ZLIB: /usr/lib/x86_64-linux-gnu/libz.so (found version "1.2.11")  
-- Found PNG: /usr/lib/x86_64-linux-gnu/libpng.so (found version "1.6.34")  
-- Found OpenGL: /usr/lib/x86_64-linux-gnu/libOpenGL.so    
-- Looking for pthread.h
-- Looking for pthread.h - found
-- Looking for pthread_create
-- Looking for pthread_create - not found
-- Looking for pthread_create in pthreads
-- Looking for pthread_create in pthreads - not found
-- Looking for pthread_create in pthread
-- Looking for pthread_create in pthread - found
-- Found Threads: TRUE   
-- Found SDL2: /usr/lib/x86_64-linux-gnu/libSDL2main.a;/usr/lib/x86_64-linux-gnu/libSDL2
.so;-lpthread   
-- Configuring done
-- Generating done
-- Build files have been written to: /home/user/Downloads/OpenJK-SWGL-swgl-maste
r three/OpenJK-SWGL-swgl-master/build

make:

make                                                           
Scanning dependencies of target bundled_minizip
[  0%] Building C object lib/minizip/CMakeFiles/bundled_minizip.dir/ioapi.c.o
[  1%] Building C object lib/minizip/CMakeFiles/bundled_minizip.dir/unzip.c.o
[  1%] Linking C static library libbundled_minizip.a
[  1%] Built target bundled_minizip
Scanning dependencies of target SWGL_SP.x86_64
[  1%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/client/cl_cgame.cpp.o
[  1%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/client/cl_cin.cpp.o
[  2%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/client/cl_console.cpp.o
[  2%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/client/cl_input.cpp.o
[  2%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/client/cl_keys.cpp.o
[  2%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/client/cl_main.cpp.o
[  2%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/client/cl_mp3.cpp.o
[  2%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/client/cl_parse.cpp.o
[  2%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/client/cl_scrn.cpp.o
[  3%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/client/cl_ui.cpp.o
[  3%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/client/snd_ambient.cpp.o
[  3%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/client/snd_dma.cpp.o
[  3%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/client/snd_mem.cpp.o
[  3%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/client/snd_mix.cpp.o
[  3%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/client/snd_music.cpp.o
[  3%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/client/vmachine.cpp.o
[  3%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/qcommon/cm_load.cpp.o
[  4%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/qcommon/cm_patch.cpp.o
[  4%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/qcommon/cm_polylib.cpp.o
[  4%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/qcommon/cm_test.cpp.o
[  4%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/qcommon/cm_trace.cpp.o
[  4%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/qcommon/cmd.cpp.o
[  4%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/qcommon/common.cpp.o
[  4%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/qcommon/cvar.cpp.o
[  5%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/qcommon/files.cpp.o
[  5%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/qcommon/md4.cpp.o
[  5%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/qcommon/msg.cpp.o
[  5%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/qcommon/net_chan.cpp.o
[  5%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/qcommon/q_shared.cpp.o
[  5%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/qcommon/stringed_ingame.cp
p.o                                                                                      
[  5%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/qcommon/stringed_interface
.cpp.o                                                                                   
[  5%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/qcommon/strip.cpp.o
[  6%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/qcommon/persistence.cpp.o
[  6%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/qcommon/z_memman_pc.cpp.o
[  6%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/qcommon/ojk_saved_game.cpp
.o                                                                                       
[  6%] Building C object code/CMakeFiles/SWGL_SP.x86_64.dir/__/shared/qcommon/q_color.c.
