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Scripting and NPC to Aim at Something


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Lets say I want an npc to fire a shot at a specific point somewhere. An example could be shooting a bottle sitting on a shelf behind the bar. Is there a way to script an aimpoint , like at an info_null, that can be placed near the bottle to get the desired effect?

 

 

 

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Lets say I want an npc to fire a shot at a specific point somewhere. An example could be shooting a bottle sitting on a shelf behind the bar. Is there a way to script an aimpoint , like at an info_null, that can be placed near the bottle to get the desired effect?

SET_WATCHTARGET or SET_LOOK_TARGET linked to a ref_tag with targetname and script_targetname i guess, force the NPC affected to watch in the direction of the entity.

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