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69 files

  1. GustavoPredador's Darth Vader Tie fighter

    //////////////////////////////////////////////////////////
    STAR WARS JEDI KNIGHT MODIFICATION
    //////////////////////////////////////////////////////////
     
    I hope you enjoy Darth Vader's Tie Fighter this new version
     
    Title :
    GustavoPredador's Darth Vader Tie fighter 1.0
     
    Author:
    GustavoPredador (Darth Lord Vader)
     
    Credits:
    NeoMarz1
     
    all credits for NeoMarz1
     
    Original File: https://jkhub.org/files/file/649-vaders-tie-vm/ By NeoMarz1
     
    Installation:
    Place GustavoPredador's VaderTiefighter.pk3 into the "StarWars JediKnight Jedi Academy/GameData/basefolder".
     
    Steam "C:\Program Files\Steam\steamapps\common\Jedi Academy\GameData\base"
     
    Instructions:
    In order to use NPC's you will need to activate cheats here's how you do it.
     
    Singleplayer- Once your in the game, hit "shift and tild (~)" to activate the console. Next type "helpusobi 1"...hit enter (cheats are now on)...next type "npc spawn vehicle (the npc's name)" Example: npc spawn vehicle tievadervm.
    Here are the npc model names for this model...
     
    For Vehicle: tievadervm
     
    Note: you must enter one of the above names when spawning your npc.

    152 downloads

       (3 reviews)

    5 comments

    Updated

  2. Battle Gunk

    Inspired by the SOLO movie, here's a gunk that shoots lasers and rockets.
     
    To use you must enter the following command in your console:
     
    /npc spawn vehicle battle_gonk
     
    Known Bugs:
     
    - It won't work if you have too many NPCs or Vehicles in your base game.
     
    NPC: Yes.
    LODs: No.
    SP: No.
     
    Installation:
    ----------------------------------------------------------------------
     
    Simply extract the pk3(s) to the gamedata/base folder of your Jedi Academy directory.

    142 downloads

       (9 reviews)

    4 comments

    Updated

  3. Dagger Fighter

    ==Dagger Fighter==
    Commissioned/Organized by Zander_Nao
    3D models created by Jabalakastudio https://www.cgtrader.com/jabalakastudio
    Vehicle and Map converted, rigged and implemented for Jedi Academy by Noodle
    Radar by Zander_Nao
    Based off of the Dalkor Dagger from "Star Wars: Resistance"
    https://starwars.fandom.com/wiki/Dalkor_Dagger
    ==INSTRUCTIONS==
    Choose one of the two pk3 files to install depending on which version you want.
    Normal Version: Install Dagger_Fighter.pk3 into base folder. Second player can enter ship, but turret does not work.
    Turret Version: Install Dagger_Fighter_Turret_Version.pk3 into base folder. Second player can fire turret, but turret will auto-fire on players in MP settings.
    --NPC Vehicle Support--
    Dagger - Blue/Gray
    Daggernlg - Blue/Gray (no landing gear)
    DaggerRed - Red/Gray
    DaggerRednlg - Red/Gray (no landing gear)
    DalkorDagger - Dalkor Dagger Original Skin
    --Dagger Cockpit Greenscreen Map--
    Enter console command: Devmap Dagger_Cockpit
     
     

    120 downloads

       (1 review)

    2 comments

    Updated

  4. Tye-Wing

    New vehicle the Tye-Wing
    To install just take the pk3 and drop it into your base Jedi Academy Folder. To spawn "npcspawn vehicle tye-wing". Have fun.

    32 downloads

       (1 review)

    2 comments

    Updated

  5. Luke's Speeder VM

    This is "Luke's speeder" as seen in a "New Hope".
     
     
    ******************************READ THIS BEFORE PLAYING***************************************
     
    Instructions:
    1) In order to spawn the craft you need to acivate cheats heres how you do it.
     
    Singleplayer- Load a level, I suggest the "Trip" levels, the once your in the game make sure you move your character to an area big enough to spawn the craft (big and somewhat flat) hit "shift and tild (~)" to activate the console. Next type "devmapall"...hit enter (cheats are now on)...next type "npc spawn vehicle (vehicle's name)" Example: npc spawn vehicle lukespeeder.
     
