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Vehicles

69 files

  1. Glider Vehicle

    This is a new vehicle for Jedi Academy, based on the unused Glider NPC. RavenSoft included several files for this NPC in JK2, but as far as I can recall it wasn't actually used. The model can be spawned in base JKA, but it has no textures, so it's invisible, and it doesn't do anything.
     
    This glider belongs to the vh_fighter class, so you can take off, fly around at different speeds, and land again in something that resembles a cross between a pterodactyl and a heron.
     
    To take off, just get in (use) the glider, and press the jump key (spacebar by default), until you reach far enough off the ground to begin moving forward. Forward is accelerate, back is decelerate, and left and right will cause you to roll. You can steer with the mouse.
     
    To land, simply fly slow just above the ground, and keep decelerating as you nose into the ground. Below a certain altitude, the landing sequence activates automatically. Getting out can be a little tricky; you may need to jump out (use and jump) just before the landing sequence begins. Too early and the glider doesn't finish landing; too late and you can't get out. It gets easier with practice.
     
    The glider accelerates slowly, but can cruise faster than a speeder bike. Deceleration is a bit faster. I set the throttle so that you don't have to keep changing speeds.
     
    The glider isn't actually as wide as its wingspan suggests, so you can fit through fairly small openings, although you can also roll for a more dramatic effect (this takes some practice).
     
    This NPC comes without any weapons (no muzzle in the model, since it's an animal), but you can swoop down on your enemies and hit them! Try flying through the canyons in t2_trip and taking out some mercs!
     
    Since there weren't any sounds or animation for the original NPC, I used some sounds from other base models that seemed like they'd fit.
     
    Without any death animation, I decided to keep the droid explosion effect that was here for a stopgap.
     
    So yes, the flying lizards explode when killed.

    263 downloads

       (2 reviews)

    0 comments

    Updated

  2. TIE Interceptor

    Author: 7Im


     
    Description:
     
    This is the Tie-Interceptor starfighter from Start Wars as seen in the movie Return of the Jedi. It is very fast ans maneuverable and is a good match for taking on the Awing
    Features: 4 laser blasters mounted at the tips of the wings
    Custom sounds
    Custom sheild display and reticle
    2 levels of LOD's
     

    Submitted by Barricade24


    439 downloads

       (4 reviews)

    0 comments

    Submitted

  3. Sith Speeder MST

    Author: Monsoontide
     
    This is a vehicle model like the swoop. it can be either spawned by players in game or placed by a mapper in his map. the vehicle works in single and multiplyer.
    If you want to use this vehicle in your new map, you are very welcome - BUT give us credit for the vehicle please!
    If you wish to re-skin the model, I've included a blank template to work from.

    364 downloads

       (2 reviews)

    0 comments

    Submitted

  4. Speeder Bike MST

    Author: Monsoontide
     
     
    This is a vehicle model like the swoop bike. it can be either spawned by players in game or placed by a mapper in his map. the vehicle is designed for multiplyer.
    If you want to use this vehicle in your new map, you are very welcome - BUT give us credit for the vehicle please!
     
    The Default skin is by Monsoontide.
     
    If you wish to re-skin the model, I've included a blank template to work from.
     
    This vehicle will become part of the Open Jedi Project - so if you feel inclines to improve it look for it there.
     
    The speeder bike is equipped with a small laser cannon.

    551 downloads

       (5 reviews)

    0 comments

    Submitted

  5. Mining Guild Tie Fighter

    New vehicle the Mining Guild Tie Fighter from Rebels
    To install just take the pk3 and drop it into your base Jedi Academy Folder. To spawn "npcspawn vehicle mg_tie". Have fun.

