Free For All
345 files
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The Citadel
By Minoda
A modification for Star Wars: JKA
Title: The Citadel
Author: Minoda
File Name: the_citadel.pk3
Description:
This is a map based on the S3 Ep1 The Clone Wars episode "Cadets" where the clones have to complete a test simulation
Installation: Place the .pk3 in .../Gamedata/base.
Credits: LucasArts, GTK Radiant, Raven, etc.
Permission is given to distribute or modify the map as people see fit!
This mod is not made, distributed, or supported by the owners/makers of Star Wars.
48 downloads
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The City Crossroads - Mist Version
By Wystan
This is the mist version of my City Crossroads map. It is a quite big map. And as the name says it's city crossroads. It has three enterable buildings.
This version is mist, it's morning the weather is rainy and there's fog named proto. There're several vehicles such as original ja swoop and the sith speeder by monsoontide.
also used three models from Szico VII's modelpack. Also this skybox is not made by me. Music is from Kotor, Sleheyron City. I hope you enjoy.
Check out 3 other versions of this map:
http://jkhub.org/files/file/2278-the-city-crossroads-original-version/
http://jkhub.org/files/file/2280-version-the-city-crossroads-sunset-version/
http://jkhub.org/files/file/2279-the-city-crossroads-night-version/
194 downloads
- Botroute Support
- City
- (and 4 more)
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The City Crossroads - Night Version
By Wystan
This is the night version of my City Crossroads map. It is a quite big map. And as the name says it's city crossroads. It has three enterable buildings.
This version is night, it's night and there's no fog or rain. There're several vehicles such as original ja swoop and the sith speeder by monsoontide.
also used three models from Szico VII's modelpack. Music is ABBA - summer night city. I hope you enjoy.
Check out 3 other versions of this map:
http://jkhub.org/files/file/2278-the-city-crossroads-original-version/
http://jkhub.org/files/file/2280-version-the-city-crossroads-sunset-version/
http://jkhub.org/files/file/2281-the-city-crossroads-mist-version/
412 downloads
- Botroute Support
- City
- (and 4 more)
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The City Crossroads - Original Version
By Wystan
This is the original version of my City Crossroads map. It is a quite big map. And as the name says it's city crossroads. It has three enterable buildings.
This version is original, it's night and the weather is rainy. There're several vehicles such as original ja swoop and the sith speeder by monsoontide.
also used three models from Szico VII's modelpack. Music is Dan Gibson - abstracts in rain. I hope you enjoy.
Check out 3 other versions of this map:
http://jkhub.org/files/file/2280-version-the-city-crossroads-sunset-version/
http://jkhub.org/files/file/2279-the-city-crossroads-night-version/
http://jkhub.org/files/file/2281-the-city-crossroads-mist-version/
384 downloads
- Botroute Support
- City
- (and 4 more)
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The City Crossroads - Sunset Version
By Wystan
This is the sunset version of my City Crossroads map. It is a quite big map. And as the name says it's city crossroads. It has three enterable buildings.
This version is sunset, it's evening and there's no fog or rain. There're several vehicles such as original ja swoop and the sith speeder by monsoontide.
also used three models from Szico VII's modelpack. Also this skybox is not made by me. Music is KoRn - No One's There. I hope you enjoy.
Check out 3 other versions of this map:
http://jkhub.org/files/file/2278-the-city-crossroads-original-version/
http://jkhub.org/files/file/2279-the-city-crossroads-night-version/
http://jkhub.org/files/file/2281-the-city-crossroads-mist-version/
366 downloads
- Botroute Support
- City
- (and 4 more)
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The Clocktower
By CaptainChar
Inside a large clock tower with many moving gears and catwalks
104 downloads
0 comments
Submitted
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The Dark Forest
By Dai
Well the idea making a forest was like good,sooner or later when i really start mapping i had really much and much bugs,to be honest i was more bug fixing then mapping,so that means im not that excited anymore about this map.It turned very different from what ive expected but i think the arena will fill up the fun,Its basicly a forest with a doomed house and a cave that leads to an arena,there's also a teleport that leads to a room with weapons,i couldn't find any ideas how i could stack the weapons in the main map cause it was already full of other things so i made 1 room for weapons and ammo.That's a fine discription of my map.
