Free For All
345 files
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Carrack Light Class Cruiser
By JKHub
CREATED BY Merrick
www.merrick-studios.tk
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The contents of this .zip file should include the following files:-
Carrack.pk3
Carrackguide.pdf
Readme.txt
Screenshots Folder
Virquin Promo Screenshots
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Quick Info
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The actual map file is 21,003 brushes big
The map features new sounds, textures, music, and vehicles
The final compile time was around 22 Hours
The Build time was about 2 months
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Installation Instructions
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Open your base folder in the Jedi Knight: Jedi Academy Directory
Eg. C:/Program Files/Lucas Arts/Jedi Knight Jedi Academy/Game Data/Base
Then drag and drop both the .pk3 files into the base folder
If you cannot follow these simple instructions successfully,
I strongly suggest you disconnect your computer from the Internet
before you harm somebody.
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Software and Hardware
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Hardware of Compile Machine -
1.7 Ghz AMD Athlon XP Processor
512MB SDRAM
nVIDIA FX5200 128 AGP Graphics Card
Software Used -
GTK Radiant v 1.4.0
Adobe Photoshop CS
Adobe Image Ready CS
Acrobat 7.0
EasyGen Terrain Generator
Windows Media Player
Sound Recorder
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Credits (will do fine)
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Merrick • Mapping, Texture Creation and Modification, Shaders
His Evil Greatness Jacam Betri • Creator of Droid Veichles, Beta Tester
Helios • Sound Archivist
[WP]Maniac • Music Archivist
Daron Kel • Digital Artist
Scott Peeples • Mechwarrior 2 Mercenaries Mecharok OC Remix
Berle • Technical Assistant, Beta Tester
Simmo • Shader Assistant
Hyrax • Creative Assistant, Beta Tester
BabySpinach • Shader Assistance (map-center forums)
Darth G - Tech Assistance (map-center forums)
Zertz • Beta Tester
Welli Ton - Beta Tester
Alamy Canew • Beta Tester
Torvan Raiker - Beta Tester
Enzo Aquarius •Beta Tester
Magus Vosh • Beta Tester
Savage (erp) • Input
Germoc Badron (erp) • Input, Official Sound Stealer
Watcher (erp) • Input
Sam Bickley • Input
Set Harth (rpg-world) • Input
Jack D (erp) • Input
Ryuu Hi (erp) • Input
Helios (erp) • Input
Arron Dominion (erp) • Input
Iris Kalamyr (erp) • Input
Gmoney (erp) - Input
Arron Wesson (erp) • Input
Travis North (erp) • Input
Zac Doeza (erp) • Input
His Canon•ness Scooter (erp) • Input
Black Peter Sortengard (erp) • Input, legal advisor: p
Millen Rouge (erp) • Input
Talon (erp) • Input
Jay Ledford (erp) • Input
Janet Flare (rpg-world) • Input
Blamj (rpg-world) • Input
Gojna (rpg-world) • Input
Jack Keller (rpg-world) • Input
(you will find more information about the carrack in the Carrackguide.pdf file)
352 downloads
- roleplaying
- space
- (and 2 more)
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Cartoon World
By Delta_135
I wanted to make some out of the ordinary so i decided to try to make a cartoon map it has a little house and some hills and a lake
216 downloads
0 comments
Updated
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Casa De Los Parias
By JKHub
Author: Orbitius
This has been an ongoing project for several months now, but sadly its not complete. I decided to release it as it is, unfinished, because im moving on do to bigger and better things. Q3 engine just can't satisfy me anymore. Anyway, some of the things that we were planning on doing with this map were a complete weapons replacement mod; ak47s, uzis, Rpgs, etc... Also, a complete replacement of items and pickups... Also, new vehicles such as the huey on the roof and speed boats... And i was planning on doing a "modified" siege gametype... All this would have been great but i felt it wasn't worth the effort for JA. Sorry... Another game, another time. It is in fact likely that we'll work on a mod like this for another game.. We're not sure what, probably UT04. For those who care, the real reason i'm moving on is that i'm just tired of getting ignored for my NON-Star wars themed stuff.
