Jump to content

Blender: translating an object for only one frame


tinny

Recommended Posts

Hey everyone, I imported the glm and specified the gla and frames of the animation I wanted to use as the base of a new animation.  On import whenever I translate the object it translates it for all the other frames as well.  I'm guessing I'm missing something simple, what options do a I toggle to only translate the model one frame at a time?  Thanks!

Link to comment

Search for a tutorial on skeletal animation in Blender, I don't remember where exactly the button is right now. I think it's a "record" button?

But be advised that translation of the entire model is not supported by gla. You need to enter pose mode for the skeleton, and then animate individual bones. (Those you can translate freely.)

tinny likes this
Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...