Free For All
345 files
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Yalara Roleplay
By Cydonprax
Author: Ki Adi Mundi
Well, this map is an all-out roleplay dedicated map with no FFA or general combat in mind. I built it straight out from pre-made blueprints, designed for slight Star Wars realism rather than JKA fighting. I must stress to all whom download that this is my first map. The very first room I ever made in GTKRadiant is in this map, and I learned to map while making this roleplay map. This is mostly apparant by the square rooms and the bad lighting.
I created the map over a period of 50 or so days, and that ''speed-rushing'' is also visible in the map through the blocky walls and lack of curves and sophisticated mapping. Regardless, I hope this will serve as a long-term roleplay map for many communities. As for mapping, I found it to be far too tedious and unstable, so this will be my first and last map. Not wanting to completely rob the JKA Community of any potential, I went ahead and included the .map file and give anyone permission to use its contents how they see fit. I hope you enjoy.
615 downloads
0 comments
Updated
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AoF Arena
By Kalek
This is a massive arena map I made years ago for the Angels of Fire gaming clan. Turns out I never released it publicly, and given the literal size of the map, and the amount of work it took, I decided to upload it today. It's got a few spawnable vehicles for extra chaotic goodness. There may or may not be Easter Eggs (there are).
635 downloads
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The City Crossroads - Night Version
By Wystan
This is the night version of my City Crossroads map. It is a quite big map. And as the name says it's city crossroads. It has three enterable buildings.
This version is night, it's night and there's no fog or rain. There're several vehicles such as original ja swoop and the sith speeder by monsoontide.
also used three models from Szico VII's modelpack. Music is ABBA - summer night city. I hope you enjoy.
Check out 3 other versions of this map:
http://jkhub.org/files/file/2278-the-city-crossroads-original-version/
http://jkhub.org/files/file/2280-version-the-city-crossroads-sunset-version/
http://jkhub.org/files/file/2281-the-city-crossroads-mist-version/
412 downloads
- Botroute Support
- City
- (and 4 more)
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Ghost in the Shell - Tokyo
By JKHub
Ghost In The Shell: Tokyo map by Captainm
http://mapdesign.uw.hu
captainm@playware.hu
English:
This map based on the Ghost In The Shell anime. I saw this movie and I started to create this part of
Tokyo.
If You want to get the feeling of the movie, please download this weapon mod pack, and copy the weapons from there:
http://www.pcgamemods.com/15519/
Building time: 4 weeks
Install: copy the pk3 file to the base directory
Uninstall: delete this file
2005. Ghost In The Shell: Tokyo map by Captainm
The Jedi Knight series and all of those things are property of Lucasarts, All Right Reserved
426 downloads
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Corellian Water Treatment Plant
By JKHub
Author: Nkenobi
The Coralian Water Treatment Plant is a facility
that cleans the water for the planets large population.
Though now the water may get dirty with all the fighting
going on there.
438 downloads
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Christmas At City6B
By zidzabre
Author: ZidZabre
Well i know this map does not look really christmas like..
it was just meant to be a new dark city map...but since its december i added snow to it
429 downloads
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Rancor Spaceport
By @JCulley3D
This map was made due to my love of tatooine as seen in the movies. I like using swoops and tauntauns as it adds a bit of depth to a map, and although inspired by tatooine, the map isnt based on any particular set seen in the films. Lots of places to hide and snipe and nice open spaces for a good old frag.
331 downloads
0 comments
Submitted
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M3m0 Duel Map ver1.2 - by M3m0
By M3m0
:: M3m0 Duel Map v1.2 beta FFA :: - by M3m0
Thank you for download my map
This room is for a duel fight Jedi vs. Sith, I hope you will like my work, the map is still under construction so I give you a beta ver.1.2
all copyrights are reserved,
Designed and created is M3m0_Be
Maps is ony for FFA fight for JK3 game ::
all it takes is to download the folder open the rar and file m3map1_2.pk3 to \LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base
and enjoy
Thank you for Download my map
M3m0`JK
190 downloads
0 comments
Updated
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Rift Castle
By JKnewGuy
Rift Castle
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Author: JKnewGuy
Title: Rift Castle
Release Date: 2019.02.23
File version: 1.0 (February 23, 2019)
File Name and Version: jkNG_rift_castle.zip
-- Description --
Thank you for downloading Rift Castle!