661 downloads
- Water
- Non Star Wars Related
- (and 1 more)
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Castle Dracula AKA Castlevania
By CaptainChar
Castlevania, home of Dracula Vlad Tepes, This map's layout makes little sense, it was left over from a blackup, the original nearly complete with gothic building, was lost when my main HDD died, this is its released now as is form, Originally a Version 2 to my clocktower map, which can be seen by the file names etc, I didnt want it to go to waste so I fixed a few things up and Uploaded it as a beta
The map was the largest map I ever mapped, on on par of size with Arth's tribal castle (I recomend that map as a download)
with great scale comes great headaches though
381 downloads
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Cavrilhu Pirates Base
By Ramikad
A recreation of parts of the Cavrilhu Pirates Base, based on the description from Specter of the Past by Timothy Zahn. It is an asteroid in the Amorris system, in the Kauron asteroid field. It features a landing pad, quite a few corridors, a trap (recreated as best I could from the description from Specter of the Past, but thank multiplayer for having to downgrade it!), a warehouse and several rooms.
I included the map file and script sources, in case anyone wanted to take a look.
I didn't find any bug, although I may have missed a couple of caulked spots here and there.
To install, unpack the file Cavrilhu.pk3 in your GameData/Base folder. To uninstall, remove Cavrilhu.pk3 from your GameData/Base folder.
376 downloads
- contest entry
- star wars related
- (and 2 more)
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CCT Spaceships
By Arkan
Description: This is a spaceship I made for a map wich is not released yet. The file includes 4 variants of the ship, 24 person/trooper transport, 18 person/trooper transport + room for some cargo, A 12 person/trooper transport with some open space in the middle, and a cargo carrier with a big door in the bottom of the ship and 3 seats. All these 4 variants have a cockpit with 2 pilot seats. You can freely use these ships in your map, you can also customize a ship, like adding more seats, cargo etc. As long as I get the proper credit.
IMPORTANT NOTE: THESE SHIPS ARE MADE WITH GTKRADIANT 1.5, wich means they could have problems in 1.4 or older versions. If there is such a problem, e-mail me and i will try to fix it.
Each of the ships has 2 turrets on each wing, both turrets are triggered in the cockpit and are customizable. The turrets have a high radius so you might want to change them in open maps.
220 downloads
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Chalmun's Cantina
By Krattle
This map is a recreation of Chalmun's Cantina as seen in Star Wars: A New Hope. I used 'The Incredible Locations of Episodes IV, V, and VI' for reference and while the map holds fairly true the book's depiction and to what is seen in the film, some elements were inevitably the result of my own interpretation. As for the surrounding buildings, they are not based on anything seen in the movie and are simply products of my imagination. Finally, I made another map that is just the interior of the Cantina so that I could use smoke for an atmospheric effect.
Be sure to look for the T-16 Skyhopper, which I created to extremely accurate dimensions from scans of the drawings in 'The Essential Guide to Vehicles and Vessels'. I decided to have it land on skis with its wings folded up at about the midway point, as this is how it was shown in the 'Incredible Locations' book. Although Essential Guide claims that the Skyhopper is a two-seater, I decided to keep it a smaller single-seater.
Keep your eye out for a few secrets. The Skyhopper is on a raise-able platform and you can spawn a Swoop somewhere in the map. Oh, and keep an eye out for Jabba the Hutt!
675 downloads
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Chandrila Halloween
By Helena Revan
This is a Halloween-themed version of FFA4, the Rift Sanctuary map on Chandrila! It's got a completely different feel to it, with torchlight and fiery reds, oranges, and yellows everywhere! Decorations include strings of lights, bowls of Halloween goodies, posters for classic horror movies, and an office for your favourite witch!
As you venture outside, lightning streaks from dark clouds high overhead, and a sliver of moon appears if you know just where to look! Are those wolves? Duck inside the cavernous crystal room... wait, what's that sound? Whirling winds and a pulsing, eerie glow from the depths... what are those bars there to keep in? Is that a coffin? No! Something's trying to get out!
There are a few little secrets here and there, including a music room where you can change the background music to suit your mood. If you can find it, that is!