    Here are the npc vehicle names for this pack...
    lukespeeder
     
    cont... close the console by hitting the tild (~) again. Now this is the most important part, move back to allow the ship to spawn, it may need alot of space. Once the ship spawns you simply move up and hit your "USE" key (usually return). Now you can fly!
    **Now read this part carefully**, or you'll end up crashing into everything before you know it. To lift off you push down the space bar, but dont hold it down too long or youll activate the turbo thrust (this will cause a crash almost always), just lift off a little and tap the forward key a few times. The more times you tap the faster you will go. Use turbo only when you know you have enough space to jet.
     
    Multiplayer- To activate cheats, you do thing a little different. activate the console by hitting shift+tild(~). Next type /devmapall "mapname". Example: /devmapall kotor_flight_school. The map will load with cheats activated. Now join the game and find a large area to spawn the craft. Open the console again and type /npc spawn vehicle "vehicle name". Example: /npc spawn vehicle falconvm. Notice that single player you have to put the "/" slash before the command.
     
    2) You can only have so many .veh files or the game wont even load a map. So you may have to pull vehicles out in order to use other ones. I think the limit is 12, but I'm not sure. If you happen to have the "Kotor_flight_school" map, then there are already 3 vehicles added to your overall amount. You may want to remove the map, or open the pk3, and remove the vehicles in the "Kotor" files. I like the Kotor map to fly around in, so of course I chose the second option.
    One thing you may want to do is create a folder called "vehicle drop" in your base folder. That way you can shuffle vehicles in or out as needed.
     
    ***Trouble shoot***
    1) vehicle wont spawn- make sure you have enough space to spawn, make sure you have cheats activated, make sure you use the proper npc name.
    2) vehicle wont take off- You may have spawned the vehicle too close to a wall or rock. This will ancor the vehicle so that it wont move.
    3) The vehicle keeps crashing- Read instructions up above, if you practice youll find that controlling the craft is pretty easy with practice. Big note here, you need a map with alot of room. Also keep from flying to high because the maps will have an invisible ceiling height that will cause you to crash. If you fly to fast into a cliff wall, you will be sent into a spinning crash! The crash detection is very sensative to fast collisions.

    376 downloads

       (3 reviews)

    1 comment

    Submitted

  6. Sith Speeder MST

    Author: Monsoontide
     
    This is a vehicle model like the swoop. it can be either spawned by players in game or placed by a mapper in his map. the vehicle works in single and multiplyer.
    If you want to use this vehicle in your new map, you are very welcome - BUT give us credit for the vehicle please!
    If you wish to re-skin the model, I've included a blank template to work from.

    364 downloads

       (2 reviews)

    0 comments

    Submitted

  7. Speeder Bike MST

    Author: Monsoontide
     
     
    This is a vehicle model like the swoop bike. it can be either spawned by players in game or placed by a mapper in his map. the vehicle is designed for multiplyer.
    If you want to use this vehicle in your new map, you are very welcome - BUT give us credit for the vehicle please!
     
    The Default skin is by Monsoontide.
     
    If you wish to re-skin the model, I've included a blank template to work from.
     
    This vehicle will become part of the Open Jedi Project - so if you feel inclines to improve it look for it there.
     
    The speeder bike is equipped with a small laser cannon.

    551 downloads

       (5 reviews)

    0 comments

    Submitted

  8. AT-TE Vehicle from Attack Of The Clones

    An intimidating armored assault vehicle, the All Terrain Tactical Enforcer (AT-TE) saw its explosive debut on the battlefields of Geonosis, at the start of the Clone Wars. Specialized Republic drop ships carried the lumbering walker craft into the thick of combat, unleashing them to crawl inexorably toward enemy fortifications.

    731 downloads

       (3 reviews)

    1 comment

    Submitted

  9. Textureless Swoop Fix

    Description:
     
    When using /npc spawn vehicle swoop, you normally encounter a MAX_QPATH error that winds up with the swoop itself remaining textureless. This mod fixes that, but also lets you choose which colour swoop you'd like that vehicle to be.

