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345 files

  1. The Citadel

    A modification for Star Wars: JKA
    Title: The Citadel
    Author: Minoda
    File Name: the_citadel.pk3
    Description:
    This is a map based on the S3 Ep1 The Clone Wars episode "Cadets" where the clones have to complete a test simulation
    Installation: Place the .pk3 in .../Gamedata/base.
    Credits: LucasArts, GTK Radiant, Raven, etc.
    Permission is given to distribute or modify the map as people see fit!
    This mod is not made, distributed, or supported by the owners/makers of Star Wars.
     

    48 downloads

       (0 reviews)

    1 comment

    Updated

  2. The City Crossroads - Mist Version

    This is the mist version of my City Crossroads map. It is a quite big map. And as the name says it's city crossroads. It has three enterable buildings.
    This version is mist, it's morning the weather is rainy and there's fog named proto. There're several vehicles such as original ja swoop and the sith speeder by monsoontide.
    also used three models from Szico VII's modelpack. Also this skybox is not made by me. Music is from Kotor, Sleheyron City. I hope you enjoy.
     
    Check out 3 other versions of this map:
    http://jkhub.org/files/file/2278-the-city-crossroads-original-version/
    http://jkhub.org/files/file/2280-version-the-city-crossroads-sunset-version/
    http://jkhub.org/files/file/2279-the-city-crossroads-night-version/

    194 downloads

       (2 reviews)

    3 comments

    Updated

  3. The City Crossroads - Night Version

    This is the night version of my City Crossroads map. It is a quite big map. And as the name says it's city crossroads. It has three enterable buildings.
    This version is night, it's night and there's no fog or rain. There're several vehicles such as original ja swoop and the sith speeder by monsoontide.
    also used three models from Szico VII's modelpack. Music is ABBA - summer night city. I hope you enjoy.
     
    Check out 3 other versions of this map:
    http://jkhub.org/files/file/2278-the-city-crossroads-original-version/
    http://jkhub.org/files/file/2280-version-the-city-crossroads-sunset-version/
    http://jkhub.org/files/file/2281-the-city-crossroads-mist-version/

    412 downloads

       (4 reviews)

    3 comments

    Updated

  4. The City Crossroads - Original Version

    This is the original version of my City Crossroads map. It is a quite big map. And as the name says it's city crossroads. It has three enterable buildings.
    This version is original, it's night and the weather is rainy. There're several vehicles such as original ja swoop and the sith speeder by monsoontide.
    also used three models from Szico VII's modelpack. Music is Dan Gibson - abstracts in rain. I hope you enjoy.
     
    Check out 3 other versions of this map:
    http://jkhub.org/files/file/2280-version-the-city-crossroads-sunset-version/
    http://jkhub.org/files/file/2279-the-city-crossroads-night-version/
    http://jkhub.org/files/file/2281-the-city-crossroads-mist-version/

    384 downloads

       (2 reviews)

    1 comment

    Updated

  5. The City Crossroads - Sunset Version

    This is the sunset version of my City Crossroads map. It is a quite big map. And as the name says it's city crossroads. It has three enterable buildings.
    This version is sunset, it's evening and there's no fog or rain. There're several vehicles such as original ja swoop and the sith speeder by monsoontide.
    also used three models from Szico VII's modelpack. Also this skybox is not made by me. Music is KoRn - No One's There. I hope you enjoy.
     
    Check out 3 other versions of this map:
    http://jkhub.org/files/file/2278-the-city-crossroads-original-version/
    http://jkhub.org/files/file/2279-the-city-crossroads-night-version/
    http://jkhub.org/files/file/2281-the-city-crossroads-mist-version/

    366 downloads

       (5 reviews)

    2 comments

    Updated

  6. The Clocktower

    Inside a large clock tower with many moving gears and catwalks

    104 downloads

       (0 reviews)

    0 comments

    Submitted

  7. The Dark Forest

    Well the idea making a forest was like good,sooner or later when i really start mapping i had really much and much bugs,to be honest i was more bug fixing then mapping,so that means im not that excited anymore about this map.It turned very different from what ive expected but i think the arena will fill up the fun,Its basicly a forest with a doomed house and a cave that leads to an arena,there's also a teleport that leads to a room with weapons,i couldn't find any ideas how i could stack the weapons in the main map cause it was already full of other things so i made 1 room for weapons and ammo.That's a fine discription of my map.

    243 downloads

       (0 reviews)

    0 comments

    Updated

  8. The Desert Temple

    Original Author: LDC
     
     
    Description:
     
    This is a map designed for Free for All for Jedi Academy and can be played by up to 32 players!
    The map supports bots!
     