    71 downloads

       (0 reviews)

    0 comments

    Updated

  6. Sith Terminator From Duality

    Created by Gregory A. Birmingham (Manquesa)
     
    Description: This is a flyable vehicle model of the Sith Terminator ship as seen in the move "Duality"
     
    Load up any map in cheat mode (type "devmap *mapname*" into the console
    Once the map is loaded, type "/npc spawn vehicle duality_st" into the console
    Or, since this doesn't auto respawn, type "bind z npc spawn vehicle duality_st" into the console
    step back and you'll see the vehicle appear where you were standing
    press the USE key to get in, then pres JUMP to take off, enjoy!
     
    credits: RaSiN_HeCk -- created the shield display design and the reticle design
    Andy867 -- he introduced me to the Duality movie and was the first to ask me to make the model
    Desostros -- inspired me to finish it (for his project)
    Duncan_10158 -- couldn't have completed this without his vehicle tutorial
    anyone else who helped me
     
    Special thanks to the makers of the Duality movie, check it out at www.crewoftwo.com

    168 downloads

       (1 review)

    0 comments

    Submitted

  7. Hypostreeds VM

    The Streed or "Hypostreed" is a NeoMarz1 personal creation... It does not exist in the StarWars universe. Actually the creature was designed to be used in my "up and coming" 3D comic Eve!
    Someone had suggested that a horse model would be cool to put in the jedi game, and the Streed seemed to be a good model to import. Light Ninja had suggested that I should do an NPC model (since we both worked on the Bantha).
    I liked the idea of using a Horse like character that could be used to gallop through the narrow halls in a map, especially in a Single Player game! Hopefully someone will make a "Free For All" Map that will host these models
    on spawn points, That would be Great! The Streeds are pretty versatile, and are a blast to use when attacking bots on foot!
     
    Character Background
    The Hypostreed is an alien horse breed that seemed to have been imported from somewhere in the "outer rim". The Breeds seemed to just pop up in the "Hydian Run" trade route. The unique characteristics of the Streed include
    Gills, long neck, and protruding chin. The Gills are only a secondary breathing apparatus to the primary lung system. It is believed that the Streed is from a planet with a very humid atmosphere. The long neck, and protruding chin
    are a evolutionary tool, that enables them to dig stream bottom vegitation up for consumption. The amazing thing about this animal is that they seem to be very adaptable to various harsh climates.

    173 downloads

       (1 review)

    0 comments

    Updated

  8. Battle Streeds VM

    The Streed or "Hypostreed" is a NeoMarz1 personal creation... It does not exist in the StarWars universe. Actually the creature was designed to be used in my "up and coming" 3D comic Eve!
    Someone had suggested that a horse model would be cool to put in the jedi game, and the Streed seemed to be a good model to import. Light Ninja had suggested that I should do an NPC model (since we both worked on the Bantha).
    I liked the idea of using a Horse like character that could be used to gallop through the narrow halls in a map, especially in a Single Player game! Hopefully someone will make a "Free For All" Map that will host these models
    on spawn points, That would be Great! The Streeds are pretty versatile, and are a blast to use when attacking bots on foot!
     
    Character Background
    The Hypostreed is an alien horse breed that seemed to have been imported from somewhere in the "outer rim". The Breeds seemed to just pop up in the "Hydian Run" trade route. The unique characteristics of the Streed include
    Gills, long neck, and protruding chin. The Gills are only a secondary breathing apparatus to the primary lung system. It is believed that the Streed is from a planet with a very humid atmosphere. The long neck, and protruding chin
    are a evolutionary tool, that enables them to dig stream bottom vegitation up for consumption. The amazing thing about this animal is that they seem to be very adaptable to various harsh climates.

    154 downloads

       (2 reviews)

    0 comments

    Submitted

  9. Battlestar Galactica Vehicle Pack

    This pack contains several vehicles from Battlestar Galactica show. The original series Viper model (referred as mark I in reimagined series) was created by Mars Marshall and was already at filefront, but it lacked appropriate weapon effects and had buggy shader.
     
    Mark II and mark VII Vipers, raptors and cylon raiders from reimagined series were created by Coxxon and converted to JKA format by me.
     
    For those who hate spawning in console and want a map with new vehicles, i added one. I edited Kotor flight school final map (FSF), added TFFA and CTF game modes support
    and added the new BSG vehicles.
     
    YOU HAVE TO get original FSF map for this edited version to work. They both will be playable separately:
    FSF.bsp - original map
    FSF_BSG.bsp - edited map
    If you do not want tons of vehicles that come with original FSF map, just install FSF.pk3 from the map archive and install this BSG pack.
     