o                                                                                        
[  6%] Building C object code/CMakeFiles/SWGL_SP.x86_64.dir/__/shared/qcommon/q_math.c.o
[  6%] Building C object code/CMakeFiles/SWGL_SP.x86_64.dir/__/shared/qcommon/q_string.c
.o                                                                                       
[  6%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/__/shared/qcommon/safe/fil
es.cpp.o                                                                                 
[  7%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/__/shared/qcommon/safe/str
ing.cpp.o                                                                                
[  7%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/server/exe_headers.cpp.o
[  7%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/server/sv_ccmds.cpp.o
/home/user/Downloads/OpenJK-SWGL-swgl-master three/OpenJK-SWGL-swgl-master/code/
server/sv_ccmds.cpp: In function ‘bool SV_Map_(ForceReload_e)’:
/home/user/Downloads/OpenJK-SWGL-swgl-master three/OpenJK-SWGL-swgl-master/code/
server/sv_ccmds.cpp:91:21: warning: comparison between signed and unsigned integer expre
ssions [-Wsign-compare]
  for (int i = 0; i < (sizeof(jk2maps)/sizeof(jk2maps[0])); i++)
                  ~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/home/user/Downloads/OpenJK-SWGL-swgl-master three/OpenJK-SWGL-swgl-master/code/
server/sv_ccmds.cpp:104:21: warning: comparison between signed and unsigned integer expr
essions [-Wsign-compare]
  for (int i = 0; i < (sizeof(jk2maps) / sizeof(jk2maps[0])); i++)
                  ~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/home/user/Downloads/OpenJK-SWGL-swgl-master three/OpenJK-SWGL-swgl-master/code/
server/sv_ccmds.cpp:124:20: warning: comparison between signed and unsigned integer expr
essions [-Wsign-compare]
 for (int i = 0; i < (sizeof(jk2maps) / sizeof(jk2maps[0])); i++)
                 ~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/home/user/Downloads/OpenJK-SWGL-swgl-master three/OpenJK-SWGL-swgl-master/code/
server/sv_ccmds.cpp:132:20: warning: comparison between signed and unsigned integer expr
essions [-Wsign-compare]
 for (int i = 0; i < (sizeof(jkamaps) / sizeof(jkamaps[0])); i++)
                 ~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[  7%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/server/sv_client.cpp.o
[  7%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/server/sv_game.cpp.o
[  7%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/server/sv_init.cpp.o
[  7%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/server/sv_main.cpp.o
[  8%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/server/sv_savegame.cpp.o
[  8%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/server/sv_snapshot.cpp.o
[  8%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/server/sv_world.cpp.o
[  8%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/game/genericparser2.cpp.o
[  8%] Building C object code/CMakeFiles/SWGL_SP.x86_64.dir/mp3code/cdct.c.o
[  8%] Building C object code/CMakeFiles/SWGL_SP.x86_64.dir/mp3code/csbt.c.o
[  8%] Building C object code/CMakeFiles/SWGL_SP.x86_64.dir/mp3code/csbtb.c.o
[  8%] Building C object code/CMakeFiles/SWGL_SP.x86_64.dir/mp3code/csbtl3.c.o
[  9%] Building C object code/CMakeFiles/SWGL_SP.x86_64.dir/mp3code/cup.c.o
[  9%] Building C object code/CMakeFiles/SWGL_SP.x86_64.dir/mp3code/cupini.c.o
[  9%] Building C object code/CMakeFiles/SWGL_SP.x86_64.dir/mp3code/cupl1.c.o
[  9%] Building C object code/CMakeFiles/SWGL_SP.x86_64.dir/mp3code/cupl3.c.o
[  9%] Building C object code/CMakeFiles/SWGL_SP.x86_64.dir/mp3code/cwin.c.o
[  9%] Building C object code/CMakeFiles/SWGL_SP.x86_64.dir/mp3code/cwinb.c.o
[  9%] Building C object code/CMakeFiles/SWGL_SP.x86_64.dir/mp3code/cwinm.c.o
[ 10%] Building C object code/CMakeFiles/SWGL_SP.x86_64.dir/mp3code/hwin.c.o
[ 10%] Building C object code/CMakeFiles/SWGL_SP.x86_64.dir/mp3code/l3dq.c.o
[ 10%] Building C object code/CMakeFiles/SWGL_SP.x86_64.dir/mp3code/l3init.c.o
[ 10%] Building C object code/CMakeFiles/SWGL_SP.x86_64.dir/mp3code/mdct.c.o
[ 10%] Building C object code/CMakeFiles/SWGL_SP.x86_64.dir/mp3code/mhead.c.o
[ 10%] Building C object code/CMakeFiles/SWGL_SP.x86_64.dir/mp3code/msis.c.o
[ 10%] Building C object code/CMakeFiles/SWGL_SP.x86_64.dir/mp3code/towave.c.o
[ 11%] Building C object code/CMakeFiles/SWGL_SP.x86_64.dir/mp3code/uph.c.o
[ 11%] Building C object code/CMakeFiles/SWGL_SP.x86_64.dir/mp3code/upsf.c.o
[ 11%] Building C object code/CMakeFiles/SWGL_SP.x86_64.dir/mp3code/wavep.c.o
[ 11%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/ui/ui_atoms.cpp.o
[ 11%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/ui/ui_connect.cpp.o
[ 11%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/ui/ui_main.cpp.o
[ 11%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/ui/ui_saber.cpp.o
/home/user/Downloads/OpenJK-SWGL-swgl-master three/OpenJK-SWGL-swgl-master/code/
ui/ui_saber.cpp: In function ‘void UI_DoSFXSaber(float*, float*, float, float, saber_col
ors_t, int)’:
/home/user/Downloads/OpenJK-SWGL-swgl-master three/OpenJK-SWGL-swgl-master/code/
ui/ui_saber.cpp:378:22: warning: variable ‘blade’ set but not used [-Wunused-but-set-var
iable]
 qhandle_t glow = 0, blade = 0;
                     ^~~~~
[ 11%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/ui/ui_shared.cpp.o
[ 12%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/ui/ui_syscalls.cpp.o
[ 12%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/__/shared/sys/sys_main.cpp
.o                                                                                       
[ 12%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/__/shared/sys/sys_event.cp
p.o                                                                                      
[ 12%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/__/shared/sys/con_log.cpp.
