Jump to content

Jedi Academy turned 20 this year! We celebrated in a ton of different ways: mod contest, server event, podcast, etc. Thank you to all who have been a part of this game for the last two decades. Check out the anniversary content!

Read more

Welcome to JKHub

This community is dedicated to the games Star Wars: Jedi Outcast (2002) and Jedi Academy (2003). We host over 3,000 mods created by passionate fans around the world, and thousands of threads of people showcasing their works in progress and asking for assistance. From mods to art to troubleshooting help, we probably have it. If we don't, request or contribute!

Get started

This game turned 20 years old this year, and it is still one of the greatest Star Wars games of all time. If you're new or returning from a long hiatus, here are the basics of getting started with Star Wars Jedi Knight Jedi Academy in 2023.

Read more

Character lip movements (Video)


Link

 

Before attempting this, please be aware that not all models have the ability to move their mouths. It would be a good idea to learn how to do this method on a model that does allow lip movements such as Kyle before trying on another model.

Let's begin!

  • Open the game (Multiplayer) and type /devmapall MapNameHere, for example /devmapall mp/ffa3
  • You will now be on a map of your choice with cheats activated
  • Bind noclip to a key via /bind anykey noclip
  • Bind taunt to a key via /bind anykey taunt
  • Stand perfectly still, this means don't allow your character to perform the idle animation (Check the video to see what the idle animation is)
  • Press the noclip bind
  • Then afterwards, press the taunt bind

Your character will now move it's lips and let out a taunt. The longer the taunt, the longer the lip movement animation will last. So for example if you had a 20 second custom taunt for Kyle then his mouth would move for 20 seconds as well.

In the video I used SystemA to rotate my camera so I was in front of my character.

Using the above method, you can record a video, cut the clips up and make it seem like the character is talking in sync with whatever audio you have (See the video at the end for an example) although it may take some time to get it to fit perfectly.


User Feedback

Recommended Comments

There are no comments to display.



Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...