    Have fun!

    258 downloads

       (2 reviews)

    0 comments

    Submitted

  9. The Diamond Pit Cantina

    Author description:
    "Once a prefabricated building, the Diamond Pit cantina has changed hands over a number of years, with each owner adding and removing sections of the original structure. Now fallen into disrepute, the latest owner saves and scrimps every last credit to try and turn a profit on a rocky, inhospitable planet."
     
    The Diamond Pit is my first completed map, having been overly ambitious in all my previous attempts. It is designed as a RP map so it isn't perfect from every angle. If you find any problems, feel free to let me know. Enjoy!
     
    Installation:
    Place the PK3 in the Base folder of your Jedi Academy game directory. To /devmap, use the name diamond_pit.
     
    Credits:
    Map and custom hologram textures: Siberi
    Bug testing and problem solving: MagSul
     
    Permissions:
    People may share or modify this work and parts of it, so long as they give credit to the original author.
     
    License:
    THIS FILE OR THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS ™ & (©) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.

    1,103 downloads

       (23 reviews)

    9 comments

    Updated

  10. The Duels Zone 1

    Original Author: JamyzGenius
     
    Description:
     
    Its a map with various zones for duels, there are 7 areas in total.
    Includes:
     
    - A maze laberient
    - Episode 1 : The phantom menace Darth maul final duel.
    - Korriban Secret Room
    - Cairn secret generator
    - A Rome Duel
    - Yavin secret zone (roof from the temple)
    - The duel of kyle and dark jaden (not cannon)
    - The zone of teletransportation
     
    This map incluide the funtion to teletransportation to "X" Zone and return to the lobby. This map also incluides various npcs.
     
    Credits:
     
    To ravensoft and lucasarts, and to Ramin Djawadi for the duel music.

    357 downloads

       (0 reviews)

    1 comment

    Updated

  11. The Matrix Unleashed - Lobby

    Originally created for the Matrix Unleashed mod, but was unreleased until now. This map is released 'as-is' due to the mod itself
    being deemed permanently on hold. Represents the government building seen in the first film.

    1,294 downloads

       (11 reviews)

    11 comments

    Updated

  12. The TARDIS FFA - Alternative Version

    So i decided to make an alternative version of my tardis interior map. The first one's floorplan looked like a common spaceship floorplan.
    Now i think it was wrong so i've made a completely diffirent one. Also i added several rooms like swimming pool, library,
    cafeteria and the heart. However, most rooms are the same. Enjoy!

    475 downloads

       (5 reviews)

    6 comments

    Updated

  13. The Temple of Mechanism (beta)

    The Temple of Mechanism beta, Hopefully in time for May the 4th! I've got lots to do still but the map is on the road to a final release I hope soon. Many places need lighting or finished, mostly some details need to be made for the interiors, lighting work and so forth. The original outhouse map I made years ago had a mini put putt course for thermal grenades, and the Temple of Mechanism features a full 18 hole adventure golf course (it's a beta, the last few holes are in a bit of disarray.) I have tested the map both in JO and ja, some changes made for JA to work right but I did notice I missed a thing or 2.
     
    New stuff? Check
     
    Player made models by
     
    Szico - 2 trees
    Boothand - Torch
     
    Texture and sfx credits all supplied in the readme.
     
    Golf works great in both versions. FPS iz good. I've tested the map with 24 different bots in there with me and fps does drop a little bit then but it was still playable I've enjoyed working on this map. It's been pretty neat to see it transform over time and the WIP section has seen a few updates.
     
     
    If you guys like it please leave feedback on JKHub.org forums in the WIP section for the Temple of Mechanism. I like how the golf turned out. I really didn't plan on making the golf course like I did when I started lol. If you guys really like the golf course and want another one give me a holler. If a bunch of you guys like it I may make another golf course just for fun
     
    Anyway enjoy! And May the 4th be with you!

    520 downloads

       (8 reviews)

    9 comments

    Updated

  14. The Temple of Solstice

    I'm really proud of this map. The main problem is some people may have low frame rate. Especially on older computers. But I was not able to optimise it any better. Actually the optimisation of the map has been done by Kobra, and it still runs a lot smoother than after I tried to optimise it.
     