o                                                                                        
[ 12%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/__/shared/sdl/sdl_sound.cp
p.o                                                                                      
[ 12%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/__/shared/sdl/sdl_input.cp
p.o                                                                                      
[ 12%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/__/shared/sdl/sdl_window.c
pp.o                                                                                     
[ 13%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/__/shared/sys/sys_unix.cpp
.o                                                                                       
[ 13%] Building CXX object code/CMakeFiles/SWGL_SP.x86_64.dir/__/shared/sys/con_tty.cpp.
o                                                                                        
[ 13%] Linking CXX executable ../SWGL_SP.x86_64
[ 13%] Built target SWGL_SP.x86_64
Scanning dependencies of target swglgamex86_64
[ 13%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/AI_Animal.cpp.o
[ 13%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/AI_AssassinDroid.cpp.
o                                                                                        
[ 13%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/AI_Atst.cpp.o
[ 13%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/AI_BobaFett.cpp.o
[ 13%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/AI_Civilian.cpp.o
[ 14%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/AI_Default.cpp.o
[ 14%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/AI_Droid.cpp.o
[ 14%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/AI_GalakMech.cpp.o
[ 14%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/AI_Grenadier.cpp.o
[ 14%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/AI_HazardTrooper.cpp.
o                                                                                        
[ 14%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/AI_Howler.cpp.o
[ 14%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/AI_ImperialProbe.cpp.
o                                                                                        
[ 15%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/AI_Interrogator.cpp.o
[ 15%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/AI_Jedi.cpp.o
/home/user/Downloads/OpenJK-SWGL-swgl-master three/OpenJK-SWGL-swgl-master/code/
game/AI_Jedi.cpp: In function ‘void NPC_EvasionSaber()’:
/home/user/Downloads/OpenJK-SWGL-swgl-master three/OpenJK-SWGL-swgl-master/code/
game/AI_Jedi.cpp:4640:20: warning: enemy_dist’ may be used uninitialized in this functi
on [-Wmaybe-uninitialized]
  Jedi_EvasionSaber( enemy_movedir, enemy_dist, enemy_dir );
  ~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[ 15%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/AI_Mark1.cpp.o
[ 15%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/AI_Mark2.cpp.o
[ 15%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/AI_MineMonster.cpp.o
[ 15%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/AI_Rancor.cpp.o
[ 15%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/AI_Remote.cpp.o
[ 15%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/AI_RocketTrooper.cpp.