243 downloads
0 comments
Updated
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The Desert Temple
By JKHub
Original Author: LDC
Description:
This is a map designed for Free for All for Jedi Academy and can be played by up to 32 players!
The map supports bots!
Have fun!
258 downloads
0 comments
Submitted
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The Diamond Pit Cantina
By Siberi
Author description:
"Once a prefabricated building, the Diamond Pit cantina has changed hands over a number of years, with each owner adding and removing sections of the original structure. Now fallen into disrepute, the latest owner saves and scrimps every last credit to try and turn a profit on a rocky, inhospitable planet."
The Diamond Pit is my first completed map, having been overly ambitious in all my previous attempts. It is designed as a RP map so it isn't perfect from every angle. If you find any problems, feel free to let me know. Enjoy!
Installation:
Place the PK3 in the Base folder of your Jedi Academy game directory. To /devmap, use the name diamond_pit.
Credits:
Map and custom hologram textures: Siberi
Bug testing and problem solving: MagSul
Permissions:
People may share or modify this work and parts of it, so long as they give credit to the original author.
License:
THIS FILE OR THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS ™ & (©) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
1,103 downloads
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The Duels Zone 1
By JamyzGenius
Original Author: JamyzGenius
Description:
Its a map with various zones for duels, there are 7 areas in total.
Includes:
- A maze laberient
- Episode 1 : The phantom menace Darth maul final duel.
- Korriban Secret Room
- Cairn secret generator
- A Rome Duel
- Yavin secret zone (roof from the temple)
- The duel of kyle and dark jaden (not cannon)
- The zone of teletransportation
This map incluide the funtion to teletransportation to "X" Zone and return to the lobby. This map also incluides various npcs.
Credits:
To ravensoft and lucasarts, and to Ramin Djawadi for the duel music.
357 downloads
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The Matrix Unleashed - Lobby
By Szico VII
Originally created for the Matrix Unleashed mod, but was unreleased until now. This map is released 'as-is' due to the mod itself
being deemed permanently on hold. Represents the government building seen in the first film.
1,294 downloads
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The TARDIS FFA - Alternative Version
By Wystan
So i decided to make an alternative version of my tardis interior map. The first one's floorplan looked like a common spaceship floorplan.
Now i think it was wrong so i've made a completely diffirent one. Also i added several rooms like swimming pool, library,
cafeteria and the heart. However, most rooms are the same. Enjoy!
475 downloads
- Botroute Support
- Water
- (and 4 more)
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The Temple of Mechanism (beta)
By lil_binger
The Temple of Mechanism beta, Hopefully in time for May the 4th! I've got lots to do still but the map is on the road to a final release I hope soon. Many places need lighting or finished, mostly some details need to be made for the interiors, lighting work and so forth. The original outhouse map I made years ago had a mini put putt course for thermal grenades, and the Temple of Mechanism features a full 18 hole adventure golf course (it's a beta, the last few holes are in a bit of disarray.) I have tested the map both in JO and ja, some changes made for JA to work right but I did notice I missed a thing or 2.
New stuff? Check
Player made models by
Szico - 2 trees
Boothand - Torch
Texture and sfx credits all supplied in the readme.
Golf works great in both versions. FPS iz good. I've tested the map with 24 different bots in there with me and fps does drop a little bit then but it was still playable I've enjoyed working on this map. It's been pretty neat to see it transform over time and the WIP section has seen a few updates.
If you guys like it please leave feedback on JKHub.org forums in the WIP section for the Temple of Mechanism. I like how the golf turned out. I really didn't plan on making the golf course like I did when I started lol. If you guys really like the golf course and want another one give me a holler. If a bunch of you guys like it I may make another golf course just for fun
Anyway enjoy! And May the 4th be with you!
520 downloads
- Botroute Support
- Roleplaying
- (and 4 more)
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The Temple of Solstice
By Zajac
I'm really proud of this map. The main problem is some people may have low frame rate. Especially on older computers. But I was not able to optimise it any better. Actually the optimisation of the map has been done by Kobra, and it still runs a lot smoother than after I tried to optimise it.
