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345 files

  1. FFA Rooftop

    Author: ZaP
     
    That is a typical real FFA map. A skycraper city in rooftop style.

    343 downloads

       (4 reviews)

    1 comment

    Updated

  2. ep1_funeral

    This is a FFA map for Jedi Academy.
    This map wants to be a possible version of the QuiGon funeral at the end of Episode 1.
    This map was started lot of years ago, inside the Chronicles MOD, for Dan. Afther that I took and I remade from zero to get this final map.
     
    new textures: yes
     
    new skycube: yes.
     
    new models: yes

    342 downloads

       (12 reviews)

    7 comments

    Updated

  3. Several Sided Sid's Mos Espa Slave Quarters - Cola-Hunt

    Brush Count : 3,622
    Entity Count : 123
    Software used : GtkRadiant v 1.4
    Known Bugs : None - please let me know if you find any
    Build Time : A little bit and then some.
     
     
    A few more days of spare time in between writing my books. For those of you familiar with the little cans of coke hidden in most of my maps for your searching pleasure, I thought it might be fun to move the cans to new locations and re-release the maps so you can search for them again! Nothing else here is changed (except a poster texture)... so please don't say you weren't warned. Think purely of the fun!
     
    There is ONE can hidden in this map. There wasn't a can previously in this map... so there ya go!

    341 downloads

       (2 reviews)

    0 comments

    Updated

  4. Out Side The Old Rebel Base

    here it is the outside of the old rebel base (this area takes place in front of locked hanger door) please notice that this it my first real terrain map (i did make a test map a while back through) anyway this map contains two dead AT-ATs, an little ice cave, a control "house" and a secret that may indicate that there's something in map that you don't wan't to meet >

    341 downloads

       (2 reviews)

    0 comments

    Submitted

  5. AcrobatRacingPackage

    Readme File:
    ***************************
    JEDI KNIGHT 2 and 3
    ***************************
     
    Title : Acrobat Racing Package
    Author : Acrobat
    Contact email: acrobatmapping@live.com
     
    File Version: 1.0
    Size: about 50 MB megs
    Completion date: 03/30/2013
    ----------------------------------------------------------------
     
    Description:
    I made 14 race maps from scratch. I also converted 6 boris maps from quake defrag with permission from Boris.
    These maps were made ideally for CPM\spinmod, but some of them may work OK for vq3 as well.
    The maps are: acrobat-redhallways, acrobat-redhallways2, acrobat-redhallways3, acrobat-greenhallways, acrobat-greenhallways2.
    acrobat-greenhallways3, Acrobat-Blackhallways, Acrobat-Blackhallways2, acrobat-metal, acrobat-bridges, acrobat-dash,
    acrobat-dash2, boris_daytime, boris_nighttime, boris_torture1, boris_torture2, boris_torture3, boris_torture4.
     
    Note there are trigger multiples are the start and end of each race course for modders to use.
     
    ----------------------------------------------------------------
     
    Credits:
     
    The vast majority of the textures are ones I made from scratch in my previous maps.
     
    I converted the Boris maps from Quake III Defrag with permission from Boris. His maps can be found here:
    http://q3a.ath.cx/maps/?map=&au=BorisXIV
    Loda converted boris_daytime, and bk helped with spacing on that one.
     
    I used a skybox for map acrobat-yellowrace2 called DarkLand that is avaialble for use at this website:
    http://www.redsorceress.com/skybox.html
     
    Loda and BK made the basic spacing the strafe pads distancing, although I modified it,
    and they made the "crete" textures."
     
    The texture called "atl_wood" is Szico's Atlantica (got permission)
    http://szicovii.com
    www.map-force.net
     
    Thanks to beta testers: Vrael, Kairos, Boy, Catz
     
    ----------------------------------------------------------------
    Physics notes: Some of the maps have yslaramis. If modders are around they can remap as follows.
    In addition, if modders want to ad vertical overbounces (easybounce in twimod) they can do as follows:
     
     
    Remapping the Ysalamiri:
    {
    "classname" "trigger_always"
    "targetShaderName" "powerups/ysalimarishell"
    "targetShaderNewName" "clear"
    }
     
    EasyBounce:
    In "bg_pmove.c" at the bottom of "static void PM_CrashLand( void ) {" add:
     
    //[boy] - Bounce!
    if ( easyBounce.integer == 1 || (easyBounce.integer == 2 && pm->ps->fd.forceJumpZStart > pm->ps->origin[2]) )
    {
    vec3_t velocity;
    float speed;
     
    VectorCopy(pm->ps->velocity, velocity);
    velocity[2] = 0;
    speed = VectorLength(velocity);
     
    if ( speed < 1 )
    { //Nearly 0 speed...
    pm->ps->velocity[2] = -vel;
    }
    }
    //[/boy] - Bounce!
     