Explore the several areas including the crystal pit dueling chamber,
and the perystal on top of the castle and a secret passage that leads
to the statue corridor.
This map can be played in Multiplayer mode, FFA or TFFA but you can
also launch the map in Single Player mode.
Bot support is included!
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-- Installation --
1) Extract the floder
2) Copy the jkNG_rift_castle.pk3 in GameData\base directory
3) Play!
-- Single Player --
1) Open console
1) Type devmapall ffa_rift_castle
2) Play!
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-- PS --
I hope the map isn't too dark. If it is tell me and I will make it brighter.
Devmapall ffa_rift_castle
481 downloads
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Jedi Hotel
By skaterjohn16
First thing I need to get out of the way - If you venture forth beyond the lobby and the main areas be prepared to face some dark, spooky environments that you may get lost in, but I'm famous for big dark things. I think they make better saber duels. However, the main areas are rather well lit so, everyone will be fine. And yes, the doors are WAY oversized - it's supposed to be luxurious.
This map is a map that I have been trying a few new things in. I have a nice working storm going on, complete with working splash effects and rather moody and pleasing lightning/thunder effects. There are a few hotel rooms that can be "purchased" and can only be opened from the inside by the purchaser. More on that later. There is a sequence that, if trigered, will start the map exploding. If not fixed, the map will end. There is a slot machine in the bar that you can get lucky on (currency is in the form of score). Basically, this map was designed in mind for both hard core ffa'ers and people who would like more things to do in their spare time. I like to call it, an Interactive FFa Experience. I will now break down the components of the Hotel.
Hangar:
Just a nice, rainy dueling area. This area was featured in a preview duel map level not long ago. To access, follow the "MAIN HALL" from the "LOBBY".
Main Hall:
The access for travelers to the main section of the hotel. You'll find that a lot of the hotel is undergoing repairs. There are two sub sections from the main hall - one room leads to the busted "TRAM WAY" and the other leads to the "BAR". If you follow the main hall strait from the "HANGAR", you will
reach the "Lobby."
Lobby:
This is the area where most of the action will take place, given that everyone will spawn either here or in the "BAR". Visually pleasing (save for the invisible flower pot vase in the corner... dont ask...), the lobby offers great observation space as well as dueling grounds. There are also enough obstacles for an adrenaline pumped ffa. From here, you can access the "BOARDING HALLS", the "MAIN HALL" and the "BAR."
Bar: (FIXED)
The bar is almost nesessity for any good ffa map. Here, you will find ample space to sit and talk to clan members or friends, a nice dueling pad, toggle-able cantina music, and the slot machine. The slot machine can be found on the upper deck next to the entrance to the "MAIN HALL." To use, face the far side of the machine and press the use button. THE SLOT MACHINE NOW HAS AN ATTITUDE PROBLEM AND WILL PUT YOU TO WORK.
Boarding Hall A:
This boarding hall can be accessed from the ground floor of the "LOBBY". Here, one can purchase rooms and ring the buzzers of rooms already occupied. At the end of this hallway lies the "CHASM".
---To use the rooms--- If you access Boarding Hall A from the "LOBBY", the check in room is the first door on the left. Enter it, and notice the consoles with blue flares above them. Walk up to a console, and a room description will be given. If you like it, press space bar. Immediately after you activate it, a message will appear telling you to jump (you only have 3 seconds after activation time to jump in the portal). Jump into the blue flare, and you will be in your room. If somebody presses your buzzer, the door will flash red and an annoying sound will play. You can open your door but, if you leave, you cannot regain entry to your room. The room lasts for five minutes, and when time is up, a message will appear telling you to "ACTIVATE THE LAPTOP TO RENEW YOUR ROOM". To do this, walk up to the laptop in your room and activate it AFTER your time expires. Your room will be renewed for another five minutes.
Boarding Hall B:
This boarding hall can be accessed from the balcony of the "LOBBY". Here, you can find the meditation room, a sparring room and the chasm.
---VERY IMPORTANT NOTE---
BEWARE THE SPARKING PANEL ON THE WALL IN BOARDING HALL B. IF THIS PANEL IS DESTROYED, THE REACTOR WILL OVERLOAD. When this happens, stay calm. You have 6 minutes to repair the reactor core. Travel down that hall to the chasm and access the door on the other side. Use the ventilation system to access the reactor. It is perilous, but not impossible to traverse. Once at the reactor, avoid the reactor fans - for they will kill you instantly. Find the repair console and activate it to save the map from certain doom (if you fail, the map will change, thus ending that round.)