High in the air there's a blood-curdling scream... *faints*
553 downloads
- Botroute Support
- Roleplaying
- (and 1 more)
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Chernobyl NPP - Nuclear Power Plant
By Agent47
Title: Chernobyl NPP - Nuclear Power Plant
Author/Creator: Agent47
Purpose: Multiplayer
Programs:
GTK Radiant 1.6.6
Q3Map2
Descirption:
The map resembles the Chernobyl Nuclear Power Plant.
The map design was inspired by the one from S.T.A.L.K.E.R.: Shadow of Chernobyl.
Music:
The map uses a S.T.A.L.K.E.R.: Shadow of Chernobyl soundtrack, specifically the
S.A.D. by MoozE.
Link to a soundtrack:
https://www.youtube.com/watch?v=HFJrA3uk4Pw
Installation:
Extract the ZIP file using WinRAR or 7Zip. The extracted files place in the
Jedi Knight Jedi Academy/Game Data/base folder. You can upload it on your server
or start the solo match.
Name: Chernobyl , Chernobyl.bsp
Botroutes: The map does contain a simple botroutes.
324 downloads
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China Beach from Neighbours from Hell 2
By GPChannel
Hello everybody!
HAPPY CHINESE YEAR!
This is my recreation of the Neighbours From Hell 2 China Beach Level.
Hope you like it!
Map: FFA,Duel
Install:
Put the NFH2China.pk3 into your Jedi Academy base Folder
144 downloads
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Christmas At City6B
By zidzabre
Author: ZidZabre
Well i know this map does not look really christmas like..
it was just meant to be a new dark city map...but since its december i added snow to it
429 downloads
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Christmas in WhoVille
By JKHub
Author: Onobi Foondu
Submitted by: Barricade24
Ok well lets start of by saying in no way or no how is this map a replica of Whoville.Dr Suess has always been my favorite of mine since i was kid to now as and adult.So this is Just a fresh approach to something different.It does have a nice whoville theme though.Mountain terrian a clear blue sky with the snow falling ever so gently.With odly shape houses that are lined with christmas lights and festive decaration with candy canes lolli pops spread across the lancsape.To the other side of town you will almost find something of an amusement park.With some rides for christmas fun.Ice skating,slides,the grinches leap,tube rides,a chair lift so you your freinds can ride around over the tops of the town just hanging out watching people getting a saber in there eye(YOU'LL POKE YOUR OUT)LOL.It also makes a great sniper point for your sniping pleasure.And if you get alittle cold you always go to the house with the fire place and warm up.Theres a few easter eggs around the map (good luck finding them)and plenty of weapon pick ups.There just hidden a bit.The alphmap is snow and ice i made the ice slick so watch your step.I tell ya i had alot of fun myself just trying to get to the top and slide down the mountains.But thats just me.Theres tauntaun's in there to ride around on and yes they do respawn.I think its really fun to ride them down the slides
689 downloads
- snowy
- containing npcs
- (and 1 more)
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Ciledra
By Bactaboy
Ciledra - ReadMe
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INFO
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FFA or Duel levels-
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Duel-
Duel other players... Core Overload may be activated via door switch.
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FFA-
Fight against or WITH other players durring the "Core Overload."
Eliminating NPC's before the 3:00 min. countdown will result in Chamber
door Unlocking, allowing you to escape the core overload.
INSTALL
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Place "ciledra.pk3" within your JA "base" folder... play... enjoy.
Disclaimer
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THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
354 downloads
- Botroute Support
- Containing NPCs
- (and 1 more)
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Climbit 1
By kenny
This is a climbing tower intended for racing. I have added triggers for start and finish if any servers want to add it. (Named "Start" and "Finish"). It has been played quite a lot in JK2 and people wanted me to adapt it for JK3 too, so here it is. The map consists of two levels with many different paths! I hope you will enjoy the map, although the map is quite hard and you will need average and higher skill level in circle jumping and other trick jumps.
This map is compatible with jk2 and jk3!
/Kenny
100 downloads
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Climbit 2
By kenny
This is a climbing tower intended for racing. I have added triggers for start and finish if any servers want to add it. (Named "Start" and "Finish"). It has been played quite a lot in JK2 and people wanted me to adapt it for JK3 too, so here it is. The map consists of three levels with many different paths! I hope you will enjoy the map, although the map is quite hard and you will need average and higher skill level in circle jumping and other trick jumps.