    418 downloads

       (6 reviews)

    2 comments

    Updated

  10. Viper VM

    : Well many of you may or may have not been around to see the Science Fiction culture that boomed shortly after StarWars. I remember as a kid watching the best special effects to ever hit the television. It was a little show called "Battle Star Galactica". During this era I was just starting out as a kid artist.
    There were only two subjects I entertained as a little scribbler. That was both Star Wars, and Battle Star Galactica. Recently I was trying to come up with something for a project, and I remembered what had inspired me... The Viper, and Raider fighter crafts! I remember having pencil wars with friends, whats a pencil war you ask?
    Back during this time we didnt have the home game systems of today, so we actually used our imaginations. We would hand draw little battle scenes and take turns attacking the other's creation. Well now its a few years over the Millenia, and I decided to revisit an old daydream. Hope you like it. Mars out!
     
    ******************************READ THIS BEFORE PLAYING***************************************
     
    Instructions:
    1) In order to spawn the craft you need to acivate cheats heres how you do it.
     
    Singleplayer- Load a level, I suggest the "Trip" levels, the once your in the game make sure you move your character to an area big enough to spawn the craft (big and somewhat flat) hit "shift and tild (~)" to activate the console. Next type "devmapall"...hit enter (cheats are now on)...next type "npc spawn vehicle (vehicle's name)" Example: npc spawn vehicle viper.
     
    Here are the npc vehicle names for this model...
    viper
     
    cont... close the console by hitting the tild (~) again. Now this is the most important part, move back to allow the ship to spawn, it may need alot of space. Once the ship spawns you simply move up and hit your "USE" key (usually return).
     
     
    Multiplayer- To activate cheats, you do thing a little different. activate the console by hitting shift+tild(~). Next type /devmapall "mapname". Example: /devmapall kotor_flight_school. The map will load with cheats activated. Now join the game and find a large area to spawn the viper. Open the console again and type /npc spawn vehicle "vehicle name". Example: /npc spawn vehicle viper. Notice that single player you have to put the "/" slash before the command.
     
    2) You can only have so many .veh files or the game wont even load a map. So you may have to pull vehicles out in order to use other ones. I think the limit is 12, but I'm not sure. If you happen to have the "Kotor_flight_school" map, then there are already 3 vehicles added to your overall amount. You may want to remove the map, or open the pk3, and remove the vehicles in the "Kotor" files. I like the Kotor map to fly around in, so of course I chose the second option.
    One thing you may want to do is create a folder called "vehicle drop" in your base folder. That way you can shuffle vehicles in or out as needed.

    126 downloads

       (2 reviews)

    1 comment

    Submitted

  11. Alot (Hyberbole and a Half)

    Description:
     
    This mod is a reskin of Mars' old Bantha model, converting it into an Alot from the blog and web comic, Hyperbole and a Half.
     
    To spawn the Alot, open the console and enter: "/npc spawn vehicle alot", then jump on his back to ride him!
     
    Any bugs, let me know in the comments section!
     
    Credits:
     
    Thanks to neomarz1 for the Bantha model, as well as Light NInja for animating it.
     

    Uses content from the following mods:
     

    https://jkhub.org/files/file/645-%7B%3F%7D/

    100 downloads

       (4 reviews)

    3 comments

    Updated

  12. Hypostreeds VM

    The Streed or "Hypostreed" is a NeoMarz1 personal creation... It does not exist in the StarWars universe. Actually the creature was designed to be used in my "up and coming" 3D comic Eve!
    Someone had suggested that a horse model would be cool to put in the jedi game, and the Streed seemed to be a good model to import. Light Ninja had suggested that I should do an NPC model (since we both worked on the Bantha).
    I liked the idea of using a Horse like character that could be used to gallop through the narrow halls in a map, especially in a Single Player game! Hopefully someone will make a "Free For All" Map that will host these models
    on spawn points, That would be Great! The Streeds are pretty versatile, and are a blast to use when attacking bots on foot!
     