The map features plenty of nice places for a duel and is quite visually appealing. There's a good variety of areas: The garden, the temple, huge flat platform in the middle of space where you can get through a teleport, a duel arena made of 4 bridges to which you also get through teleport, a nice arena in the garden with seats all around it. There are even catacombs, and I was thinking of some clan events that may possibly use such setting. I don't like to talk a lot about my work, so you should just download the map and see for yourself if you'll like it or not. Make sure to read ReadMe.txt.
Trailer:
http://www.youtube.com/watch?v=qJor8Th0-PU
954 downloads
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The Valley of the Jedi
Author : Zachry D'Kana
E-Mail : zachrydkana@gmail.com
Website : http://valleyofthejedi.boards.net/
Files Included : the_valley_of_the_jedi.pk3 ; votj_pack.pk3
File Size : ~100 MB together
Date Released : August 28th, 2016
Description :
This is the official map of The Valley of the Jedi JA community. We are a group of people who play to have fun
and train together, and so the map caters to the needs of a training facility.
The design was heavily inspired by Raven's yavin style from JO and JA;
in some cases I used the original brushes as basis to make people remember the atmosphere
of jk2 (for example the hangar or the duel room from yavin_temple).
Included areas are:
* A centred Spawn Area for easy and quick access to the rest of the map.
* A Dueling Area, with 2 rooms for 1on1 training and a third one for the usual sparring. Also a combo pad
from the_academy_v3 map by Virtue.
* A Bottomless Pit (inspired by the academy maps by Virtue) with the soon-to-be-famous Jaina Launching Pad
* A Hall of Fame, including members that have been with VJ for a long time
* A Hangar (from jk2 yavin_temple)
* A Class Room (inspired by the jk2 yavin_temple class room)
* A Drone Room (for aerial training, connecting to the Class Room)
* A Duel Theory Room with scripted NPCs for training
* An NPC room containing the members' NPCs. NOTE: It is possible to pit NPCs against each other by using
the green/red switch to change between spawning player friendly and enemy NPCs.
* A huge area outside the temple with a dueling mat. (May experience fps issues.)
* A Ceremony Hall (Inspired by jk3 academy6)
NOTE: There is a huge window with an areaportal that was placed in to improve framerate yet still keep it
possible to experience the outside view from the hall. Keep in mind that although the window can be toggled on
and off, the areaportal will be removed the first time the window opens, causing a drop in FPS. Therefore,
the window should only be opened for celebrations or other events when low FPS is not an issue.
It's not an elegant solution, BUT duels in the ceremony hall are now possible at least.
* A bar, (inspired by the bar from y4_temple1 by Thrust) containing many posters and inside jokes from VJ as well
as a Corny Corner with corny joke terminals. Be warned: the jokes are horribad
The area also has a dance floor, and some private booths (from ffa3).
* A Balcony (from mp/ffa3)
* A Medbay
* A little shrine before the main elevator (The Force blesses those brave enough to step in front of it!)
* An Armory (next to the Class Room)
* An Admin room with switches to lock down certain areas, change the map music and a restart button
Entrance possible through teleport (coordinates: -2440 159 6232 0) or... well, that's a secret!
* A D'Kana shrine
To say thanks to my Master and my Padawans for being so awesome. (Yes Prot, your dream has come true )
I must also mention that the shrine was built In Memory of Those who died on account of SWITCHES.
* Secret areas and some intentional map bugs (because who doesn't like map bugs?? =] )
Extras:
* The map music contains some of our recordings/compositions. (See Music for more info)
* Some of my artworks can be found throughout the level, most notably the bar and the D'Kana shrine.
After 9 months of hard work, the results are finally here! Have fun everyone! :]
Installation:
Unzip the *.pk3 files into your GAMEDATA/BASE folder. Note that there are 2 files but
only the_valley_of_the_jedi.pk3 is needed to play the map. The other file is optional, it
contains extra models and skins that were made for the community. Although not necessary,
it is recommended that you install them for the full experience of the map. It will modify
some of the basic character textures, so if after the install you notice any changes you
would like to revert, just remove the votj_pack.pk3 from your base folder.
votj_pack.pk3 also includes a fix for Vladarion's memorial on the_academy_v3 map.