Chasm:
This area is the perfect hide out for someone who likes the dark. This shaft is the only access to the reactor core at first, so get to know it well. This area acts as a bridge between the two boarding halls.
Reactor:
The reactor is a dangerous place. Once there, however, you can access the TRAM WAY! Take the tram back to the "MAIN HALL" and it will be open permanently to travelers.
OK, some of the areas of the map dont look as good as the main areas... especially the tram way. However, I am pressed for time in college and I need to get this map out of my hair... Ive spent a year on it. Expect a version 2 in the near future offering brighter rooms, a better tram, more
things to do and speeders.
VERSION TWO UPDATES
Camera Room:
All players now start in a "camera room" that can see almost every room in the hotel. View a room to see the room and whoever may be in there. Jump above a screen to enter that room.
Universal Teleportation System:
(NOW FIXED)The UTP is a useful tool for travel around the hotel. Every player starts with this device. Make sure your saber is NOT OUT. PRESS AND HOLD ACTIVATE AND ATTACK AT THE SAME TIME FOR THREE SECONDS! You will then teleport back to the camera room, where you can access all the other rooms. This was designed to balance the overall size of the hotel so players can stay together and keep the flow of the map.
Swoop/Tram Update:
(FIXED now more swoops spawn)You now have nice little swoops to spawn and ride on on the tram track. Enjoy the "swoop-o-cross" obstacle track for racing and a good time. The swoops destroy themselves if not used for 10 seconds.
Texture Facelift:
Textures are now exiting and less repititious. Yay.
More Health packs:
Have been added. As well as sheilds and more bacta.
Other Fixes:
Fixed the amazing duel glitch where u would be thrown off the map. Also reduced the size of the doors. FPS is improved. Loading time is reduced by 400%.
More Yay.
Reborn Arena: (NO LONGER CRASHES MAP)
This area is set across the bar in the lobby. Go here to battle a successively harder slew of Reborn NPC for points and Honor.
355 downloads
0 comments
Submitted
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v-mountain
By Vrael
This is a climbing map that works both in jk2 and jka. It may be more enjoyable to play in jka though because there are more paths to use.
It has df triggers for timers.
499 downloads
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YT-2000e transport freighter
By zidzabre
I was approached by a JKA player named DarthValeria about making a map for his Machinima project.
He wanted a YT-2000 Freighter.
I went ahead and built this map using the YT-2000 Freighter as basis, and drew some inspiration from Sith-J-Cull's Falcon.
No weapons added or items, Map supports Duel and casual FFA, but mostly designed with Roleplay in mind.
Source file for map: yt2000e_source.map (Included inside PK3)
Feel free to use this map for your own purposes, no credit needed but is appreciated.
BSP/Map name: yt2000e
Creator: ZidZabre
Website: http://zidzabre.com
Botroutes: Yes
New Content: No
BaseJKA: Yes
487 downloads
- botroute support
- space
- (and 3 more)
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asteRoid Base
By echoreece
This is the first map I ever finished. It is entirely created with bsp modeling and high contrast lighting. The concept was originally a hidden asteroid base, and with lighting became an abandoned hidden asteroid base. It may not be the prettiest, smoothest, most detailed map out there, but it does what it does well.
Known Issues:
The sewage hole is a pain in the butt to get into. It keeps jumping you out frustratingly, but if you slow yourself down and carefully drop in, it should work.
Bugs? What? Nah, not that I know of. Feel free to report any that you find.
161 downloads
- Space
- Star Wars Related
- (and 3 more)
0 comments
Updated
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Ilum Mining Camp
By Gigabyte
- Ilum Mining Camp -
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Author : Gigabyte
Gametype : FFA/TFFA (free for all/team deathmatch)
Release Date : 02.08.2019
File Version : 1.2.1
File Name : ffa_ilum.zip
- Description -
Hello everyone. I changed one of the map by Tritoch. He made this map for ctf (capture the flag). Now this map playable for ffa
- Assistance -
Botroute support
HP/Armor instant packs
Weapons/Ammo
- How to install -
1. Extract the folder
2. Copy or replace ffa_ilum.pk3 in GameData/base directory
3. Enjoy and play with friends or inspect map in solo game
Also you can use console to start the map type : /map mp/ffa_ilum
399 downloads
- Roleplaying
- Snowy
- (and 2 more)
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FFA Bespin City
By zidzabre
This was an old project i decided to dig upp and patch up and just finish.