    Character Background
    The Hypostreed is an alien horse breed that seemed to have been imported from somewhere in the "outer rim". The Breeds seemed to just pop up in the "Hydian Run" trade route. The unique characteristics of the Streed include
    Gills, long neck, and protruding chin. The Gills are only a secondary breathing apparatus to the primary lung system. It is believed that the Streed is from a planet with a very humid atmosphere. The long neck, and protruding chin
    are a evolutionary tool, that enables them to dig stream bottom vegitation up for consumption. The amazing thing about this animal is that they seem to be very adaptable to various harsh climates.

    173 downloads

       (1 review)

    0 comments

    Updated

  13. Battle Streeds VM

    The Streed or "Hypostreed" is a NeoMarz1 personal creation... It does not exist in the StarWars universe. Actually the creature was designed to be used in my "up and coming" 3D comic Eve!
    Someone had suggested that a horse model would be cool to put in the jedi game, and the Streed seemed to be a good model to import. Light Ninja had suggested that I should do an NPC model (since we both worked on the Bantha).
    I liked the idea of using a Horse like character that could be used to gallop through the narrow halls in a map, especially in a Single Player game! Hopefully someone will make a "Free For All" Map that will host these models
    on spawn points, That would be Great! The Streeds are pretty versatile, and are a blast to use when attacking bots on foot!
     
    Character Background
    The Hypostreed is an alien horse breed that seemed to have been imported from somewhere in the "outer rim". The Breeds seemed to just pop up in the "Hydian Run" trade route. The unique characteristics of the Streed include
    Gills, long neck, and protruding chin. The Gills are only a secondary breathing apparatus to the primary lung system. It is believed that the Streed is from a planet with a very humid atmosphere. The long neck, and protruding chin
    are a evolutionary tool, that enables them to dig stream bottom vegitation up for consumption. The amazing thing about this animal is that they seem to be very adaptable to various harsh climates.

    154 downloads

       (2 reviews)

    0 comments

    Submitted

  14. Glider Vehicle

    This is a new vehicle for Jedi Academy, based on the unused Glider NPC. RavenSoft included several files for this NPC in JK2, but as far as I can recall it wasn't actually used. The model can be spawned in base JKA, but it has no textures, so it's invisible, and it doesn't do anything.
     
    This glider belongs to the vh_fighter class, so you can take off, fly around at different speeds, and land again in something that resembles a cross between a pterodactyl and a heron.
     
    To take off, just get in (use) the glider, and press the jump key (spacebar by default), until you reach far enough off the ground to begin moving forward. Forward is accelerate, back is decelerate, and left and right will cause you to roll. You can steer with the mouse.
     
    To land, simply fly slow just above the ground, and keep decelerating as you nose into the ground. Below a certain altitude, the landing sequence activates automatically. Getting out can be a little tricky; you may need to jump out (use and jump) just before the landing sequence begins. Too early and the glider doesn't finish landing; too late and you can't get out. It gets easier with practice.
     
    The glider accelerates slowly, but can cruise faster than a speeder bike. Deceleration is a bit faster. I set the throttle so that you don't have to keep changing speeds.
     
    The glider isn't actually as wide as its wingspan suggests, so you can fit through fairly small openings, although you can also roll for a more dramatic effect (this takes some practice).
     
    This NPC comes without any weapons (no muzzle in the model, since it's an animal), but you can swoop down on your enemies and hit them! Try flying through the canyons in t2_trip and taking out some mercs!
     
    Since there weren't any sounds or animation for the original NPC, I used some sounds from other base models that seemed like they'd fit.
     
    Without any death animation, I decided to keep the droid explosion effect that was here for a stopgap.
     
    So yes, the flying lizards explode when killed.

    263 downloads

       (2 reviews)

    0 comments

    Updated

  15. Bantha VM

    Bantha 2.0!!! What can I say. I couldnt have done this without "Light Ninja". He is a great animator, I must say he improved the model even more, plus the model sits above ground! Included is a death animation. There is a difference in the mounting procedure... Dont be shocked that when the bantha spawns, you will be inside of him... just back up and jump up on the saddle, and have some fun. Mars out
     
    For some fun: spawn wampa's next to bantha, they will attack him!
     
    Special Thanks to: "Light Ninja".... you fixed this beast!!!! Thanks alot man.