    The map features plenty of nice places for a duel and is quite visually appealing. There's a good variety of areas: The garden, the temple, huge flat platform in the middle of space where you can get through a teleport, a duel arena made of 4 bridges to which you also get through teleport, a nice arena in the garden with seats all around it. There are even catacombs, and I was thinking of some clan events that may possibly use such setting. I don't like to talk a lot about my work, so you should just download the map and see for yourself if you'll like it or not. Make sure to read ReadMe.txt.
     
    Trailer:
    http://www.youtube.com/watch?v=qJor8Th0-PU

    954 downloads

       (4 reviews)

    3 comments

    Updated

  15. The Valley of the Jedi

    Author : Zachry D'Kana
    E-Mail : zachrydkana@gmail.com
    Website : http://valleyofthejedi.boards.net/
    Files Included : the_valley_of_the_jedi.pk3 ; votj_pack.pk3
    File Size : ~100 MB together
    Date Released : August 28th, 2016
     
    Description :
     
    This is the official map of The Valley of the Jedi JA community. We are a group of people who play to have fun
    and train together, and so the map caters to the needs of a training facility.
     
    The design was heavily inspired by Raven's yavin style from JO and JA;
    in some cases I used the original brushes as basis to make people remember the atmosphere
    of jk2 (for example the hangar or the duel room from yavin_temple).
     
    Included areas are:
     
    * A centred Spawn Area for easy and quick access to the rest of the map.
    * A Dueling Area, with 2 rooms for 1on1 training and a third one for the usual sparring. Also a combo pad
    from the_academy_v3 map by Virtue.
    * A Bottomless Pit (inspired by the academy maps by Virtue) with the soon-to-be-famous Jaina Launching Pad
    * A Hall of Fame, including members that have been with VJ for a long time
    * A Hangar (from jk2 yavin_temple)
    * A Class Room (inspired by the jk2 yavin_temple class room)
    * A Drone Room (for aerial training, connecting to the Class Room)
    * A Duel Theory Room with scripted NPCs for training
    * An NPC room containing the members' NPCs. NOTE: It is possible to pit NPCs against each other by using
    the green/red switch to change between spawning player friendly and enemy NPCs.
    * A huge area outside the temple with a dueling mat. (May experience fps issues.)
    * A Ceremony Hall (Inspired by jk3 academy6)
    NOTE: There is a huge window with an areaportal that was placed in to improve framerate yet still keep it
    possible to experience the outside view from the hall. Keep in mind that although the window can be toggled on
    and off, the areaportal will be removed the first time the window opens, causing a drop in FPS. Therefore,
    the window should only be opened for celebrations or other events when low FPS is not an issue.
    It's not an elegant solution, BUT duels in the ceremony hall are now possible at least.
    * A bar, (inspired by the bar from y4_temple1 by Thrust) containing many posters and inside jokes from VJ as well
    as a Corny Corner with corny joke terminals. Be warned: the jokes are horribad
    The area also has a dance floor, and some private booths (from ffa3).
    * A Balcony (from mp/ffa3)
    * A Medbay
    * A little shrine before the main elevator (The Force blesses those brave enough to step in front of it!)
    * An Armory (next to the Class Room)
    * An Admin room with switches to lock down certain areas, change the map music and a restart button
    Entrance possible through teleport (coordinates: -2440 159 6232 0) or... well, that's a secret!
    * A D'Kana shrine
    To say thanks to my Master and my Padawans for being so awesome. (Yes Prot, your dream has come true )
    I must also mention that the shrine was built In Memory of Those who died on account of SWITCHES.
    * Secret areas and some intentional map bugs (because who doesn't like map bugs?? =] )
     
    Extras:
     
    * The map music contains some of our recordings/compositions. (See Music for more info)
    * Some of my artworks can be found throughout the level, most notably the bar and the D'Kana shrine.
     
    After 9 months of hard work, the results are finally here! Have fun everyone! :]
     
     
    Installation:
     
    Unzip the *.pk3 files into your GAMEDATA/BASE folder. Note that there are 2 files but
    only the_valley_of_the_jedi.pk3 is needed to play the map. The other file is optional, it
    contains extra models and skins that were made for the community. Although not necessary,
    it is recommended that you install them for the full experience of the map. It will modify
    some of the basic character textures, so if after the install you notice any changes you
    would like to revert, just remove the votj_pack.pk3 from your base folder.
    votj_pack.pk3 also includes a fix for Vladarion's memorial on the_academy_v3 map.
     