     
    As for the trigger_multiples for timers, I tried to make sure trigger #1 was at start and trigger #2 was
    at the end. There are a few exceptions in this map pack though which are as follows:
    Acrobat-greenhallways (#2 and #1)
    boris_torture (#10 and #11)
    ----------------------------------------------------------------
    Map Information:
     
    New Textures: yes
    New Music: No
    New sounds: No
    New Models: No
    Game types are ffa, duel
    ----------------------------------------------------------------
    Compile Information
    bsp_q3map2/q3map2: (final) BSP -meta -notjunc, -vis, -light -fast -samples 2 -lomem
    ----------------------------------------------------------------
     
    General Worldspawn Information
     
    _lightmapscale 1
    _blocksize 0
    _chopsize 0
    ambient 17
    distancecull 131048
     
    ----------------------------------------------------------------
    Bugs-Darkland skybox didn't line up right. Small areas not caulked on
    redhallways and metal
     
    ----------------------------------------------------------------
     
    * How to install *
     
    Just put the pk3 files into your in your GameData\base game directory

    339 downloads

       (5 reviews)

    0 comments

    Updated

  6. Council Mygeeto

    This was just a short idea I once got because I wanted to make a map based on bridges. I thought of a winterlandscape like Hoth, and suddently it hit me that it should be Mygeeto. Later though, I changed my mind, and made it some sort of summer version of Mygeeto. This map doesn't at all look like anything seen in the movies. It's simple my own idea of the planet. First after I made the map, I saw some screenshots from Battlefront 2, and then I realized that mine was kinda wrong looking. But think of this, as a map placed somewhere else on Mygeeto than you already have seen, then it might be looking okay .
     
    I hope you all like it. Please also take your time to visit my clan's website; www.council.dk.

    334 downloads

       (1 review)

    0 comments

    Submitted

  7. Rancor Spaceport

    This map was made due to my love of tatooine as seen in the movies. I like using swoops and tauntauns as it adds a bit of depth to a map, and although inspired by tatooine, the map isnt based on any particular set seen in the films. Lots of places to hide and snipe and nice open spaces for a good old frag.

    329 downloads

       (3 reviews)

    0 comments

    Submitted

  8. Labyrinth Maze

    A simple maze with one entrance and one exit, plain and simple. There are no death traps, or hidden walls. It may not sound like a challenge but prepare to be proved wrong.

    328 downloads

       (2 reviews)

    0 comments

    Submitted

  9. Movie Academy

    This BETA map is a small ffa duel map set on coruscant with a dueling room, sleeping area and a cinema on the lower level playing the new Star Wars Episode III movie trailer.
     
    I intend to use this map in the future by updating the movie file with my map teasers, so grab a copy of this and look out for updates in the future so you can view them in your very own cinema - LOL you will have to excuse the map I only nocked it up since Zappa posted the teaser - oh yeah and expect some video/audio sync problems on certain setups
     
    **This is BETA so its the start of a Huge movie academy map with loads of places included - so look out for future versions.

    328 downloads

       (2 reviews)

    2 comments

    Submitted

  10. House of p!ng

    This project was inspired by the beginning Himalayas level of the Batman Begins console game - though it's by no means "faithful" to it. I designed the areas in the map so that it would be playable as a "Sniper Wars" map, a gun or saber-only FFA, TFFA, and even for "saber only" duelists. At its core, it is a FFA / TFFA map with a ton of "secrets", booby traps, a couple of teleporters and numerous other interactive elements in the map which should (hopefully) make for interesting gameplay. You can do things like turn the lights off in an area and plan sneak attacks, spy on people from behind a 2-way wall, fill a room with poison gas, etc. I highly doubt that anyone will be able to find all of the hidden stuff, but hopefully that will add to the replay value. Have fun!

    324 downloads

       (1 review)

    0 comments

    Submitted

  11. Chernobyl NPP - Nuclear Power Plant

    Title: Chernobyl NPP - Nuclear Power Plant
    Author/Creator: Agent47
     
    Purpose: Multiplayer
     
    Programs:
    GTK Radiant 1.6.6
    Q3Map2
     
    Descirption:
    The map resembles the Chernobyl Nuclear Power Plant.
    The map design was inspired by the one from S.T.A.L.K.E.R.: Shadow of Chernobyl.
     