This map is compatible with jk2 and jk3!
/Kenny
102 downloads
0 comments
Updated
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Cloud City
A cut down version of cloud city... with a brand new texture set and some locations from the movie..
it includes a few new features that i havnt seen in many maps.. which would be the lift doors rotate around like the ones in the movie
if i was to critisise my own work id say the lifts might get a revamp in another version and make the lift shafts wider
ive also tried to give the map a few ways to go so its easy to lose people
but if you really want fun.. try to find the duel room and get a friend to activate the buttons while 2 people fight in the centre
2,697 downloads
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Corellian Warehouse
By Noodle
Part of my big mod project. It's a warehouse you can use for roleplaying or random FFA matches, it's up to you!
Let me know if something doesn't work or if you have missing models/textures issues, otherwise I won't be able to fix it.
434 downloads
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Corellian Water Treatment Plant
By JKHub
Author: Nkenobi
The Coralian Water Treatment Plant is a facility
that cleans the water for the planets large population.
Though now the water may get dirty with all the fighting
going on there.
438 downloads
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Coruscant Part I - Padme's Home
By @JCulley3D
I thought I would release this at xmas as a present to you guys for all the support you have given me over the last year. Padme Home - is only section one of a larger Coruscant map I will be continuing to make early 2005.
My Thoughts Padme apartment is a recreation of the apartment seen in Episode II. I spent a long time researching the insides of the room and getting the textures just right. I added buildings, landing pads, moving pods, traffic all in an attempt
to recreate that 'living' city we all know so well now.
The FPS again may be a little low for some with lower spec pc's so I am sorry to those peeps that have problems.
This map has been tested on a clean instal of JKA only, if you have missing texture or other problems I can only suggest that another custom map is clashing with it, if this is the case try downloading a pk3 manager (such as the one GansterA made for JKA) so you can temporarily move files in and out of your base folder.
1,404 downloads
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Coruscant Speedway
By @JCulley3D
This map is an idea that I have been playing with for a long time, and I am pleased to be able to fialy release it! The map consists of respawnable swoop bikes with optional sound effects (pk3 included) a large race track with a few surprises on the way I have kept the weapons to a minimum in an attempt to courage the use of swoop rather than getting tied down to a ffa, although its still fun to do so.
There are various new sound effects to give the map the impression of a large city and I have used clipits of sound from EI pod race scene and the PS2 pod racer game (all credit were its due) Also near the start line there is a special spectator service with transporters to key places around the map for come realistic spectating, and there is a start line computer up on the walkway. I hope you enjoy this map, if the music is gets on your nerves, I am deeply sorry !!
Includes the texture fix
674 downloads
0 comments
Submitted
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contest winner Costa Del Sol
By SephFF
SUMMER MOD CONTEST 2021
WINNER
This map was made for the 2021 JKhub summer contest and based off Final Fantasy 7 references to Costa del sol from the original game and Crisis Core. Also took influence from the Final Fantasy 7 remake. Some areas in this map are never seen in any version of the Final Fantasy games so that’s where I took some creative liberties. Couple picks ups to be found and some jump challenges for strafers. Map is also fun to fly on or other events.
Lighting not fully done...wanted to use external light maps and blend the terrain more but ran out of time.
https://jawaclan.com/profile/4229-sephff/
MJT: https://jkhub.org/profile/4531-mjt/
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Map Info:
Map Name: costadelsol
Released: Sept 14th
Filesize: bsp 20mb
Version: 1.0
Build Time: 6 weeks
Brush Count: 9121
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Features:
FFA / TFFA / Duel
Botrouting: no
New Music: Yes (Best to play map with music on!!!!)
New Textures: Yes
New Shaders: Yes
New Sounds: No
New Models: Yes
New NPC: Yes <---- had to remove last min too buggy
New Skybox: Yes
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***********IMPORTANT***********
Source .MAP file inside the pk3.
Feel free to use anything SephFF or MJT has made in this map for your own maps made for Jedi Academy. I only ask that you give proper credit. If you want to port the map for a different game, you will need to request permission.
Tho boat sometimes does not move so requires a map restart to work also if a player blocks the boats movment it will mess up the animations for a full loop cycle of the animation intill it resets on its own.