    VEHICLE SPAWN NAMES
    *
    Viper-mk1
    Viper-mk2
    Viper-mk7
    *
    raptor
    raptor-unarmed
    *
    raider-old
    raider-new
    *
    heavy-raider
    *

    319 downloads

       (3 reviews)

    0 comments

    Submitted

  10. Anakin's Speeder VM

    This is reproduction of the Anakin's Airspeeder from AOTC, allthough the speeder has no weapons, you can use your blaster or saber while driving.
     
     
    ******************************READ THIS BEFORE PLAYING***************************************
     
    Instructions:
    1) In order to spawn the craft you need to acivate cheats heres how you do it.
     
    Singleplayer- Load a level, I suggest the "Trip" levels, the once your in the game make sure you move your character to an area big enough to spawn the craft (big and somewhat flat) hit "shift and tild (~)" to activate the console. Next type "devmapall"...hit enter (cheats are now on)...next type "npc spawn vehicle (vehicle's name)" Example: npc spawn vehicle aspeedervm.
     
    Here are the npc vehicle names for this pack...
    aspeedervm
    aspeedermp
     
    cont... close the console by hitting the tild (~) again. Now this is the most important part, move back to allow the ship to spawn, it may need alot of space. Once the ship spawns you simply move up and hit your "USE" key (usually return). Now you can fly!
    **Now read this part carefully**, or you'll end up crashing into everything before you know it. To lift off you push down the space bar, but dont hold it down too long or youll activate the turbo thrust (this will cause a crash almost always), just lift off a little and tap the forward key a few times. The more times you tap the faster you will go. Use turbo only when you know you have enough space to jet.
     
    Multiplayer- To activate cheats, you do thing a little different. activate the console by hitting shift+tild(~). Next type /devmapall "mapname". Example: /devmapall kotor_flight_school. The map will load with cheats activated. Now join the game and find a large area to spawn the craft. Open the console again and type /npc spawn vehicle "vehicle name". Example: /npc spawn vehicle falconvm. Notice that single player you have to put the "/" slash before the command.
     
    2) You can only have so many .veh files or the game wont even load a map. So you may have to pull vehicles out in order to use other ones. I think the limit is 12, but I'm not sure. If you happen to have the "Kotor_flight_school" map, then there are already 3 vehicles added to your overall amount. You may want to remove the map, or open the pk3, and remove the vehicles in the "Kotor" files. I like the Kotor map to fly around in, so of course I chose the second option.
    One thing you may want to do is create a folder called "vehicle drop" in your base folder. That way you can shuffle vehicles in or out as needed.

    394 downloads

       (2 reviews)

    0 comments

    Submitted

  11. V-Wing

    V-Wing
    Version 1.0
     
     
    Description:
    While the robust ARC-170s served as heavy fire craft, the nimble V-wing fighters were better
    suited to dogfight engagements against the speedy vulture starfighters and tri-fighters. The needle-nosed
    craft could hold a single clone pilot, with a partially covered astromech droid providing navigation and
    in-flight repairs. Bracketing the wedge-shaped ship were a set of flat wings extending above and below
    the ship. The wings were on articulated collars that allowed them to rotate 90 degrees for landing. Two
    pairs of laser cannons were mounted on the wing struts, providing the V-wing with rapid snap-fire
    capability.
     
     
    Installation
     
    Just throw the mini_vWing.pk3 in your base and its as simple as that!
     
    Uninstallation
    Take the mini_vWing.pk3 out of the base folder
     
    Spawn code
     
    /npc spawn vehicle v-wing
     
    Notes:
    Sometimes when you land and hit "use" to get out of the ship it'll just center the view, but just keep
    hittig it and it'll let you out. =P
     
    Model: me
    Anims and riggin: me
    Skins: Dark_Cuillere
    Shaders and efx files: me & Inyri Forge
    Text files: me
     
    Special Thanks:
    A big one to Dark_Cuillere for skinnning this thing for me since im a terrible texture artist, it sucks
    though that he's very busy with college now to help me anymore =( Also to Inyri for helping me with the
    layered shader to give the windows of the cockpit a glare while the rest of the model has a specular glow.
    Oh yeah also to my buddy Corto for having the patience of teaching me how to use Softimage|XSI after me
    using 3dsmax for so long. =P
     
     
    This file and all of its contents CAN be modified, changed, or used in any
    map, mod, or project. Just make sure you let me know first and credit the original authors and include
    the original readme. If your seeking permission you can contact me at minilogoguy18@aol.com

    300 downloads

       (5 reviews)

    0 comments

    Submitted

  12. Millennium Falcon VM

    These are models that came from Raven's assets within the game. I simply made them to be usable vehicles. Within this pack you will find the Millenium Falcon.
     