***************
*Final notes*
***************
The map has been a great challenge as it was my third official map and the first map I made for a community.
As such, it required a lot of learning on my part for which I'm very grateful. Basically, the VJ map wasn't only
about mapping in radiant, but it operated with a wide range of skills: architecture, image editing, skinning,
modeling, scripting, learning in-depth about the q3map2 compiler, lighting, shaders, hinting, texture-blending,
EasyGen, composing music and a couple of other things.
Sooo.. I'd like to thank everyone who contributed to the project, especially the tons of tutorials made by various
people on many different topics that ultimately made it possible for me to learn new things and go forward.
**********************
*Additional Credits*
**********************
Dash Starlight, for taking the initiative with the whole VJ project as well as providing continous support and
insights.
Jaina D'Kana, for her ideas and support. (Like the mountains around the temple that made me redesign the map from
scratch ) Credit also goes to her for the 'not wanted' poster and the idea to build intentional bugs in the map.
Iceblade for making the Jedi Haircuts poster and the Starlight's Cantina sign, and providing technical support.
Pala D'Kana for recording his trumpet play for the map music in the Across the Stars theme.
Also thanks to him for doing some polishing on the holo plaques. (The old ones are still good for one thing though:
if you can read them, you don't need to wear glasses.)
Reborn for his eagle eyes to spot unintended bugs in the map.
Proteus D'Kana for the shrine idea, even tho it started out as a joke. Well, I guess the punchline is that I
actually built it.
Keldaron for his 'easter egg' ideas.
Beta testers: Dash Starlight, Pala D'Kana, Reborn, Jaina D'Kana, Iceblade, Zhan D'Kana, Proteus D'Kana
You are all awesome! *hugs*
*********
*Music*
*********
Map music:
00:00-01:08 The Force Theme (flute variation by Zachry D'Kana)
01:09-01:54 Ahsoka leaving the Jedi Order (Star Wars Clone Wars)
01:55-04:03 The Jedi Steps (Episode VII)
04:04-05:28 Ahsoka leaving the Jedi Order (Star Wars Clone Wars)
05:29-07:33 Across the Stars (Episode II cover by Pala D'Kana and Zachry D'Kana)
07:34-12:14 Yavin Explore (Jedi Outcast)
Cantina music:
Iziz Cantina from Star Wars: Knights Of The Old Republic II
Ceremony music:
The Throne Room from Star wars Episode IV
1,788 downloads
- Clanmap
- Botroute Support
- (and 3 more)
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Thundrão Jedi Temple
By arthurlivio
The Thundrao Jedi Temple map was developed so the player can enjoy a fun and relaxed environment without the usual textures of Yavin or Korriban. Perhaps this is why this map is so different, since it is located in a large city, having a garden in the background. This is practically an original map, made from the beginning. Except for the Bar counter, which is exactly the same as Nar Kreeta = D.
The map includes:
- An urban area of street or station.
- 2 Arenas Dojo.
- Arena of NPCs.
- Passage hallway with tables and a bar.
- A training room with a bridge.
- A training room with platforms.
- Dark training room.
- A meeting hall of the Jedi Council.
- Jardin outside the hall.
- Automatic elevators.
I wish you all a good fun!
Arthur Lívio
This is practically an original map, made from the beginning. Except for the Bar counter, which is exactly the same as Nar Kreeta = D.
114 downloads
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TLS
By worldspawn
I did this Map for a Mapping Contest on Darth-Arth.de during summer holidays. It won the contest which actually had 4 participants... There are a few things which i would have liked to add, such as sounds, maybe lightning strikes, wind, etc. but didnt have enough time. I had a lot of fun playing this map with friends anyway but was too lazy to submit it for a few months. So have fun!
PS You dont have to like the music - IMO it fits to the atmosphere
124 downloads
0 comments
Submitted
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Tournament of Power Arena
By Agent47
Title: Tournament of Power Arena - PowerArena
Author/Creator: Agent47
Purpose: Multiplayer
Programs:
GTK Radiant 1.6.5
Q3Map2
Adobe Illustrator CC
Adobe Photoshop CC
Descirption:
The map resembles the Tournament of Power Arena that had his first appearance in
Dragon Ball Super Series. The Zeno house is a not exact copy as I had limited information
about its appearance.