     
    ***************
    *Final notes*
    ***************
     
    The map has been a great challenge as it was my third official map and the first map I made for a community.
    As such, it required a lot of learning on my part for which I'm very grateful. Basically, the VJ map wasn't only
    about mapping in radiant, but it operated with a wide range of skills: architecture, image editing, skinning,
    modeling, scripting, learning in-depth about the q3map2 compiler, lighting, shaders, hinting, texture-blending,
    EasyGen, composing music and a couple of other things.
     
    Sooo.. I'd like to thank everyone who contributed to the project, especially the tons of tutorials made by various
    people on many different topics that ultimately made it possible for me to learn new things and go forward.
     
     
    **********************
    *Additional Credits*
    **********************
     
    Dash Starlight, for taking the initiative with the whole VJ project as well as providing continous support and
    insights.
     
    Jaina D'Kana, for her ideas and support. (Like the mountains around the temple that made me redesign the map from
    scratch ) Credit also goes to her for the 'not wanted' poster and the idea to build intentional bugs in the map.
     
    Iceblade for making the Jedi Haircuts poster and the Starlight's Cantina sign, and providing technical support.
     
    Pala D'Kana for recording his trumpet play for the map music in the Across the Stars theme.
    Also thanks to him for doing some polishing on the holo plaques. (The old ones are still good for one thing though:
    if you can read them, you don't need to wear glasses.)
     
    Reborn for his eagle eyes to spot unintended bugs in the map.
     
    Proteus D'Kana for the shrine idea, even tho it started out as a joke. Well, I guess the punchline is that I
    actually built it.
     
    Keldaron for his 'easter egg' ideas.
     
    Beta testers: Dash Starlight, Pala D'Kana, Reborn, Jaina D'Kana, Iceblade, Zhan D'Kana, Proteus D'Kana
     
    You are all awesome! *hugs*
     
     
    *********
    *Music*
    *********
     
    Map music:
     
    00:00-01:08 The Force Theme (flute variation by Zachry D'Kana)
    01:09-01:54 Ahsoka leaving the Jedi Order (Star Wars Clone Wars)
    01:55-04:03 The Jedi Steps (Episode VII)
    04:04-05:28 Ahsoka leaving the Jedi Order (Star Wars Clone Wars)
    05:29-07:33 Across the Stars (Episode II cover by Pala D'Kana and Zachry D'Kana)
    07:34-12:14 Yavin Explore (Jedi Outcast)
     
    Cantina music:
     
    Iziz Cantina from Star Wars: Knights Of The Old Republic II
     
    Ceremony music:
     
    The Throne Room from Star wars Episode IV

    1,788 downloads

       (22 reviews)

    12 comments

    Updated

  16. Thundrão Jedi Temple

    The Thundrao Jedi Temple map was developed so the player can enjoy a fun and relaxed environment without the usual textures of Yavin or Korriban. Perhaps this is why this map is so different, since it is located in a large city, having a garden in the background. This is practically an original map, made from the beginning. Except for the Bar counter, which is exactly the same as Nar Kreeta = D.
     
    The map includes:
    - An urban area of ​​street or station.
    - 2 Arenas Dojo.
    - Arena of NPCs.
    - Passage hallway with tables and a bar.
    - A training room with a bridge.
    - A training room with platforms.
    - Dark training room.
    - A meeting hall of the Jedi Council.
    - Jardin outside the hall.
    - Automatic elevators.
     
    I wish you all a good fun!
     
    Arthur Lívio
    This is practically an original map, made from the beginning. Except for the Bar counter, which is exactly the same as Nar Kreeta = D.

    114 downloads

       (5 reviews)

    1 comment

    Updated

  17. TLS

    I did this Map for a Mapping Contest on Darth-Arth.de during summer holidays. It won the contest which actually had 4 participants... There are a few things which i would have liked to add, such as sounds, maybe lightning strikes, wind, etc. but didnt have enough time. I had a lot of fun playing this map with friends anyway but was too lazy to submit it for a few months. So have fun!
     
    PS You dont have to like the music - IMO it fits to the atmosphere

    124 downloads

       (0 reviews)

    0 comments

    Submitted

  18. Tournament of Power Arena

    Title: Tournament of Power Arena - PowerArena
    Author/Creator: Agent47

    Purpose: Multiplayer

    Programs:
    GTK Radiant 1.6.5
    Q3Map2
    Adobe Illustrator CC
    Adobe Photoshop CC

    Descirption:
    The map resembles the Tournament of Power Arena that had his first appearance in
    Dragon Ball Super Series. The Zeno house is a not exact copy as I had limited information
    about its appearance.

