Vehicles
69 files
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Hypostreeds VM
By neomarz1
The Streed or "Hypostreed" is a NeoMarz1 personal creation... It does not exist in the StarWars universe. Actually the creature was designed to be used in my "up and coming" 3D comic Eve!
Someone had suggested that a horse model would be cool to put in the jedi game, and the Streed seemed to be a good model to import. Light Ninja had suggested that I should do an NPC model (since we both worked on the Bantha).
I liked the idea of using a Horse like character that could be used to gallop through the narrow halls in a map, especially in a Single Player game! Hopefully someone will make a "Free For All" Map that will host these models
on spawn points, That would be Great! The Streeds are pretty versatile, and are a blast to use when attacking bots on foot!
Character Background
The Hypostreed is an alien horse breed that seemed to have been imported from somewhere in the "outer rim". The Breeds seemed to just pop up in the "Hydian Run" trade route. The unique characteristics of the Streed include
Gills, long neck, and protruding chin. The Gills are only a secondary breathing apparatus to the primary lung system. It is believed that the Streed is from a planet with a very humid atmosphere. The long neck, and protruding chin
are a evolutionary tool, that enables them to dig stream bottom vegitation up for consumption. The amazing thing about this animal is that they seem to be very adaptable to various harsh climates.
173 downloads
0 comments
Updated
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Sith Terminator From Duality
By JKHub
Created by Gregory A. Birmingham (Manquesa)
Description: This is a flyable vehicle model of the Sith Terminator ship as seen in the move "Duality"
Load up any map in cheat mode (type "devmap *mapname*" into the console
Once the map is loaded, type "/npc spawn vehicle duality_st" into the console
Or, since this doesn't auto respawn, type "bind z npc spawn vehicle duality_st" into the console
step back and you'll see the vehicle appear where you were standing
press the USE key to get in, then pres JUMP to take off, enjoy!
credits: RaSiN_HeCk -- created the shield display design and the reticle design
Andy867 -- he introduced me to the Duality movie and was the first to ask me to make the model
Desostros -- inspired me to finish it (for his project)
Duncan_10158 -- couldn't have completed this without his vehicle tutorial
anyone else who helped me
Special thanks to the makers of the Duality movie, check it out at www.crewoftwo.com
168 downloads
0 comments
Submitted
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Flying Vehicles Star Fox Arwing
By DarthJava
Frankly I am surprised nobody has made this for JK3 sooner! (Unless someone did and I didn't know?)
To get in game, open the console and type npc spawn vehicle arwing_v2 (yes I made an experimental version before this one but am not releasing it)
If you've never heard of the Arwing, it's the starfighter from Star Fox games made by Nintendo. I modeled this one roughly around the one from Star Fox 64 (3D). It's a nimble and fast fighter with plenty of firepower. It's probably an unfair vehicle for JK3 for the fact it has more health and shields than the X-wing, out runs the Tie-Fighter, and has linked rapid-fire twin lasers and a homing concussion missile. So if you are dog-fighting against any vanilla JK3 vehicles, it will probably be a forgone conclusion who will come out on top.
The wings and fins are animated! The wings swing outward and the bottom part of the fins open to reveal the lasers.
This ship also comes with sounds from Star Fox 64! This website http://www.starfox-online.net/Media/sfx-sf64/ has them to download/direct link.
Even if you've never played any of the Star Fox games, this is a fun one to fly! If you're wanting to add it to a map, or modify it, just make sure to credit me for the original.
One last thing... DO A BARREL ROLL!
165 downloads
- Flying Vehicles
- Machine
- (and 1 more)
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Battle Streeds VM
By neomarz1
The Streed or "Hypostreed" is a NeoMarz1 personal creation... It does not exist in the StarWars universe. Actually the creature was designed to be used in my "up and coming" 3D comic Eve!
Someone had suggested that a horse model would be cool to put in the jedi game, and the Streed seemed to be a good model to import. Light Ninja had suggested that I should do an NPC model (since we both worked on the Bantha).
I liked the idea of using a Horse like character that could be used to gallop through the narrow halls in a map, especially in a Single Player game! Hopefully someone will make a "Free For All" Map that will host these models
on spawn points, That would be Great! The Streeds are pretty versatile, and are a blast to use when attacking bots on foot!
Character Background
The Hypostreed is an alien horse breed that seemed to have been imported from somewhere in the "outer rim". The Breeds seemed to just pop up in the "Hydian Run" trade route. The unique characteristics of the Streed include
Gills, long neck, and protruding chin. The Gills are only a secondary breathing apparatus to the primary lung system. It is believed that the Streed is from a planet with a very humid atmosphere. The long neck, and protruding chin
are a evolutionary tool, that enables them to dig stream bottom vegitation up for consumption. The amazing thing about this animal is that they seem to be very adaptable to various harsh climates.