    296 downloads

       (5 reviews)

    0 comments

    Submitted

  16. TIE V-38 Assault Fighter

    A lot of you, as I know, don't have a clue what this fighter is or where it came from. It was originally from an early Star Wars game, Rebel Assault II, made in 1995. It's actually a pretty good game, but the fighter always made me drool and I've been semi-obsessed with it ever since. Several good models have been made for X-wing Alliance, but I decided Jedi Academy needed one too, and the current model of it is just so insufferably inaccurate that it made want to pull all of my hair out and donate it to the bald.
     
    V-38 and Phantom variations are included (see comments section for more information on the special features of the Phantom variation).
     
    This TIE, classified as an assault fighter due to its heavy weaponry, shields, and hyperdrive, has a three-pronged wing arrangment. It sports three wing-tip laser cannons and two chin-mounted cannons, generally used as ion cannons. Its hyperdrive is outfitted such that it can make only a few short jumps if need be. During one of Lord Vader's failed campaigns, a modified version of this fighter, called the TIE Phantom, was put into mass production. This fighter, while less powerful in armory, had the added bonus of a fully functional cloaking system which rendered it next to invisible to most scanners. Before the TIEs could reach their full potential, however, two Rebel agents destroyed the production facility the TIEs were being produced at. All of these Phantom TIEs were believed to be destroyed.

    252 downloads

       (3 reviews)

    2 comments

    Updated

  17. Anakin's Speeder VM

    This is reproduction of the Anakin's Airspeeder from AOTC, allthough the speeder has no weapons, you can use your blaster or saber while driving.
     
     
    ******************************READ THIS BEFORE PLAYING***************************************
     
    Instructions:
    1) In order to spawn the craft you need to acivate cheats heres how you do it.
     
    Singleplayer- Load a level, I suggest the "Trip" levels, the once your in the game make sure you move your character to an area big enough to spawn the craft (big and somewhat flat) hit "shift and tild (~)" to activate the console. Next type "devmapall"...hit enter (cheats are now on)...next type "npc spawn vehicle (vehicle's name)" Example: npc spawn vehicle aspeedervm.
     
    Here are the npc vehicle names for this pack...
    aspeedervm
    aspeedermp
     
    cont... close the console by hitting the tild (~) again. Now this is the most important part, move back to allow the ship to spawn, it may need alot of space. Once the ship spawns you simply move up and hit your "USE" key (usually return). Now you can fly!
    **Now read this part carefully**, or you'll end up crashing into everything before you know it. To lift off you push down the space bar, but dont hold it down too long or youll activate the turbo thrust (this will cause a crash almost always), just lift off a little and tap the forward key a few times. The more times you tap the faster you will go. Use turbo only when you know you have enough space to jet.
     
    Multiplayer- To activate cheats, you do thing a little different. activate the console by hitting shift+tild(~). Next type /devmapall "mapname". Example: /devmapall kotor_flight_school. The map will load with cheats activated. Now join the game and find a large area to spawn the craft. Open the console again and type /npc spawn vehicle "vehicle name". Example: /npc spawn vehicle falconvm. Notice that single player you have to put the "/" slash before the command.
     
    2) You can only have so many .veh files or the game wont even load a map. So you may have to pull vehicles out in order to use other ones. I think the limit is 12, but I'm not sure. If you happen to have the "Kotor_flight_school" map, then there are already 3 vehicles added to your overall amount. You may want to remove the map, or open the pk3, and remove the vehicles in the "Kotor" files. I like the Kotor map to fly around in, so of course I chose the second option.
    One thing you may want to do is create a folder called "vehicle drop" in your base folder. That way you can shuffle vehicles in or out as needed.

    394 downloads

       (2 reviews)

    0 comments

    Submitted

  18. Millennium Falcon VM

    These are models that came from Raven's assets within the game. I simply made them to be usable vehicles. Within this pack you will find the Millenium Falcon.
     
     
    ******************************READ THIS BEFORE PLAYING***************************************
     
    Instructions:
    1) In order to spawn the craft you need to acivate cheats heres how you do it.
     
