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8 Screenshots

About This File

Din Djarin from The Mandalorian.

Tested in JASP, JAMP and OpenJK.

To use in single player, type the following in the console:

playermodel dindjarin

Comes with his IB-94 blaster pistol and his Amban Pulse Rifle.

Known Issues:

Sounds may not play correctly in single player.

Programs used:

Blender 2.91
Substance Painter

Huge thanks to AshuraDX for helping me out with various things.

 

THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™


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Recommended Comments

🙂He attacks the player, your allies and your enemies. He attacks everyone, good and evil Sith and Jedi, Rebel and Empire. He's enemies to both sides he must be a TEAM FREE NPC.

 

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I would like to see some OT characters remade by Dough. For example we are still lacking proper quality Han Solo, Leia, Luke, Old Ben... most of the better models are just ports.

Jolly and GamerRedNeck like this
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When you say compatible with OpenJK - does that include rend2/gl2 .mtr shader and textures? 🙂

I haven't seen this quality much in a game such as JKA! Impressive to the last detail. Also did you make sure no surface has more than 500 vertices, to ensure that cg_shadows 2 and 3 actually work for projection shadows?

I'll give this a try soon 🙂

 

Cheers!

 

PS

How about modding Boba NPCs Jetpack with a new model to suit your Mando model... I'd help out with new .EFX to match the Mandalorian series amount of smoke and thrusters glow...

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1 hour ago, mjt said:

When you say compatible with OpenJK - does that include rend2/gl2 .mtr shader and textures? 🙂

I haven't seen this quality much in a game such as JKA! Impressive to the last detail. Also did you make sure no surface has more than 500 vertices, to ensure that cg_shadows 2 and 3 actually work for projection shadows?

I'll give this a try soon 🙂

 

Cheers!

 

PS

How about modding Boba NPCs Jetpack with a new model to suit your Mando model... I'd help out with new .EFX to match the Mandalorian series amount of smoke and thrusters glow...

It can include rend2/gl2. I would only need to share the RMO and normal maps. I don't think projection shadows will work. The jetpack is already done but currently is only in movie battles 2.

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On 1/17/2021 at 4:31 AM, Tompa9 said:

I would like to see some OT characters remade by Dough. For example we are still lacking proper quality Han Solo, Leia, Luke, Old Ben... most of the better models are just ports.

I agree with you, but these aren't easy undertakings to put on one person. 

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Pretty nice skin! 🙂 Congrats Doughnuts
The guns and all perfect!

Just an issue for me, mp sound of the skin it's not working, just default sounds, not the ones on the pk3 for taunt, etc.

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