154 downloads
0 comments
Submitted
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GustavoPredador's Darth Vader Tie fighter
//////////////////////////////////////////////////////////
STAR WARS JEDI KNIGHT MODIFICATION
//////////////////////////////////////////////////////////
I hope you enjoy Darth Vader's Tie Fighter this new version
Title :
GustavoPredador's Darth Vader Tie fighter 1.0
Author:
GustavoPredador (Darth Lord Vader)
Credits:
NeoMarz1
all credits for NeoMarz1
Original File: https://jkhub.org/files/file/649-vaders-tie-vm/ By NeoMarz1
Installation:
Place GustavoPredador's VaderTiefighter.pk3 into the "StarWars JediKnight Jedi Academy/GameData/basefolder".
Steam "C:\Program Files\Steam\steamapps\common\Jedi Academy\GameData\base"
Instructions:
In order to use NPC's you will need to activate cheats here's how you do it.
Singleplayer- Once your in the game, hit "shift and tild (~)" to activate the console. Next type "helpusobi 1"...hit enter (cheats are now on)...next type "npc spawn vehicle (the npc's name)" Example: npc spawn vehicle tievadervm.
Here are the npc model names for this model...
For Vehicle: tievadervm
Note: you must enter one of the above names when spawning your npc.
152 downloads
- Star Wars Related
- JKHub Exclusive
- (and 3 more)
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Battle Gunk
By Noodle
Inspired by the SOLO movie, here's a gunk that shoots lasers and rockets.
To use you must enter the following command in your console:
/npc spawn vehicle battle_gonk
Known Bugs:
- It won't work if you have too many NPCs or Vehicles in your base game.
NPC: Yes.
LODs: No.
SP: No.
Installation:
----------------------------------------------------------------------
Simply extract the pk3(s) to the gamedata/base folder of your Jedi Academy directory.
142 downloads
- Land and Hovering Vehicles
- Machine
- (and 1 more)
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AT-AT
By Circa
This is the AT-AT or ATAT walker vehicle as seen in Empire Strikes Back. The model, textures, and animations were made by Duncan_10158 and all credit goes to him. The original mod seems to have been lost to time, and all we had was an odd clan reskin of it or it was included in larger mods like KOTF. I restored the original textures while keeping Sakura's improvements to the stats.
Spawn with the below command:
/npc spawn vehicle atat
133 downloads
- land and hovering vehicles
- machine
- (and 1 more)
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Viper VM
By neomarz1
: Well many of you may or may have not been around to see the Science Fiction culture that boomed shortly after StarWars. I remember as a kid watching the best special effects to ever hit the television. It was a little show called "Battle Star Galactica". During this era I was just starting out as a kid artist.
There were only two subjects I entertained as a little scribbler. That was both Star Wars, and Battle Star Galactica. Recently I was trying to come up with something for a project, and I remembered what had inspired me... The Viper, and Raider fighter crafts! I remember having pencil wars with friends, whats a pencil war you ask?
Back during this time we didnt have the home game systems of today, so we actually used our imaginations. We would hand draw little battle scenes and take turns attacking the other's creation. Well now its a few years over the Millenia, and I decided to revisit an old daydream. Hope you like it. Mars out!
******************************READ THIS BEFORE PLAYING***************************************
Instructions:
1) In order to spawn the craft you need to acivate cheats heres how you do it.
Singleplayer- Load a level, I suggest the "Trip" levels, the once your in the game make sure you move your character to an area big enough to spawn the craft (big and somewhat flat) hit "shift and tild (~)" to activate the console. Next type "devmapall"...hit enter (cheats are now on)...next type "npc spawn vehicle (vehicle's name)" Example: npc spawn vehicle viper.
Here are the npc vehicle names for this model...
viper
cont... close the console by hitting the tild (~) again. Now this is the most important part, move back to allow the ship to spawn, it may need alot of space. Once the ship spawns you simply move up and hit your "USE" key (usually return).
Multiplayer- To activate cheats, you do thing a little different. activate the console by hitting shift+tild(~). Next type /devmapall "mapname". Example: /devmapall kotor_flight_school. The map will load with cheats activated. Now join the game and find a large area to spawn the viper. Open the console again and type /npc spawn vehicle "vehicle name". Example: /npc spawn vehicle viper. Notice that single player you have to put the "/" slash before the command.
2) You can only have so many .veh files or the game wont even load a map. So you may have to pull vehicles out in order to use other ones. I think the limit is 12, but I'm not sure. If you happen to have the "Kotor_flight_school" map, then there are already 3 vehicles added to your overall amount. You may want to remove the map, or open the pk3, and remove the vehicles in the "Kotor" files. I like the Kotor map to fly around in, so of course I chose the second option.
One thing you may want to do is create a folder called "vehicle drop" in your base folder. That way you can shuffle vehicles in or out as needed.