o                                                                                        
[ 16%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/AI_SaberDroid.cpp.o
[ 16%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/AI_SandCreature.cpp.o
[ 16%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/AI_Seeker.cpp.o
[ 16%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/AI_Sentry.cpp.o
[ 16%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/AI_Sniper.cpp.o
[ 16%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/AI_Stormtrooper.cpp.o
[ 16%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/AI_Tusken.cpp.o
[ 17%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/AI_Utils.cpp.o
[ 17%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/AI_Wampa.cpp.o
[ 17%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_active.cpp.o
[ 17%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_breakable.cpp.o
[ 17%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_camera.cpp.o
[ 17%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_client.cpp.o
/home/user/Downloads/OpenJK-SWGL-swgl-master three/OpenJK-SWGL-swgl-master/code/
game/g_client.cpp: In function ‘void G_ChangePlayerModel(gentity_t*, const char*)’:
/home/user/Downloads/OpenJK-SWGL-swgl-master three/OpenJK-SWGL-swgl-master/code/
game/g_client.cpp:2055:16: warning: converting to non-pointer type ‘int’ from NULL [-Wco
nversion-null]
  ent->flags = NULL;
               ^~~~
[ 17%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_cmds.cpp.o
[ 17%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_combat.cpp.o
[ 18%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_emplaced.cpp.o
[ 18%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_functions.cpp.o
[ 18%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_fx.cpp.o
[ 18%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_inventory.cpp.o
[ 18%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_itemLoad.cpp.o
[ 18%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_items.cpp.o
[ 18%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_main.cpp.o
[ 19%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_mem.cpp.o
[ 19%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_misc.cpp.o
[ 19%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_misc_model.cpp.o
[ 19%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_missile.cpp.o
[ 19%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_mover.cpp.o
[ 19%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_nav.cpp.o
[ 19%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_navigator.cpp.o
/home/user/Downloads/OpenJK-SWGL-swgl-master three/OpenJK-SWGL-swgl-master/code/
game/g_navigator.cpp: In function ‘bool STEER::Reached(gentity_t*, const float (&)[3], f
loat, bool)’:
/home/user/Downloads/OpenJK-SWGL-swgl-master three/OpenJK-SWGL-swgl-master/code/
game/g_navigator.cpp:5493:17: warning: the compiler can assume that the address of ‘targ
et’ will never be NULL [-Waddress]
 if (!actor || !target)
                ^~~~~~
/home/user/Downloads/OpenJK-SWGL-swgl-master three/OpenJK-SWGL-swgl-master/code/
game/g_navigator.cpp:5493:16: warning: nonnull argument ‘target’ compared to NULL [-Wnon
null-compare]
 if (!actor || !target)
               ^~~~~~~
[ 20%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_navnew.cpp.o
[ 20%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_object.cpp.o
[ 20%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_objectives.cpp.o
[ 20%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_rail.cpp.o
[ 20%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_ref.cpp.o
[ 20%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_roff.cpp.o
[ 20%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_savegame.cpp.o
[ 20%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_session.cpp.o
[ 21%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_spawn.cpp.o
[ 21%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_svcmds.cpp.o
/home/user/Downloads/OpenJK-SWGL-swgl-master three/OpenJK-SWGL-swgl-master/code/
game/g_svcmds.cpp: In function ‘void Svcmd_Spawn_f()’:
/home/user/Downloads/OpenJK-SWGL-swgl-master three/OpenJK-SWGL-swgl-master/code/
game/g_svcmds.cpp:815:12: warning: unused variable ‘isVehicle’ [-Wunused-variable]
 qboolean  isVehicle = qfalse;
           ^~~~~~~~~
[ 21%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_target.cpp.o
[ 21%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/G_Timer.cpp.o
[ 21%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_trigger.cpp.o
[ 21%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_turret.cpp.o
[ 21%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_usable.cpp.o
[ 22%] Building CXX object code/game/CMakeFiles/swglgamex86_64.dir/g_utils.cpp.o
/home/user/Downloads/OpenJK-SWGL-swgl-master three/OpenJK-SWGL-swgl-master/code/
game/g_utils.cpp: In function ‘gentity_t* FindRemoveAbleGent()’:
/home/user/Downloads/OpenJK-SWGL-swgl-master three/OpenJK-SWGL-swgl-master/code/
game/g_utils.cpp:785:8: error: stricmp’ was not declared in this scope
  if (!stricmp(e->classname, "item_shield")
       ^~~~~~~
/home/user/Downloads/OpenJK-SWGL-swgl-master three/OpenJK-SWGL-swgl-master/code/
game/g_utils.cpp:785:8: note: suggested alternative: ‘strncmp
  if (!stricmp(e->classname, "item_shield")
       ^~~~~~~
       strncmp
code/game/CMakeFiles/swglgamex86_64.dir/build.make:1598: recipe for target 'code/game/CM
akeFiles/swglgamex86_64.dir/g_utils.cpp.o' failed
make[2]: *** [code/game/CMakeFiles/swglgamex86_64.dir/g_utils.cpp.o] Error 1
CMakeFiles/Makefile2:200: recipe for target 'code/game/CMakeFiles/swglgamex86_64.dir/all
' failed
make[1]: *** [code/game/CMakeFiles/swglgamex86_64.dir/all] Error 2
Makefile:151: recipe for target 'all' failed
make: *** [all] Error 2

 

I have compiled previous veersions of this code with no problems whatsoever.  Additionally, others on my dev tea have compiled this version on their systems without any trouble whatsoever.  I am running Kubuntu 18.04 on an acer machine which I can't remember or access the specifics of.  Can anyone help me?

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...