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About This File

This is my personal take on the Imperial Worker. I always thought something about the base Imperial Worker looked kind of well not Imperial. So I decided to change that. Using Vade Parvis' model as a base, I came up with a combination that I think looks far better than the original. It retains the standard helmet but with a totally different lower body that still retains some similarities to the original file. I also included a black outfit version just for variety that will replace one of the NPCs. These workers will replace the base NPCs and new team skins are included as well.

 

Npc names are:

 

impworker

impworker2

impworker3

THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™


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Way better than the puke green outfit. I prefer the black version, because it makes them appear like actual members of the Empire.

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Assuming it works with JK2 as well?

It would probably need some work before it could be played in JK2. As it is a JKA model.

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Way better than the puke green outfit. I prefer the black version, because it makes them appear like actual members of the Empire.

It's yellow, not close to green?

 

I prefer the default worker, but great job and it seems I might be the only one :)

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This mod doesn't work in-game for me. Can you please help me figure out why it isn't showing up? All I did was place the pk3 in my base folder, so I don't know why it isn't working.

 

 

(P.S. Is there a way to make it so that it only uses the all-black skin? Also, what mod gives the worker the DH-17 blaster in the screenshot?)

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