     
    ******************************READ THIS BEFORE PLAYING***************************************
     
    Instructions:
    1) In order to spawn the craft you need to acivate cheats heres how you do it.
     
    Singleplayer- Load a level, I suggest the "Trip" levels, the once your in the game make sure you move your character to an area big enough to spawn the craft (big and somewhat flat) hit "shift and tild (~)" to activate the console. Next type "devmapall"...hit enter (cheats are now on)...next type "npc spawn vehicle (vehicle's name)" Example: npc spawn vehicle falconvm.
     
    Here is the npc vehicle name for this pack...
    falconvm
     
    cont... close the console by hitting the tild (~) again. Now this is the most important part, move back to allow the ship to spawn, it may need alot of space. Once the ship spawns you simply move up and hit your "USE" key (usually return). Now you can fly!
    **Now read this part carefully**, or you'll end up crashing into everything before you know it. To lift off you push down the space bar, but dont hold it down too long or youll activate the turbo thrust (this will cause a crash almost always), just lift off a little and tap the forward key a few times. The more times you tap the faster you will go. Use turbo only when you know you have enough space to jet.
     
    Multiplayer- To activate cheats, you do thing a little different. activate the console by hitting shift+tild(~). Next type /devmapall "mapname". Example: /devmapall kotor_flight_school. The map will load with cheats activated. Now join the game and find a large area to spawn the craft. Open the console again and type /npc spawn vehicle "vehicle name". Example: /npc spawn vehicle falconvm. Notice that single player you have to put the "/" slash before the command.
     
    2) You can only have so many .veh files or the game wont even load a map. So you may have to pull vehicles out in order to use other ones. I think the limit is 12, but I'm not sure. If you happen to have the "Kotor_flight_school" map, then there are already 3 vehicles added to your overall amount. You may want to remove the map, or open the pk3, and remove the vehicles in the "Kotor" files. I like the Kotor map to fly around in, so of course I chose the second option.
    One thing you may want to do is create a folder called "vehicle drop" in your base folder. That way you can shuffle vehicles in or out as needed.

    815 downloads

       (5 reviews)

    0 comments

    Updated

  13. Slave 1 Vehicle

    Created by Gregory A. Birmingham (Manquesa)
     
    This is the Slave 1 as used by both Boba and Jango Fett.
     
    Model: Manquesa
    Skin Base: Awiro
    Skin Final: Manquesa and Angelis
    Animations and Effects: Manquesa and Angelis
     
    This is still a work in progress. I made an exception this time due to many
    people both patiently and impatiently waiting for it's release.
    I've released it.
     
    Thanks.

    448 downloads

       (4 reviews)

    0 comments

    Submitted

  14. Episode III LEGO Spaceships

    Model by DarthViper107
     
    Description:
     
    This is a small pack of three Vehicles that I did a while back in Lego form for Jedi Academy.
     
    Includes:
     
    Jedi Starfighter (ep3_njs)
    Droid Tri-Fighter (ep3_tri)
    Vulture Droid (ep3_vul)
     
    They all have their own animations and textures, including some new ship damage screens. They are in individual packs but I think the Vulture Droid one needs explosion files from the Droid Trifighter pack.
     
    All of these were modeled and made by me, neither the models or the texures were taken from the Lego Star Wars game. I actually modeled the ships and scanned the Lego pieces to make the models.
     
    To use, start a level in Cheat Mode and then go to the console (Shift+~) and type: npc spawn vehicle <vehiclename>
     
    For <vehiclename> replace it with ep3_njs for the Jedi Starfighter, ep3_tri for the Droid Tri-Fighter, and ep3_vul for the Vulture Droid.
     
    The models are a bit large in polygon count, so if you have a slow computer then you might have trouble. But I don't think that should be an issue for anyone anymore. It has had problems with how many weapons are in the system, if you spawn all of them then one of them might not have any weapons working so don't try to install all of them at the same time.

