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Qiras Lounge / Valora City

   (7 reviews)

9 Screenshots

About This File

Welcome to the finest bar and lounge in Valora City.

This map, namely the city in the skyportal has been a work in progress for a long time. I guess you can say its an experimental map, I've always wanted to build a city and decided to compromise a bar for now otherwise this would never get released. The skyportal is fully animated and the entire map is almost all custom textures and shaders. I did borrow one of Szico's tree models though lol. Valora City almost feels like a personal diary to me, Its been my project that I've turned to when times get stressful or tough or whenever I just feel inspired by either Star Citizen or visiting a city in the real world. This city and the hard drives its been on have seen numerous real world cities too. Like a real city, it has survived and evolved through a hard drive wipe, homelessness (working on it in a tree house was pretty fun actually), A global pandemic, and my own stupidity (Screwing up the texture coordinates after upscaling a texture.) I came to realize that for me that for 7 years, this city was like the potted plant in the movie Leon the Professional. For this reason I've included the .map file.

Features

Almost everything in this city is fully animated, from the skybox to the interfaces.

Some rooms you are able to dim the lights through the holographic switches on the wall

You can turn the music off in the bar, (switch is on the right side of the bar itself)

If I get enough encouragement I will work on a version 2 where I will include some of the features I wanted to add originally such as a glass elevator that goes down to the street level. (Yes the skybox can already sell that illusion.) and possibly a penthouse. For now, I wanted to make sure this map sees the light of day in the form of a release. 

This map looks best when r_dynamicGlow 1 is enabled 

(Note:) This map only works on patched versions of Jedi Academy, For some reason I can not for the life of me get the shaders to work on the default steam install. It seems to work just fine on OpenJK and EternalJK


Credits

Lucas himself for Coruscant which made me fantasize about Ecumenopolis like planets since I was a kid, Chris Roberts for inspiring me with the cities of Star Citizen (namely ArcCorp, Lorville, and New Babbage) and continuing to push myself to constantly recreate my work.

Szico for their tree model

I'd like to thank MJT, SomaZ, and Noodle for their technical help. 

I also want to give a special thanks to ZanderNeo, Numberwan, and Omega for testing this map's various iterations and giving me feedback as well as the motivation to keep going on this project. 

Bar Music: Freelancer Soundtrack [26] - Bretonia Bar #2

Trailer Music: Strange Pleasures by Still Corners
 

THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™

GamerRedNeck, SomaZ, Merek and 7 others like this

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This map is amazing but I thought this map is something about Qira, didn't realize it's a creative map like a fanfiction

But still cool!

DeskGnome likes this
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I actually had no idea Qira was a character in Star Wars when I picked my name of my Sith in SWTOR. Imagine my disappointment when I found out that not only there was, but that she was in the Han Solo movie.

DeskGnome likes this
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4 hours ago, Qira said:

I actually had no idea Qira was a character in Star Wars when I picked my name of my Sith in SWTOR. Imagine my disappointment when I found out that not only there was, but that she was in the Han Solo movie.

Solo was very underrated, super fun movie. Also her character has become much larger than just that movie, she has shown up in comics in a big way and she will be making a major appearance in the upcoming Outlaws game. She becomes much more interesting after her origin story in Solo.

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For some reason I can not for the life of me get the shaders to work on the default steam install.

The reason is a missing } in the textures/Valora_Underlevels/glass1 shader.

DeskGnome likes this
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Aurebesh translation according to ChatGPT:

   "NEW ORDERS: ALL TROOPS HOLD POSITION."
   "ENGAGE ENEMIES ONLY ON DIRECT COMMAND."
   "COMMANDER OF TROOP 5, POSITION AT CHECKPOINT ALPHA."
   "REINFORCEMENTS ARRIVING IN 5 MINUTES."
   "WAIT FOR SIGNAL BEFORE ADVANCING."
   "INTEL REPORTS ENEMY MOVEMENT TO THE NORTH."
   "PREPARE DEFENSES AND BE ALERT FOR FURTHER INSTRUCTIONS."
   "ORDERS TO MAINTAIN LOW VISIBILITY."
   "DO NOT ENGAGE WITHOUT AUTHORIZATION."
   "CHECKPOINT BRAVO REPORTS ALL CLEAR."
   "REMAIN IN COMMUNICATION AND AWAIT COMMANDS."
   "SUPPLY SHIP ARRIVING WITH ADDITIONAL AMMUNITION."
   "EXPECTED ARRIVAL: 10 MINUTES."
   "PREPARE FOR POSSIBLE RETREAT IF OVERWHELMED."
   "BACKUP PLANS IN PLACE FOR EXTRACTION."
   "ALL TROOPS TO BE ON HIGH ALERT."
   "STAY IN POSITIONS AND AWAIT FINAL ORDERS."
   "REINFORCEMENTS EXPECTED SOON. HOLD THE LINE UNTIL THEN."

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