This map is a new version of one of my old maps "New FFA Bespin".
JKHubs link: https://jkhub.org/files/file/335-new-ffa-bespin/
I wanted to add more to it, and expand on the map.
Source file for map: ffa_bespin_city_source.map (Included inside PK3)
Feel free to use this map for your own purposes, no credit needed but is appreciated.
786 downloads
- map source file included
- botroute support
- (and 1 more)
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OUTIN
By shwarts
my 3 story castle of doom.
my first map. my last map.
"awesome!!! 10/10" -Kay11
"10000/10 BEST MAP EVER if youv'e played you'll know wat i'm talking about!!!" -Ghosthree3
"yea this map is a little DF2ish it's nice tho!" -dynablade223
"Please release maps when they're done. If the map has bugs - fix them before release. Also, test with a clean base folder, fix your lighting, and work on realistic texturing (though the architecture isn't bad for a first map)" -somenoob
lol.
This is a jk3 map i made based off the jk2 [DBS] castle outin
my homeboy skillet FENDER made for us back in the day.
I am carrying on the legacy into jk3. its a 3 story castle with tons of
secrets, ways to die, and npc's.
npc kill all at map change is a good idea if hosting with laggy ppl. its
very bland looking, feel free to fix it for me : )
*sorry im not a leet mapper but i did damn well for self taught i think...*
the wallfight room is 100% my creation,
i felt jk3 was missing something HUGE! force sensitive enviornments!!! my
lair, and various evil devices are all my ideas based on what
Death By Stereo's original home felt like. theres tons of quirks about this
map.
small glitches ive learned to love like how its ''hot'' in the lava moat, or
how sometimes the hidden tele to the secret labrenth
sometimes kicks you out to the castles' front door. : ) i didnt know how or
why but its neat!! the map is totally beta: the fire doesnt burn you,
and my dungeon's execution room was really hard to make so i kinda gave up.
(push button to close & lock door AND start a huge fire?)
theres tons of secrets if u wanna know em all hit me up on xfire: SHWARTS
i'll host it for ya and walk ya through!
[DBS]SHWARTS{FM}
114 downloads
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ep1_funeral
By MasterJin
This is a FFA map for Jedi Academy.
This map wants to be a possible version of the QuiGon funeral at the end of Episode 1.
This map was started lot of years ago, inside the Chronicles MOD, for Dan. Afther that I took and I remade from zero to get this final map.
new textures: yes
new skycube: yes.
new models: yes
343 downloads
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The City Crossroads - Mist Version
By Wystan
This is the mist version of my City Crossroads map. It is a quite big map. And as the name says it's city crossroads. It has three enterable buildings.
This version is mist, it's morning the weather is rainy and there's fog named proto. There're several vehicles such as original ja swoop and the sith speeder by monsoontide.
also used three models from Szico VII's modelpack. Also this skybox is not made by me. Music is from Kotor, Sleheyron City. I hope you enjoy.
Check out 3 other versions of this map:
http://jkhub.org/files/file/2278-the-city-crossroads-original-version/
http://jkhub.org/files/file/2280-version-the-city-crossroads-sunset-version/
http://jkhub.org/files/file/2279-the-city-crossroads-night-version/
194 downloads
- Botroute Support
- City
- (and 4 more)
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Sarge Heroes
By Zarbomba
TITLE: Sarge Heroes
CLASS NAME: SargeHeroe
AUTHOR: Zarbomba
E-MAIL: N/A
WEBSITE: N/A
FILENAME: SargeHeroe.pk3
FILESIZE: 13.6 MB
DATE RELEASED: 21 March 2016
Type: FFA / Duel
Custom Music: Yes
Custom Textures: Yes
Botroutesupport: No
NPCs: Yes (A Rancor)
Sarge Heros is a map inspired by the game Sarge Heroe. Like a little toy soldier you run through an appartement with 2 rooms and a floor, and have also to face a rancor!
Hope you enjoy it!