    Music:
    The credits for a soundtrack of the map goes to PokéMixr92
    Soundtrack: Dragon Ball Super - Clash of Gods (HQ Recreation)
    His YouTube Channel: https://www.youtube.com/channel/UCbEBs-tkLNOkLoQu_OkbQ5w

    Installation:
    Extract the ZIP file using WinRAR or 7Zip. The extracted files place in the
    Jedi Knight Jedi Academy/Game Data/base folder. Then you can upload it on your server
    or start the solo match.

    Name: PowerArena , PowerArena.bsp

    Botroutes: The Map does not contain a botroutes.

    413 downloads

       (9 reviews)

    8 comments

    Updated

  19. Trade Federation Droid Control Ship

    Author
    CommanderKEEN
     
    This is Trade Federation Droid Control Ship from Episode I. From the things that are seen in the movie, there are Conference Room, Bridge and Docking Bay, including Republic Cruiser docked (unfortunatly, still with no interior, but i hope to make it for the next version), all conected with corridors, and something of my own imagination - a dock control station.
     
    Due to the winkness of my PC, i was unable to make this map larger and more complex. My PC was having troubles to handle even this sized map. I was forced to make the map in several different parts, that are later merged in the final map (and that is so boring). And, what is more important, I was unable to do the full Light process, and because of that, the map does't look like as it should and some lights and shadows looks pretty ugly. So, don't expect next versions of the map, untill I upgrade my PC (do not expect it for a long time lol)

    1,010 downloads

       (4 reviews)

    0 comments

    Submitted

  20. Twilight on Tatooine

    Author
    Patrick Haslow
     
     
    Brush Count : 4375
    Entity Count : 519
    Base info : original map
    Software used : Radiant 1.4, Adobe Photoshop, Bryce 4, Goldwave
    Known Bugs : none
     
     
    A Free-for-All in a backwater garrison on Tatooine, just before sunset.
     
    This map is best played with 6-10 players. There are many booby traps placed around the map, they are useful for surprising your opponents- some if you have chosen to use force push.
     
    Also, many useful power-ups are initially located in hidden locations.
    Find them all!

    878 downloads

       (8 reviews)

    2 comments

    Submitted

  21. Underworld

    UNDERWORLD MOD CONTEST 2022
    WINNER
     
    Inspired by Bladerunner.
    This is a Free for All map that has items and weapons, but there is also a duel variant that removes all of that.
    got as much done as I could before time ran out ; this map is not finished.

    .bsp names:
    underworld underworld_duel  

    684 downloads

       (2 reviews)

    4 comments

    Updated

  22. Unix

    My first upload, still learning a lot but i really enjoyed this one 🙂
    Rotating planets and a simple platform. nothing crazy. figured itd be a nice ffa/duel map.
     
    Most textures were made using AI image generators. i think they came out fairly well. 
     

    25 downloads

       (0 reviews)

    4 comments

    Updated

  23. v-mountain

    This is a climbing map that works both in jk2 and jka. It may be more enjoyable to play in jka though because there are more paths to use.
    It has df triggers for timers.

    500 downloads

       (7 reviews)

    3 comments

    Updated

  24. Velocity Racing Facility

    This map is a racing map made to hopefully develop the "JKR" part of our lovely game.
     
    Build time: 5 effective hours.
    Compile time: 2 minutes.

    145 downloads

       (0 reviews)

    0 comments

    Submitted

  25. Wayland Rebel Outpost

    Wayland Rebel Outpost
    Wayland was an imperial base but now rebels captured it. The greatest Jedi named Luke Skywalker helped rebels to capture the base and now they import weapons and ammunitions also improve defense. They are don't know yet what empire's plans are for this base... Here begins a dark story that leads to the horrors of any civilian.
    Author: Gigabyte
    Gametype: ffa/tffa (free for all/team deathmatch)
    Release Date: 03.08.2021
    Version: 2.0
    Name: ffa_wayland_2.0.zip
    Map assistance:
    ✅ Bot route support
    ✅ Hp/armor instant packs
    ✅ Weapon/ammo
    ✅ Afk npc
    ⚙️ If you have any trouble with textures try to delete other zzzmod.pk3 (don't touch assets)
    Possible config values for optimal gameplay:
    /r_vertexLight 0
    /r_gamma 1, the default changeable /r_gamma 1.1, /r_gamma 1.2
    How to install
    1. Extract the folder
    2. Copy or replace ffa_wayland.pk3 in GameData/base directory
    3. Enjoy and play with friends or inspect map in solo game
    Also you can use console to start the map type: /map ffa_wayland

    459 downloads

       (9 reviews)

    1 comment

    Updated


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