    191 downloads

       (1 review)

    0 comments

    Updated

  15. Zam's Speeder VM

    Zam's air speeder from ATOC. I have added blasters to her speeder, since she had intended to add the weapons before her assasin attempt at Corruscant.
     
     
    ******************************READ THIS BEFORE PLAYING***************************************
     
    Instructions:
    1) In order to spawn the craft you need to acivate cheats heres how you do it.
     
    Singleplayer- Load a level, I suggest the "Trip" levels, the once your in the game make sure you move your character to an area big enough to spawn the craft (big and somewhat flat) hit "shift and tild (~)" to activate the console. Next type "devmapall"...hit enter (cheats are now on)...next type "npc spawn vehicle (vehicle's name)" Example: npc spawn vehicle zamspeeder.
     
    Here are the npc vehicle names for this pack...
    zamspeeder
    zamspeedermp
     
    cont... close the console by hitting the tild (~) again. Now this is the most important part, move back to allow the ship to spawn, it may need alot of space. Once the ship spawns you simply move up and hit your "USE" key (usually return). Now you can fly!
    **Now read this part carefully**, or you'll end up crashing into everything before you know it. To lift off you push down the space bar, but dont hold it down too long or youll activate the turbo thrust (this will cause a crash almost always), just lift off a little and tap the forward key a few times. The more times you tap the faster you will go. Use turbo only when you know you have enough space to jet.
     
    Multiplayer- To activate cheats, you do thing a little different. activate the console by hitting shift+tild(~). Next type /devmapall "mapname". Example: /devmapall kotor_flight_school. The map will load with cheats activated. Now join the game and find a large area to spawn the craft. Open the console again and type /npc spawn vehicle "vehicle name". Example: /npc spawn vehicle falconvm. Notice that single player you have to put the "/" slash before the command.
     
    2) You can only have so many .veh files or the game wont even load a map. So you may have to pull vehicles out in order to use other ones. I think the limit is 12, but I'm not sure. If you happen to have the "Kotor_flight_school" map, then there are already 3 vehicles added to your overall amount. You may want to remove the map, or open the pk3, and remove the vehicles in the "Kotor" files. I like the Kotor map to fly around in, so of course I chose the second option.
    One thing you may want to do is create a folder called "vehicle drop" in your base folder. That way you can shuffle vehicles in or out as needed.

    258 downloads

       (1 review)

    0 comments

    Submitted

  16. Raven's Claw VM

    :These are models that came from Raven's assets within the game. I simply made them to be usable vehicles. Within this pack you will find the Raven's claw.
     
     
    ******************************READ THIS BEFORE PLAYING***************************************
     
    Instructions:
    1) In order to spawn the craft you need to acivate cheats heres how you do it.
     
    Singleplayer- Load a level, I suggest the "Trip" levels, the once your in the game make sure you move your character to an area big enough to spawn the craft (big and somewhat flat) hit "shift and tild (~)" to activate the console. Next type "devmapall"...hit enter (cheats are now on)...next type "npc spawn vehicle (vehicle's name)" Example: npc spawn vehicle ravensclawvm.
     
    Here is the npc vehicle name for this pack...
    ravensclawvm
     
    cont... close the console by hitting the tild (~) again. Now this is the most important part, move back to allow the ship to spawn, it may need alot of space. Once the ship spawns you simply move up and hit your "USE" key (usually return). Now you can fly!
    **Now read this part carefully**, or you'll end up crashing into everything before you know it. To lift off you push down the space bar, but dont hold it down too long or youll activate the turbo thrust (this will cause a crash almost always), just lift off a little and tap the forward key a few times. The more times you tap the faster you will go. Use turbo only when you know you have enough space to jet.
     
    Multiplayer- To activate cheats, you do thing a little different. activate the console by hitting shift+tild(~). Next type /devmapall "mapname". Example: /devmapall kotor_flight_school. The map will load with cheats activated. Now join the game and find a large area to spawn the craft. Open the console again and type /npc spawn vehicle "vehicle name". Example: /npc spawn vehicle falconvm. Notice that single player you have to put the "/" slash before the command.
     