227 downloads
- Non Star Wars Related
- Containing NPCs
- (and 1 more)
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CCT Spaceships
By Arkan
Description: This is a spaceship I made for a map wich is not released yet. The file includes 4 variants of the ship, 24 person/trooper transport, 18 person/trooper transport + room for some cargo, A 12 person/trooper transport with some open space in the middle, and a cargo carrier with a big door in the bottom of the ship and 3 seats. All these 4 variants have a cockpit with 2 pilot seats. You can freely use these ships in your map, you can also customize a ship, like adding more seats, cargo etc. As long as I get the proper credit.
IMPORTANT NOTE: THESE SHIPS ARE MADE WITH GTKRADIANT 1.5, wich means they could have problems in 1.4 or older versions. If there is such a problem, e-mail me and i will try to fix it.
Each of the ships has 2 turrets on each wing, both turrets are triggered in the cockpit and are customizable. The turrets have a high radius so you might want to change them in open maps.
220 downloads
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Far Cry of the Jedi
By @JCulley3D
THIS MAP SHOULD BE CONSIDERED FUN - I DIDNT SPEND A LONG TIME ON IT AND I KNOW ITS SIMPLISTIC.
This map should not be compared in anyway to the game FarCry - that game is awsome and the game engine is amazing and I couldnt map anything close to it if i treid my hardest, JKA could never handle an outside location as vast as those seen in FarCry - however I enjoyed playing the game so much I was inspired to "base" a JKA map on it.
This map is an early version and therfore has some bugs, its got FPS issues and some people with lower spec systems may struggle to play it. I do plan to inlcude a lot more detail including some bases and other buildings but, I though that some may have fun with the map as it is.
You should have the "seige destroyer map" instaled as the spawning of the Z95 spacecraft uses the script from that map, but by the amount of downloads that map had I would imagine that most of you have it.
In the Zip file you will find a new Skin made by *VAS* Buffy, She has made a very cool VAL CONSTATINE from farcry especialy for this map, so thanks to Buffy for that one!!
Have Fun
473 downloads
0 comments
Submitted
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(JAWA) Darts by Zajac
By Zajac
Texture of the board wasn't made by me and the credit goes to whoever made it.
(JAWA) Darts description:
http://www.thejawacl...le=(JAWA)_Darts
Map trailer:
http://www.youtube.com/watch?v=CH66VL9U7fo
282 downloads
0 comments
Updated
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Tatooine Scum and Wampas?
By @JCulley3D
I have made this map for the MovieBattles mod - although this version is FFa; it is missing certain rooms and areas that will appear in the MB version, whilst I add the seige entities with the help of Dacks at MB, I thought I would release this FFA version.
Have Fun
449 downloads
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))=((iddens Gaming Club ))=((angout
By HiddenSpy
This is the 4th map I made for Hiddens Gaming Club. I felt old map was getting a little boring so I made this new one. In new version I left out dodgeball, lasertag, and the race track. I added Thermal Toss, Ski slope, Museum, Hotel, Shooting Range and many improved rooms. I hope everyone enjoys this map and I look forward to playing it with everyone in the server.
HGC HANGOUT 4 Map Playing Tips:
On ski slope, run do and do amknockmedown so you 'sled' down.
In Kung fu room, never jump kick, just grab, punch, and kick.
In training area, each color is a different course.
Museum to dark? Turn on the lights!
HANGOUT 4 Rooms Include:
Main Outside FFA area
Hotel
Ski Slope/Cave
Swamp
Baseball
Thermal Toss
Rancor Pit
Main Temple FFA
Nexus
Pillar Room
Main Duel Room
Pong Room
Museum
Kung Fu Room
Tourney Room
Training Area
Mercenary Area
Shooting Range
Bar
Pool
Members Area (HGC members only stuff)
238 downloads
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Eternal Lair of Ragnos Disciples
By JKHub
Author
Desostros
¡§Eternal lair of Ragnos¡¦ deciples¡¨ is a large scale FFA map for JKA.The concept consists of a place where the spirits of Ragnos¡¦ deciples roam,fight and train eternally,awaiting the resurrection of their master and his army,hoping one day they will rule all again.
This map has a mystical touch to it,and is quiete challenging.I¡¦ve made this map for all the clans for JKA who do not have a clanmap,for this map is IDEAL for clanmap.
With 3 training rooms(Balance,fire and ice duel.),a meeting hall,a council which can give up to 10 people a place to sit,a large scale FFA room and 1 secret area(which will satisfy all guys who see it,the deciples get lonely too after some millennia¡K).
562 downloads
0 comments
Submitted