    Singleplayer- Load a level, I suggest the "Trip" levels, the once your in the game make sure you move your character to an area big enough to spawn the craft (big and somewhat flat) hit "shift and tild (~)" to activate the console. Next type "devmapall"...hit enter (cheats are now on)...next type "npc spawn vehicle (vehicle's name)" Example: npc spawn vehicle falconvm.
     
    Here is the npc vehicle name for this pack...
    falconvm
     
    cont... close the console by hitting the tild (~) again. Now this is the most important part, move back to allow the ship to spawn, it may need alot of space. Once the ship spawns you simply move up and hit your "USE" key (usually return). Now you can fly!
    **Now read this part carefully**, or you'll end up crashing into everything before you know it. To lift off you push down the space bar, but dont hold it down too long or youll activate the turbo thrust (this will cause a crash almost always), just lift off a little and tap the forward key a few times. The more times you tap the faster you will go. Use turbo only when you know you have enough space to jet.
     
    Multiplayer- To activate cheats, you do thing a little different. activate the console by hitting shift+tild(~). Next type /devmapall "mapname". Example: /devmapall kotor_flight_school. The map will load with cheats activated. Now join the game and find a large area to spawn the craft. Open the console again and type /npc spawn vehicle "vehicle name". Example: /npc spawn vehicle falconvm. Notice that single player you have to put the "/" slash before the command.
     
    2) You can only have so many .veh files or the game wont even load a map. So you may have to pull vehicles out in order to use other ones. I think the limit is 12, but I'm not sure. If you happen to have the "Kotor_flight_school" map, then there are already 3 vehicles added to your overall amount. You may want to remove the map, or open the pk3, and remove the vehicles in the "Kotor" files. I like the Kotor map to fly around in, so of course I chose the second option.
    One thing you may want to do is create a folder called "vehicle drop" in your base folder. That way you can shuffle vehicles in or out as needed.

    815 downloads

       (5 reviews)

    0 comments

    Updated

  19. Vader's Tie VM

    This model came from Raven's assets within the game. I simply made it a usable vehicle.
     
     
    ******************************READ THIS BEFORE PLAYING***************************************
     
    Instructions:
    1) In order to spawn the craft you need to acivate cheats heres how you do it.
     
    Singleplayer- Load a level, I suggest the "Trip" levels, the once your in the game make sure you move your character to an area big enough to spawn the craft (big and somewhat flat) hit "shift and tild (~)" to activate the console. Next type "devmapall"...hit enter (cheats are now on)...next type "npc spawn vehicle (vehicle's name)" Example: npc spawn vehicle tievadervm.
     
    Here is the npc vehicle name for this pack...
    tievadervm
     
    cont... close the console by hitting the tild (~) again. Now this is the most important part, move back to allow the ship to spawn, it may need alot of space. Once the ship spawns you simply move up and hit your "USE" key (usually return). Now you can fly!
    **Now read this part carefully**, or you'll end up crashing into everything before you know it. To lift off you push down the space bar, but dont hold it down too long or youll activate the turbo thrust (this will cause a crash almost always), just lift off a little and tap the forward key a few times. The more times you tap the faster you will go. Use turbo only when you know you have enough space to jet.
     
    Multiplayer- To activate cheats, you do thing a little different. activate the console by hitting shift+tild(~). Next type /devmapall "mapname". Example: /devmapall kotor_flight_school. The map will load with cheats activated. Now join the game and find a large area to spawn the craft. Open the console again and type /npc spawn vehicle "vehicle name". Example: /npc spawn vehicle falconvm. Notice that single player you have to put the "/" slash before the command.
     
    2) You can only have so many .veh files or the game wont even load a map. So you may have to pull vehicles out in order to use other ones. I think the limit is 12, but I'm not sure. If you happen to have the "Kotor_flight_school" map, then there are already 3 vehicles added to your overall amount. You may want to remove the map, or open the pk3, and remove the vehicles in the "Kotor" files. I like the Kotor map to fly around in, so of course I chose the second option.
    One thing you may want to do is create a folder called "vehicle drop" in your base folder. That way you can shuffle vehicles in or out as needed.