    Music:
    The map uses a S.T.A.L.K.E.R.: Shadow of Chernobyl soundtrack, specifically the
    S.A.D. by MoozE.
    Link to a soundtrack:
    https://www.youtube.com/watch?v=HFJrA3uk4Pw
     
    Installation:
    Extract the ZIP file using WinRAR or 7Zip. The extracted files place in the
    Jedi Knight Jedi Academy/Game Data/base folder. You can upload it on your server
    or start the solo match.
     
    Name: Chernobyl , Chernobyl.bsp
     
    Botroutes: The map does contain a simple botroutes.

    319 downloads

       (1 review)

    4 comments

    Updated

  12. GoldenEye Facility

    The Second stage of the original N64 GoldenEye, and a famous Multiplayer map that debuted in the same game. the map itself is supposed to a bio-weapon's chemical facility that was first seen in the GoldenEye film, then in the video game with the same name, I tried my best to reproduce everything the original had, down to the spawn points, though I had to add more spawners due to lack of.
     
    As with all my GoldenEye maps, there is a hidden VHS/DVD of GoldenEye in the map, try to find them all in all the maps!

    317 downloads

       (2 reviews)

    0 comments

    Updated

  13. TFFA_Temple v2.0

    /////////////////////////////////////////////////////////
    STAR WARS JEDI KNIGHT MODIFICATION
    /////////////////////////////////////////////////////////
    Author: IronSkull86
    File Name and Version: TFFA_Temple  / version 1.0
    Release Date: 2/27/2020
    Filesize: 3.41MB
    Description with installation instructions:
    This is a small TFFA focused map but can be used for FFA, Duel and Power Duel game modes as well. There are a few rooms other than the main area. There is a meeting room for squad leaders/clan leaders/event hosts to plan matches, there is a bar (because why not?) but the bar is one of 2 secret areas that you will have to find the entrance to. The other secret area i will not show, you will just have to find it. If you use noclip to find it, then you will still need to find the button to get in the normal way xD!!
    It should also be noted that there are separate spawn points for FFA and TFFA. The FFA spawn points are in a hallway just off of the main room. The TFFA spawn points are in the main room so you don't have to keep traveling back to the main room when you spawn.

    There is a total of 1 NPC upon map startup. There is a Howler under the glass floor in the spawn room. His name is Toby. xD

    It also has a small tribute to (JAWA) Council member, and one of my good friends, Andanas who passed away a few months ago...
    I've been mapping on and off for years but this is the very first map I have ever released publicly. I hope you all enjoy it!!
    -IronSkull86-
    - How to install -
    1) Download Zip file
    2) Extract the TFFA_Temple.pk3 from the Zip to Gamedata/base folder. Most commonly located here:
    C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base
    3) Launch game, type /map or /devmap TFFA_Temple, hit enter and enjoy ?
    Copyright/License: ©IronSkull86 2020
    External Content Used / Credits: Andanas Image created by Shinigami for Andanas' JAWA Wiki profile.
    /////////////////////////////////////////////////////////
    THIS FILE OR THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS ™ & (©) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
    /////////////////////////////////////////////////////////

    312 downloads

       (2 reviews)

    2 comments

    Updated

  14. Council Tatooine

    Imagine Tatooine being the capital planet, and Jedi-arts being a sport. The saberists train in dojo's and fight their tournaments in the main arena, which can "change shape".
     
    The map is kept in Tatooine-style, indoor as outdoor, which much inspiration from the FFA3 map. Only the dojo's aren't exactly Tatooine-style; they are the known and very used dojo from Jedi Council GCX.

    306 downloads

       (1 review)

    0 comments

    Submitted

  15. Springfield

    Well, this is a few building from the show The Simpsons. First is Moe's tavern! This map has everything, the bar, pool table, booths to eat at, the "love" Machine, and lots more. There even the Flaming Moe! I also added Moe's office in this version of Moe's Tavern. Second is the Kwik-E-Mart. I have added shelfs full of different products you have seen in the episodes, the main counter, arcade games, and can't forget about the squishy machine! Third building is Krusty Burger. There are benches to eat around the edge of the building, and has a place to order your food. in the area to make the food, there is a grill and fry fryer. I also added a camera so u can see when someone pulls up to the drive threw. Forth building is the church. I have benches all in to sit and pray, the main altar, but I also added the room for Sunday school and Rev. Lovejoy's office. The last building is the NoiceLand Arcade. This place is packed full of arcade games seen in many episodes, pool table, air hockey and popcorn! I have also added a huge park where Jebediah Springfield's statue is located for duels and FFA's. I have also put about 7 songs together for the background music. All the music has been in an episode and I think you should know them all (maybe not the last one, its the newest).
     
