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Dash Rendar Resurgence

   (13 reviews)

6 Screenshots

About This File

Author: Mercenary

 

This is an enhanced port of my single player campaign released for Jedi Knight II: Jedi Outcast in 2003.

 

Dash Rendar has been hired to smuggle weapons to a mining colony planning a hostile takeover from a corrupt organization that has been exploiting them. After the reliable weapons supplier fails to meet at the rendezvous point, Dash goes on a search for him at the coordinates of where he last made communication.

THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™


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Beautiful level design and voice acting, though Dash's model could use a update.

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When I try and get the 1.01 patch, it keeps wanting me to install the game again through the CD-ROM.

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Alright, this needs a review:
Best no-Jedi campaign ever...strong character and creative story, this is the example of what I and anyone searching a good story with the original spirit of Star Wars should want...very good concepts and level design, especially the second level (there are two)which I would say looks better than professional, evincing what care the main author Mercenary put thereon making the varied environment, not a thing looks unsuitable or "out of place", all places befit the purpose consistently throughout the game. Frankly it was the only mod I played catching the spirit of the old Lucasart games that were so balanced and well conceived, it is a good tribute to forgotten character of Dash Rendar, playing this you'll get the same feel of a movie! Firefights and enemies are also well done, enough spread and challenging...a notable mention goes to the space videos, which I don't know how but were made better than JK2, the renders and models look JUST the same as JK series if better, I can't figure however they did it so faithfully and old-styled, it's new but feels as though from ten twenty years ago...which is true, still really vintage and professional-like, very nice. Secrets are numerous and well placed!
Voicing is short, but well done...most I liked and smiled at the cutscene from listened though the venting port, where the imperial officer was talking to the alien smugglers standing round the table...ah ah. The voice of Dash is also the best fan-acted heard in a mod so far, serious enough for the peculiar protagonist.

For those who don't know, Dash Rendar was the protagonist of Star Wars:Shadows of the Empire, created for it, and later developed a little more in the Expanded Universe, he was the "spiritual brother" and fellow of Han Solo(see his similar spaceship) and smuggler like him, I remember him when I was much younger though I never went beyond demo, he was one of the best SW side characters and better than Solo at any hand to me, had better clothing too.

The few downsides are, that sometimes the NPC's are a bit too idle, and static in combat but this can be improved with other addons, and the ammunitions CAN'T BE DEPLETED...exactly so, at least in my install but I had no other mods or active cheats, an odd glitch. More, the first level is a bit too short and would need really a bit of space/inertial simulation because you can't really depict nowadays that walk in a small hostile planet with thin or no atmosphere without a spacesuit...do a spacesuit for Dash! And put only space troopers in the first stage. Besides, the interior of Dash's spaceship at the beginning was a bit too poor and blank.

Very good, that's it, I hope you release a sequel, this guy needs a new whole game dedicated to him!

Sidenote: I don't know really, but I kinda think the E-11 blaster rifle in this mod, which would be fair the best ever made for JKA, was made right for this character...that would explain the same gloves and the bare forearms! Couldn't find anything related, should anyone know more tell away...if that's so, it would be not only a very good job overall, but deserves lots of credits since such E-11 of Dash Rendar I saw it's been used so far by many others!

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I'm sorry. I know this is an old thread, but I need help. I downloaded this and followed the instructions. But I keep getting the "Application Load Error 5:0000065434" error message whenever I try launching the game. I then downloaded the "Patch 1.01 File" for the game. Followed those instructions and the patch doesn't recognize JK:JA being on my PC, despite having it installed via Steam. Am I missing something? Or is this not compatible with the Steam release? Can anybody help me please?

 

Thanks,

- Oniell.

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4 hours ago, OniellFord said:

I'm sorry. I know this is an old thread, but I need help. I downloaded this and followed the instructions. But I keep getting the "Application Load Error 5:0000065434" error message whenever I try launching the game. I then downloaded the "Patch 1.01 File" for the game. Followed those instructions and the patch doesn't recognize JK:JA being on my PC, despite having it installed via Steam. Am I missing something? Or is this not compatible with the Steam release? Can anybody help me please?

 

Thanks,

- Oniell.

A quick Google search reveals that error is a Steam error, due to the game not installed in the right folder. No folder should have been moved or changed when you install mods like this, so you may need to reinstall your game.

Also, the 1.01 patch is unnecessary for the Steam version, as it is already patched to 1.01 when you download the game.

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20 hours ago, Circa said:

A quick Google search reveals that error is a Steam error, due to the game not installed in the right folder. No folder should have been moved or changed when you install mods like this, so you may need to reinstall your game.

Also, the 1.01 patch is unnecessary for the Steam version, as it is already patched to 1.01 when you download the game.

I did that. Reinstalled it multiple times and followed the instructions. Nothing happens when I activate the batch file when I put it in the "Jedi Academy" folder. When I put it in the GameData folder, I get this (image file). There's got to be something I'm missing, right?

dsresurgence mod error.jpg

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2 hours ago, OniellFord said:

I did that. Reinstalled it multiple times and followed the instructions. Nothing happens when I activate the batch file when I put it in the "Jedi Academy" folder. When I put it in the GameData folder, I get this (image file). There's got to be something I'm missing, right?

dsresurgence mod error.jpg

Hm. I'm not sure what's going on. I just tried the mod using the steam version installed on the same drive letter with the included batch file and it launched just fine.

Maybe try it with OpenJK and change the .bat file in Notepad to say "openjk_sp" instead of "jasp"

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18 hours ago, Circa said:

Hm. I'm not sure what's going on. I just tried the mod using the steam version installed on the same drive letter with the included batch file and it launched just fine.

Maybe try it with OpenJK and change the .bat file in Notepad to say "openjk_sp" instead of "jasp"

I've done everything to a T. Checked the installation destination, downloaded OpenJK, changed the .bat file in Notepad, reinstalled the game numerous times, started up the game and then tried launching dr_resurgence. Nothing. No way is this working for me. Because of this, I've decided just to give up. I'll watch someone's walkthrough of it on YouTube. Sorry for the troubles and confusion!

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Loaded the mod in OpenJK and it worked! Can't believe it was that simple! I feel like such a noob! xD

 

Very sorry for the confusion! Thanks for helping! 😄

Circa likes this
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