    2) You can only have so many .veh files or the game wont even load a map. So you may have to pull vehicles out in order to use other ones. I think the limit is 12, but I'm not sure. If you happen to have the "Kotor_flight_school" map, then there are already 3 vehicles added to your overall amount. You may want to remove the map, or open the pk3, and remove the vehicles in the "Kotor" files. I like the Kotor map to fly around in, so of course I chose the second option.
    One thing you may want to do is create a folder called "vehicle drop" in your base folder. That way you can shuffle vehicles in or out as needed.

    384 downloads

       (4 reviews)

    0 comments

    Submitted

  17. Base Vehicles Hover-Tweak

    Description:
     
    Once installed, this mod enables the following Base JA vehicles to come to a complete stop whilst in still in flight.
     
    X-Wing (/npc spawn vehicle x-wing)
    Tie Fighter (/npc spawn vehicle tie-fighter)
    Tie Bomber (/npc spawn vehicle tie-bomber)
    Tie Bomber 2 (/npc spawn vehicle tie-bomber2)
    Lambda Shuttle (/npc spawn vehicle lambdashuttle)
    Z-95 (/npc spawn vehicle z-95)
     
    Note that this .pk3 overwrites the originals, so no new commands are required to spawn them. If you choose to upload this .pk3 to your server, your clients shouldn't actually have to download this for themselves, having tested that. Placing this in your Base folder will not allow you to hover on a server that does not have the pk3 uploaded. If you'd like to use the vehicles for solo games, then you only need to place this in your Base folder!

    393 downloads

       (4 reviews)

    0 comments

    Submitted

  18. Republic Gunship VM

    This is of course the Republic Gunship from AOTC. I was able to get the rocket launchers to work, however thats the only supported weapons at this time.
     
     
    ******************************READ THIS BEFORE PLAYING***************************************
     
    Instructions:
    1) In order to spawn the craft you need to acivate cheats heres how you do it.
     
    Singleplayer- Load a level, I suggest the "Trip" levels, the once your in the game make sure you move your character to an area big enough to spawn the craft (big and somewhat flat) hit "shift and tild (~)" to activate the console. Next type "devmapall"...hit enter (cheats are now on)...next type "npc spawn vehicle (vehicle's name)" Example: npc spawn vehicle gunshipx.
     
    Here are the npc vehicle names for this pack...
    gunshipx
     
     
    cont... close the console by hitting the tild (~) again. Now this is the most important part, move back to allow the ship to spawn, it may need alot of space. Once the ship spawns you simply move up and hit your "USE" key (usually return). Now you can fly!
    **Now read this part carefully**, or you'll end up crashing into everything before you know it. To lift off you push down the space bar, but dont hold it down too long or youll activate the turbo thrust (this will cause a crash almost always), just lift off a little and tap the forward key a few times. The more times you tap the faster you will go. Use turbo only when you know you have enough space to jet.
     
    Multiplayer- To activate cheats, you do thing a little different. activate the console by hitting shift+tild(~). Next type /devmapall "mapname". Example: /devmapall kotor_flight_school. The map will load with cheats activated. Now join the game and find a large area to spawn the craft. Open the console again and type /npc spawn vehicle "vehicle name". Example: /npc spawn vehicle falconvm. Notice that single player you have to put the "/" slash before the command.
     
    2) You can only have so many .veh files or the game wont even load a map. So you may have to pull vehicles out in order to use other ones. I think the limit is 12, but I'm not sure. If you happen to have the "Kotor_flight_school" map, then there are already 3 vehicles added to your overall amount. You may want to remove the map, or open the pk3, and remove the vehicles in the "Kotor" files. I like the Kotor map to fly around in, so of course I chose the second option.
    One thing you may want to do is create a folder called "vehicle drop" in your base folder. That way you can shuffle vehicles in or out as needed.

    551 downloads

       (3 reviews)

    0 comments

    Submitted

  19. Mark I Vehicle

    Mhmhmhmhm =_,= you fools though I never branched out into the sci-fi, DID YOU?! Yes, I had long ago since created this vehicle ever so long ago. It was a simple project that I had hoped to complete, and to this day it is my true pride and joy. While imperfect when I released it under the moniker of Epsalon to PCgamemods, it has long since been perfected, and now you may enjoy the darkness that I have long since enjoyed. Thank your foolish peers for posting that POTD that reminded me of having this file still in here.

    211 downloads

       (1 review)

    0 comments

    Submitted


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