    After releasing Moe's Tavern, I saw many people wanted more of Springfield, so, here it is. I have made all textures from extracting colours from pictures of Springfield. So all textures are mine. There are no error's that I know of and one of the best FPS I have one any of my maps. Hope you all like it.

    291 downloads

       (3 reviews)

    0 comments

    Submitted

  16. Frozen Temple {RGD}

    Author: ZidZabre
     
     
    several months ago i was asked by Grizzlybear of Renegade clan to make them their own map...i happily accepted.
    So basically this is one huge map mainly designed for runnig around sabering and duelling and just goofing about with this and that.
    So we have 3 factions area Dark Jedi, Jedi And sith also main areas...1 BIG hall and a pub and secrets o_O

    284 downloads

       (2 reviews)

    1 comment

    Submitted

  17. Korriban Holdout

    This is a little project of mine that I decided to release. I would consider this my first "real" map, as all my others were quite nooby. It is a small-moderate size FFA and team FFA that has plenty of secrets, including cracked walls and a few other secret passages. It is supposed to take place in an abandoned korriban fortress or something, hence the name "Korriban Holdout."

    283 downloads

       (2 reviews)

    0 comments

    Submitted

  18. Peninsula District Prison

    For those of you who have played the original Neverwinter Nights campaign, you may recognize the basic layout of this map. It is loosely based on the Peninsula District Prison in the city of Neverwinter, as seen in the excellent game Neverwinter Nights. It's by no means exact, but it's similar enough that I felt secure in naming it after the facility. It features two levels -- the top level contains six cells plus a main area, and the lower level contains many cells and one central room. The lower level has a very low ceiling, but the main room of the upper level has a pretty high ceiling. Just watch out for the many torches -- they hurt!

    282 downloads

       (2 reviews)

    1 comment

    Updated

  19. (JAWA) Darts by Zajac

    Texture of the board wasn't made by me and the credit goes to whoever made it.
     
    (JAWA) Darts description:
    http://www.thejawacl...le=(JAWA)_Darts
     
    Map trailer:
    http://www.youtube.com/watch?v=CH66VL9U7fo

    282 downloads

       (1 review)

    0 comments

    Updated

  20. Gliese Streets

    - Gliese Streets -
    _______________________
    Author : Gigabyte
    Gametype : FFA / TFFA
    Release Date : 31.07.2020
    File Version : 1.0
    File Name : ffa_gliese.zip
    Creation Time :  16 hours
    _______________________
    - Assistance -
    Botroute support HP / ARMOR Weapons / Boon / Ammo Entity : 50 Structural Brushes : 821 Detail Brushes : 211 Light Entites : 141 _______________________
    - How to install -
    1. Extract the folder
    2. Copy or replace ffa_gliese.pk3 in GameData/base directory
    3. Enjoy and play with friends or inspect map in solo game
    Also you can use console to start the map type : /map mp/ffa_gliese
    _______________________
    - Contacts -
    Discord: Gigabyte#1615
    Discord Server: Cyberlife Official
    E-mail: jkagiga@gmail.com
    Supported languages : English, Russian.
    _______________________
     
     

    279 downloads

       (1 review)

    0 comments

    Updated

  21. Dark Forces II - Dark Palace

    Dark Forces II - Dark Palace
    [https://starwars.fandom.com/wiki/Yun]
    This map is a remake of Dark Forces II - Jedi Knight's 7th level, the first boss fight - Yun the Dark Youth.
    I've been working on these JK1 bossfight maps for ages now, but during the quarantine I managed to finish some of it.
    Game Modes:
    FFA
    Power Duel
    Duel
    Bot support: NO
    New Textures
    New Shaders
    New Sounds (taken from the original Dark Forces II)

    Install:
    Copy jk1_darkpalace.pk3 to your base folder.

    UnInstall:
    Delete jk1_darkpalace.pk3 from your base folder.
    Special thanks:
    (MKBK)Luke - helping around with the buggy shader I wrote and tweaking with the lampthings on the ceiling.

    277 downloads

       (1 review)

    0 comments

    Updated

  22. RJA Sparring

    Below is my original readme file from 2005....I was 17 years old! The days...
     
    So, along with the original "rjasparring.pk3" file, I am also including the never released "Redux" editions that greatly expanded on the original map. It includes mazes, treehouses, forested areas, temples, a tiki bar, a beach, and many graphical and architectural improvements. See the screenshots included for an idea.
     