126 downloads
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REBELS - TIE Fighter by Dark_Apprentice
READ ME:
==========================================================================================
Star Wars - REBELS: TIE FIGHTER (painted by Sabine Wren & some more from Dark_Apprentice)
==========================================================================================
I bring you a whole new re-texture of the base JediAcademy's TIE Fighter model. I have made it as the one from Star Wars REBELS - Season 1.
The design is inspired from what Sabine Wren have made on the Rebels TIE, but since there is no new improved model of the one inside the game, I made some "extra" painting on it. Still hope, that you will like it.
This TIE Fighter DOES NOT replace the base JKA Fighters, so you will be happy to have a: ONE-OF-A-KIND REBELS TIE Fighter, just for you!
INSTALLATION: Put the ".pk3" file inside your GameData/Base folder.
SPAWN IN GAME:
NPC SPAWN VEHICLE REBELS_TIE
BUGS: None, that I could found.
CREDITS:
LucasArts, Raven Software, Disney, Star Wars Rebels.
121 downloads
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Dagger Fighter
By ZanderNao
==Dagger Fighter==
Commissioned/Organized by Zander_Nao
3D models created by Jabalakastudio https://www.cgtrader.com/jabalakastudio
Vehicle and Map converted, rigged and implemented for Jedi Academy by Noodle
Radar by Zander_Nao
Based off of the Dalkor Dagger from "Star Wars: Resistance"
https://starwars.fandom.com/wiki/Dalkor_Dagger
==INSTRUCTIONS==
Choose one of the two pk3 files to install depending on which version you want.
Normal Version: Install Dagger_Fighter.pk3 into base folder. Second player can enter ship, but turret does not work.
Turret Version: Install Dagger_Fighter_Turret_Version.pk3 into base folder. Second player can fire turret, but turret will auto-fire on players in MP settings.
--NPC Vehicle Support--
Dagger - Blue/Gray
Daggernlg - Blue/Gray (no landing gear)
DaggerRed - Red/Gray
DaggerRednlg - Red/Gray (no landing gear)
DalkorDagger - Dalkor Dagger Original Skin
--Dagger Cockpit Greenscreen Map--
Enter console command: Devmap Dagger_Cockpit
120 downloads
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Alot (Hyberbole and a Half)
By MagSul
Description:
This mod is a reskin of Mars' old Bantha model, converting it into an Alot from the blog and web comic, Hyperbole and a Half.
To spawn the Alot, open the console and enter: "/npc spawn vehicle alot", then jump on his back to ride him!
Any bugs, let me know in the comments section!
Credits:
Thanks to neomarz1 for the Bantha model, as well as Light NInja for animating it.
Uses content from the following mods:
https://jkhub.org/files/file/645-%7B%3F%7D/
100 downloads
- Animal
- JKHub Exclusive
- (and 1 more)
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Mining Guild Tie Fighter
By Jeff
New vehicle the Mining Guild Tie Fighter from Rebels
To install just take the pk3 and drop it into your base Jedi Academy Folder. To spawn "npcspawn vehicle mg_tie". Have fun.
71 downloads
0 comments
Updated
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Boga
By Daniel
This is the Boga from Star Wars as seen in the movie Star Wars Episode III: Revenge of The Sith. It features strength, speed, and sounds that fully immerse the user in each environment, such as a battle.
The zip folder contains Boga.pk3 and Readme.pdf.
70 downloads
- animal
- jkhub exclusive
- (and 1 more)
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Chir'daki (Deathseed)
By Jeff
New vehicle the Chir'daki (Deathseed) by Jeff
To install just take the pk3 and drop it into your base Jedi Academy Folder. To spawn "npcspawn vehicle death_seed". Have fun.
30 downloads
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Tie Shuttle
By Jeff
New vehicle the Tie Shuttle (seen befriefly in ESB) by Jeff
To install just take the pk3 and drop it into your base Jedi Academy Folder. To spawn "npcspawn vehicle tie_shuttle". Have fun.
30 downloads
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Tie Experimental M2
By Jeff
New vehicle the Tie Experimental M2
To install just take the pk3 and drop it into your base Jedi Academy Folder. To spawn "npcspawn vehicle tie-exp". Have fun.
28 downloads
0 comments
Updated
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Tie Experimental M1
By Jeff
New vehicle the Tie Experimental M1
To install just take the pk3 and drop it into your base Jedi Academy Folder. To spawn "npcspawn vehicle tie_exp_m1". Have fun.
16 downloads
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Mandalorian Shuttle
By ZanderNao
==Mandalorian Shuttle "Nerf Herder"==
Modeled and textured by Phazzzer
Based on concept art from "Star Wars: Clone Wars"
Conversion to Jedi Academy by OCD2
Project organized by Zander_Nao/JChapman1984
--NPC Support--
npc spawn vehicle NH - Nerf Herder Shuttle (Engines On)
npc spawn vehicle NHO - Nerf Herder Shuttle (Engines Off)
16 downloads
0 comments
Updated