    374 downloads

       (7 reviews)

    1 comment

    Submitted

  20. Zam's Speeder VM

    Zam's air speeder from ATOC. I have added blasters to her speeder, since she had intended to add the weapons before her assasin attempt at Corruscant.
     
     
    ******************************READ THIS BEFORE PLAYING***************************************
     
    Instructions:
    1) In order to spawn the craft you need to acivate cheats heres how you do it.
     
    Singleplayer- Load a level, I suggest the "Trip" levels, the once your in the game make sure you move your character to an area big enough to spawn the craft (big and somewhat flat) hit "shift and tild (~)" to activate the console. Next type "devmapall"...hit enter (cheats are now on)...next type "npc spawn vehicle (vehicle's name)" Example: npc spawn vehicle zamspeeder.
     
    Here are the npc vehicle names for this pack...
    zamspeeder
    zamspeedermp
     
    cont... close the console by hitting the tild (~) again. Now this is the most important part, move back to allow the ship to spawn, it may need alot of space. Once the ship spawns you simply move up and hit your "USE" key (usually return). Now you can fly!
    **Now read this part carefully**, or you'll end up crashing into everything before you know it. To lift off you push down the space bar, but dont hold it down too long or youll activate the turbo thrust (this will cause a crash almost always), just lift off a little and tap the forward key a few times. The more times you tap the faster you will go. Use turbo only when you know you have enough space to jet.
     
    Multiplayer- To activate cheats, you do thing a little different. activate the console by hitting shift+tild(~). Next type /devmapall "mapname". Example: /devmapall kotor_flight_school. The map will load with cheats activated. Now join the game and find a large area to spawn the craft. Open the console again and type /npc spawn vehicle "vehicle name". Example: /npc spawn vehicle falconvm. Notice that single player you have to put the "/" slash before the command.
     
    2) You can only have so many .veh files or the game wont even load a map. So you may have to pull vehicles out in order to use other ones. I think the limit is 12, but I'm not sure. If you happen to have the "Kotor_flight_school" map, then there are already 3 vehicles added to your overall amount. You may want to remove the map, or open the pk3, and remove the vehicles in the "Kotor" files. I like the Kotor map to fly around in, so of course I chose the second option.
    One thing you may want to do is create a folder called "vehicle drop" in your base folder. That way you can shuffle vehicles in or out as needed.

    258 downloads

       (1 review)

    0 comments

    Submitted

  21. Raven's Claw VM

    :These are models that came from Raven's assets within the game. I simply made them to be usable vehicles. Within this pack you will find the Raven's claw.
     
     
    ******************************READ THIS BEFORE PLAYING***************************************
     
    Instructions:
    1) In order to spawn the craft you need to acivate cheats heres how you do it.
     
    Singleplayer- Load a level, I suggest the "Trip" levels, the once your in the game make sure you move your character to an area big enough to spawn the craft (big and somewhat flat) hit "shift and tild (~)" to activate the console. Next type "devmapall"...hit enter (cheats are now on)...next type "npc spawn vehicle (vehicle's name)" Example: npc spawn vehicle ravensclawvm.
     
    Here is the npc vehicle name for this pack...
    ravensclawvm
     
    cont... close the console by hitting the tild (~) again. Now this is the most important part, move back to allow the ship to spawn, it may need alot of space. Once the ship spawns you simply move up and hit your "USE" key (usually return). Now you can fly!
    **Now read this part carefully**, or you'll end up crashing into everything before you know it. To lift off you push down the space bar, but dont hold it down too long or youll activate the turbo thrust (this will cause a crash almost always), just lift off a little and tap the forward key a few times. The more times you tap the faster you will go. Use turbo only when you know you have enough space to jet.
     
    Multiplayer- To activate cheats, you do thing a little different. activate the console by hitting shift+tild(~). Next type /devmapall "mapname". Example: /devmapall kotor_flight_school. The map will load with cheats activated. Now join the game and find a large area to spawn the craft. Open the console again and type /npc spawn vehicle "vehicle name". Example: /npc spawn vehicle falconvm. Notice that single player you have to put the "/" slash before the command.
     