Music:
The credits for a soundtrack of the map goes to PokéMixr92
Soundtrack: Dragon Ball Super - Clash of Gods (HQ Recreation)
His YouTube Channel: https://www.youtube.com/channel/UCbEBs-tkLNOkLoQu_OkbQ5w
Installation:
Extract the ZIP file using WinRAR or 7Zip. The extracted files place in the
Jedi Knight Jedi Academy/Game Data/base folder. Then you can upload it on your server
or start the solo match.
Name: PowerArena , PowerArena.bsp
Botroutes: The Map does not contain a botroutes.
413 downloads
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Trade Federation Droid Control Ship
By JKHub
Author
CommanderKEEN
This is Trade Federation Droid Control Ship from Episode I. From the things that are seen in the movie, there are Conference Room, Bridge and Docking Bay, including Republic Cruiser docked (unfortunatly, still with no interior, but i hope to make it for the next version), all conected with corridors, and something of my own imagination - a dock control station.
Due to the winkness of my PC, i was unable to make this map larger and more complex. My PC was having troubles to handle even this sized map. I was forced to make the map in several different parts, that are later merged in the final map (and that is so boring). And, what is more important, I was unable to do the full Light process, and because of that, the map does't look like as it should and some lights and shadows looks pretty ugly. So, don't expect next versions of the map, untill I upgrade my PC (do not expect it for a long time lol)
1,010 downloads
0 comments
Submitted
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Twilight on Tatooine
By JKHub
Author
Patrick Haslow
Brush Count : 4375
Entity Count : 519
Base info : original map
Software used : Radiant 1.4, Adobe Photoshop, Bryce 4, Goldwave
Known Bugs : none
A Free-for-All in a backwater garrison on Tatooine, just before sunset.
This map is best played with 6-10 players. There are many booby traps placed around the map, they are useful for surprising your opponents- some if you have chosen to use force push.
Also, many useful power-ups are initially located in hidden locations.
Find them all!
878 downloads
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contest winner Underworld
By biggs
UNDERWORLD MOD CONTEST 2022
WINNER
Inspired by Bladerunner.
This is a Free for All map that has items and weapons, but there is also a duel variant that removes all of that.
got as much done as I could before time ran out ; this map is not finished.
.bsp names:
underworld underworld_duel
684 downloads
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v-mountain
By Vrael
This is a climbing map that works both in jk2 and jka. It may be more enjoyable to play in jka though because there are more paths to use.
It has df triggers for timers.
500 downloads
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Velocity Racing Facility
By Bayoon
This map is a racing map made to hopefully develop the "JKR" part of our lovely game.
Build time: 5 effective hours.
Compile time: 2 minutes.
145 downloads
0 comments
Submitted
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Wayland Rebel Outpost
By Gigabyte
Wayland Rebel Outpost
Wayland was an imperial base but now rebels captured it. The greatest Jedi named Luke Skywalker helped rebels to capture the base and now they import weapons and ammunitions also improve defense. They are don't know yet what empire's plans are for this base... Here begins a dark story that leads to the horrors of any civilian.
Author: Gigabyte
Gametype: ffa/tffa (free for all/team deathmatch)
Release Date: 03.08.2021
Version: 2.0
Name: ffa_wayland_2.0.zip
Map assistance:
✅ Bot route support
✅ Hp/armor instant packs
✅ Weapon/ammo
✅ Afk npc
⚙️ If you have any trouble with textures try to delete other zzzmod.pk3 (don't touch assets)
Possible config values for optimal gameplay:
/r_vertexLight 0
/r_gamma 1, the default changeable /r_gamma 1.1, /r_gamma 1.2
How to install
1. Extract the folder
2. Copy or replace ffa_wayland.pk3 in GameData/base directory
3. Enjoy and play with friends or inspect map in solo game
Also you can use console to start the map type: /map ffa_wayland
459 downloads
- containing npcs
- star wars related
- (and 3 more)