***********IMPORTANT***********
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Programs Used:
NetRadiant -20210105
Photoshop2021
Blender
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Credits:
SephFF Brush work, patches, skybox, custom textures, layout of lvl and structural brushes/details, player spawns, TFFA spawns, transition cam and lots of testing and compiling.
MJT (CO-Author): Made barrel npc/model light maps and helped with countless shaders, and building tips remaps. Made the terrain and added waterfall and textured itmes in blender for smooth transitions....this dude does black magic.
mrwonko: Blender tools and Animation/scripting using ROFF in blender of the boat in the water like a boss (black magic)
Ashurdax: helped clip impossible to clip stairs with their 3ds max plugin
Somaz: Blender tools and mapping tips
Niger: Helped with showing me some alpha shader tips and sky box is based a person named ydnar off his shaderlabs 1337
DarthLekku: Shared with me the shader to get the fish to look all fish like.
Helena Ravan: Mapping tips and testing found all kinds of things for me to fix
Shadow: helped with roof and bollard's on the dock and testing
Szico: Horizon blending / alpha shader tutorial found on JKhub
https://jkhub.org/forums/topic/10100-horizon-blending/
Also some ground grass and rock textures came from textures.com
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Installation:
Place the costadelsol.pk3 into your gamedata/base folder.
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Run map commands:
To play this map not a server pull down the console with (shift + `) then type /devmap costadelsol
To spawn NPC /npc spawn barrel_costa
540 downloads
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Council Building BB
By Bayoon
Council Building BB is inspired by the old famous Jedi Council GC (and later GCX) map, made by Griffenclaw.
The map is based on an imaginary Jedi building or temple, including features such as training grounds, tournmanet areas, fighting areas, a council room, a bar, and much more.
The map is not an attempt to build anything seen from the movies, and is based on pure imagination.
The map is dedicated to the saber and duel only communities, and the map contains lots of duelling spots, both regularspots with plain surfaces, as well as rooms with obstacles.
While you are alone on the map, you can always try the integrated obstacle course consisting of 3 levels with increasing difficulty. The obstacle course is based on movement, and will probably be able to give you a challenge. If I ever make a
version two, this obstacle course will of course be expanded.
The map should have good FPS and plenty of room for duels, matches or whatever.
Secrets
The map contains quite a bunch of secrets, and they shouldn't be too easy to find. The beta testers spend long time findingthem, and they still have one left to find. So the question is, can you find them all?
I'm not going to reveal how many, as it may depend on how you count them. Some aren't really meant to be secrets, whileothers are supposed to be easily found - almost too obvious to be a secret.
One of the obvious secrets teleports you to a completely different place (Bespin) where you at night time can do races ona simple, yet detailed track.
1,195 downloads
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Council Mygeeto
By Bayoon
This was just a short idea I once got because I wanted to make a map based on bridges. I thought of a winterlandscape like Hoth, and suddently it hit me that it should be Mygeeto. Later though, I changed my mind, and made it some sort of summer version of Mygeeto. This map doesn't at all look like anything seen in the movies. It's simple my own idea of the planet. First after I made the map, I saw some screenshots from Battlefront 2, and then I realized that mine was kinda wrong looking. But think of this, as a map placed somewhere else on Mygeeto than you already have seen, then it might be looking okay .
I hope you all like it. Please also take your time to visit my clan's website; www.council.dk.
337 downloads
0 comments
Submitted
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Council Tatooine
By Bayoon
Imagine Tatooine being the capital planet, and Jedi-arts being a sport. The saberists train in dojo's and fight their tournaments in the main arena, which can "change shape".
The map is kept in Tatooine-style, indoor as outdoor, which much inspiration from the FFA3 map. Only the dojo's aren't exactly Tatooine-style; they are the known and very used dojo from Jedi Council GCX.
308 downloads
0 comments
Submitted
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Council Tournament
By Bayoon
This map is a map made for my clan, Council. It's some sort of Jedi building, including some different duel rooms, all kept in the real dojo style. The map includes some secrets. Even though the map is made for my clan, it isn't full of advertises; overall there is only one. I hope you like the map. Feel free to visit www.council.dk for stating questions or further upgrades of this map.
173 downloads
0 comments
Submitted