    2) You can only have so many .veh files or the game wont even load a map. So you may have to pull vehicles out in order to use other ones. I think the limit is 12, but I'm not sure. If you happen to have the "Kotor_flight_school" map, then there are already 3 vehicles added to your overall amount. You may want to remove the map, or open the pk3, and remove the vehicles in the "Kotor" files. I like the Kotor map to fly around in, so of course I chose the second option.
    One thing you may want to do is create a folder called "vehicle drop" in your base folder. That way you can shuffle vehicles in or out as needed.

    384 downloads

       (4 reviews)

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  22. R41 Starchaser

    The R41 Starchaser is a starfighter comparable to the Z-95 Headhunter. In fact the R41 was created to directly compete with the Z-95 for king of the low-budget starfighters. It was slightly faster and slightly more powerful, thus making it a popular choice for smugglers, pirate, and criminal organization, such as Black Sun.
     
    Because of its status as a budget fighter, the R41 is generally "personalized" by whoever is using it. The producers of the R41, Heorsh-Kessel Drive Inc, creates them this way, so everything from the armament to the hyperdrive can be customized by the buyer. As a result almost no two R41 Starchasers are quite the same.

    369 downloads

       (3 reviews)

    0 comments

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  23. Mark I Vehicle

    Mhmhmhmhm =_,= you fools though I never branched out into the sci-fi, DID YOU?! Yes, I had long ago since created this vehicle ever so long ago. It was a simple project that I had hoped to complete, and to this day it is my true pride and joy. While imperfect when I released it under the moniker of Epsalon to PCgamemods, it has long since been perfected, and now you may enjoy the darkness that I have long since enjoyed. Thank your foolish peers for posting that POTD that reminded me of having this file still in here.

    211 downloads

       (1 review)

    0 comments

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  24. Battlestar Galactica Vehicle Pack

    This pack contains several vehicles from Battlestar Galactica show. The original series Viper model (referred as mark I in reimagined series) was created by Mars Marshall and was already at filefront, but it lacked appropriate weapon effects and had buggy shader.
     
    Mark II and mark VII Vipers, raptors and cylon raiders from reimagined series were created by Coxxon and converted to JKA format by me.
     
    For those who hate spawning in console and want a map with new vehicles, i added one. I edited Kotor flight school final map (FSF), added TFFA and CTF game modes support
    and added the new BSG vehicles.
     
    YOU HAVE TO get original FSF map for this edited version to work. They both will be playable separately:
    FSF.bsp - original map
    FSF_BSG.bsp - edited map
    If you do not want tons of vehicles that come with original FSF map, just install FSF.pk3 from the map archive and install this BSG pack.
     
    VEHICLE SPAWN NAMES
    *
    Viper-mk1
    Viper-mk2
    Viper-mk7
    *
    raptor
    raptor-unarmed
    *
    raider-old
    raider-new
    *
    heavy-raider
    *

    319 downloads

       (3 reviews)

    0 comments

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  25. Episode III LEGO Spaceships

    Model by DarthViper107
     
    Description:
     
    This is a small pack of three Vehicles that I did a while back in Lego form for Jedi Academy.
     
    Includes:
     
    Jedi Starfighter (ep3_njs)
    Droid Tri-Fighter (ep3_tri)
    Vulture Droid (ep3_vul)
     
    They all have their own animations and textures, including some new ship damage screens. They are in individual packs but I think the Vulture Droid one needs explosion files from the Droid Trifighter pack.
     
    All of these were modeled and made by me, neither the models or the texures were taken from the Lego Star Wars game. I actually modeled the ships and scanned the Lego pieces to make the models.
     
    To use, start a level in Cheat Mode and then go to the console (Shift+~) and type: npc spawn vehicle <vehiclename>
     
    For <vehiclename> replace it with ep3_njs for the Jedi Starfighter, ep3_tri for the Droid Tri-Fighter, and ep3_vul for the Vulture Droid.
     
    The models are a bit large in polygon count, so if you have a slow computer then you might have trouble. But I don't think that should be an issue for anyone anymore. It has had problems with how many weapons are in the system, if you spawn all of them then one of them might not have any weapons working so don't try to install all of them at the same time.

    191 downloads

       (1 review)

    0 comments

    Updated


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