    My current website is http://tristamus.com
     
    "Author Nickname: =RJA=Bahamut
     
    Author Real Name: Anthony
     
    Clan Website: http://bahamut.ezhoster.com
     
    Installation Instructions: Simply extract the pk3 file from the .zip file into your /base directory!
     
    File Information: This map went through 2 beta stages before it finaly became a FINAl version.
     
    Mainly for dueling, I tried to give it a strong atmospheric effect. It took a total of 4 days to complete this map.
     
    I put alot of effort into adding little tiny details here and there that any other mapper wouldnt normally do!
     
    This is also my first map, but don't let that deter you, I read my tutorials
     
    Notes: Some people say they experience problems with the walls or etc..
     
    Mind you, in this level I used defualt textures for EVERYTHING, so there is no possible way for it to be caused by the map.
     
    If somethings wrong in the map, its your fault, not mine :b
     
    -Thanks to Lucasarts and Raven for making such a great game!"

    276 downloads

       (4 reviews)

    6 comments

    Updated

  23. Sith Council v1

    This map is loosely based on the Jedi Council GC map form JK2. In the main area, there are 4 duel rooms, one interigation room, and one Armory. Also a bar to sit back and relax. Threw the main doors, to the left, is a medical room to be healed. To the right are the bedrooms to rest and watch some good old tv. And straight is the main duel room with stands to watch, also a VIP room for the high power followers of Kahn and Neo. There is also an elevator going to the basement threw the min doors. In the basement, right outside of the elevator doors, there is a dungeon with many dead council members who betrayed Kahn and Neo. If you go right around the corner, there is a duel circle after jumping up the pillars like in the Jedi Council GC map. Finally, all the way around the corner is the Sith Council room. This is an area for clans to talk. There are benches and tables to sit back and relax and talk. There is a secret cave somewhere that leads to the tomb of Kahn and Neo. Have fun finding the entrance and the way threw the maze. Also, if you have played the RJ_Sublime map, you know about their control center. I loved the idea and added one here too. There are three switched. One to close off the bar, one to hide/show the signs on all doors, and one to transform a room. There are some areas that have low lighting but I am not the best with lighting yet. There are so many area to play so I hope you have fun and I hope to put out another version with all the suggestions that you have/will give me.
     
    After so many people where asking for the Jedi Council GC Map for jk2 brought to JA, I decided to do something about it. I decided to make my own with a Sith feel to it. IN the .ZIP file, you will find the history behind the map and maybe some inside info to the entrance of the caves. This map was created from scratch and I never edited the Jedi Council GC .map file. This map has took about a good month to get how I want it too. There are some areas that have low lighting but i am not the best with lighting yet. There are so many area to play so I hope you have fun and I hope to put out another version with all the suggestions that you have/will give me.

    272 downloads

       (1 review)

    1 comment

    Submitted

  24. Everbliss

    Everbliss is a map that was a work in progress before I moved onto other  things.
    It was meant to feature original and creative ideas for minigames.
    In this very alpha version you will find the only game arena that has reached near completion: Grenadeball. In the area are two dueling rooms, a bar, and an exterior.
    -
    Gametype: FFA
    Bot Support: No
     
    Credits:
     
    {JoF} - My clan Jedi of Freedom, for their continued support and friendship, the reason why this map exists 🙂
     
    Szico - (scoreboard textures and shader originated from his own work)
    Radec, Zefilus, Greeny - Advice and ideas

    266 downloads

       (14 reviews)

    9 comments

    Updated

  25. Skijumping

    It's a winter landscape set on a mountain, with ski lifts and a frozen lake. There are secrets.
     
    I would have loved to give this map a better atmosphere, but i simply don't have the time i would need ( + my PC is ... slow).I would consider this map as a fun map, because there is an imo quite interesting feature: If you find the secret cave and enter the strange light bubble, you and a random other player from anywhere in the map will be teleported into a secret ice duel arena together. If one of you falls down there, the other one will be teleported to a reward... There also is a CTF mode, which should be quite interesting and fun, too - i suggest you just try it out =)
     
    This map has the following hidden places:
    duel-entry cave
    cave with rocket launcher
    sniper room in the upper house

    Furthermore the lower house features a really comfy sauna, where you can heal yourself (use the water pot thingy) and relax from all the cold winter stuff.
     
    I'd be happy about feedback. Keep this community alive, guys!

    265 downloads

       (1 review)

    1 comment

    Updated


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