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- JK II FX Mod 3.0 -

Graphic overhaul for Jedi Outcast, with new effects for environment of the levels, weapons and characters for singleplayer/multiplayer modes.

Installation:
First: ALWAYS RUN THE GAME AS ADMINISTRATOR. Copy "assets8_Fx" and autoexec.cfg* files into "Star Wars Jedi Knight II - Jedi Outcast\GameData\
base" folder in your Jedi Outcast folder.
*You can chose autoexec file for 4:3 or 16:9 widescreen, it definitely fixes video options and gun
positions in single and multiplayer.

Remember that for WIDESCREEN resolutions you also need to set manually r_mode “-1”,
r_customheight “1080” and r_customwidth “1920” or superior values (quotes works only in the
autoexec, in the console you don’t need them!!)
FX is now for single and multiplayer modes. ( HIGHLY RECOMMENDED USE jk2mv mod for MP and Expanded Menu)

Ingame example:

 

THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™


User Feedback

Recommended Comments

You can change the actual "3" value of "cg_shadows" command in the autoexec to 1 (blob shadows) and 2 (stencil volumetric shadows) but it's buggy.

Cheers

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On 5/31/2022 at 7:24 AM, JC Denton of UNATCO said:

I really hate to ask, but because I am so impressed by this, will there ever be a version for Jedi Academy?

I can't make any promIses, but for now it's impossible. Probably next year, it requires a lot of work.

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