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Exogorth Stomach (Episode V map) v1.1

   (3 reviews)

2 Screenshots

About This File

15.10.2018

 

Map Name : EpvExogorthStomach

 

Author : Lwkill

 

Install : Put the .pk3 file in your base directory

 

Singleplayer : Map/Devmap EpvExogorthStomach

 

Multiplayer : you can play Duel,but no botroutes

 

This map was made with GtkRadiant 1.6.6
and is free to redistribute and modify this file.

THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™

DarthValeria likes this

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To those who don't know what this map is supposed to represent: It's the inside of the "space slug" from The Empire Strikes Back.

 

The map may not be perfect (yet), but I think it's a good start. As far as I know, it has never been done before.

PreFXDesigns likes this
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To those who don't know what this map is supposed to represent: It's the inside of the "space slug" from The Empire Strikes Back.

 

The map may not be perfect (yet), but I think it's a good start. As far as I know, it has never been done before.

Wasn't that thing a worm though?

And you're right, it's not perfect, but it's a start. Better than nothing in fact.

PreFXDesigns likes this
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It looks good for a beginning attempt of the inside of the Space Slug, but I look forward to when it actually gets more polish. Right now, it looks more or less like it's a cave map with the Falcon in it. Not that is a problem, mind you. We need more cave maps.

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Thank you for liking this is my first map that I have so reasonably finished I'll improve it

 

sorry for my english

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A good start. I would make it with patch-mesh so it has curves. Add some rocks as this beast only eats stone, far as I know. Maybe add some spot lights around the outside of the ship. If you really wanted, you could have this model with no clip on it and then add an interior so you can go inside.

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@RAILBACK

i also had this idea, but i still have not the fineness to design the falcon from the inside

maybe someone has a prefab that I can use for this?

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@RAILBACK
i also had this idea, but i still have not the fineness to design the falcon from the inside
maybe someone has a prefab that I can use for this?

 

Or you could ask Sith J Cull to use his Falcon map inside your level. It's oversized so you can explore inside of the ship.

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If this were a SP map, I would make a trigger and a script, that causes the map to shake, when the Player uses a blaster outside. Perhaps this is possible for MP as well.

It would be logical to add a horizontal cylinder with the worms intestines, slightly visible in the dark. The fog could be replaced with a circle 9instead of a square) + JK has the FX fog as well, which could be added into the map in GtkRadiant. For the sake of fun – I would add the teeth at the distance, which would open and close from time to time.

In any case, a nice start. Hope some of these suggestions would help!

Lwkill likes this
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