Cosmetic Mods
330 files
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High quality crosshairs
By Grab
......High quality crosshairs......
Author:
Grab
File name:
GGHDIcons v1.0
Description:
High quality crosshairs replacement of old ones.
Instalation:
Take one of these .pk3's and put it into your base folder.
Copyright:
Grab
2,713 downloads
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High quality fonts
By Grab
......High quality fonts......
Author:
Grab
File name:
GGFontsHQ v1.0
Description:
High quality fonts replacement of old ones.
Instalation:
Take one of these .pk3's and put it into your base folder.
Copyright:
Grab
13,060 downloads
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High quality icons
By Grab
......High quality icons......
Author:
Grab
File name:
GGHDIcons v1.0
Description:
High quality icons replacement of old ones.
Instalation:
Take one of these .pk3's and put it into your base folder.
Known issues:
No new icons for: melee, cloak, zoom.
Copyright:
Grab
10,452 downloads
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High quality radar
By Grab
......High quality radar......
Author:
Grab
File name:
GGRadarHQ v1.0
Description:
High quality radar.
Instalation:
Take one of these .pk3's and put it into your base folder.
Copyright:
Grab
1,426 downloads
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High quality sniper scope
By Grab
......High quality scope......
Author:
Grab
File name:
HQScope v1.0
Description:
High quality sniper rifle scope. With and without black border.
Instalation:
Take one of these .pk3's and put it into your base folder.
Copyright:
Grab
PS: readme is stupid.
2,584 downloads
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High Quality Voice Icon
By Circa
This is a mod that updates the voice icon in multiplayer to be of higher quality. The default one is pretty bad, and since I made the chat icon high quality, this needed to be the next step. Thanks to Ensiform for pointing that out.
439 downloads
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Highspeed Melee
By JKHub
Author
HOUOU
Former highspeedmelee3 was improved.
First, glafile was deleted, and capacity was greatly reduced.
Therefore, you must put [japlus_gla_anims.pk3] with JA+ Mod.
One more, a balance wasn't appropriate with multi-player.
Therefore, some are being adjusted.
Because a problem was found, fast stance was changed to new stance.
Then, even a single-player can use a new saber stances.
1.Melee motions
The number of frames of meleemotion and a speed were revised.
Former back running was deleted, and the left kick and front get up were amended with multi-player.
One back flip was changed with single-player.
2.Saber stances
Saber stance of medium and dual was added newly, and fast was amended.
3.Melee effects
Melee effects with single-player were amended.
4.Melee sounds
Melee sounds were amended.
=================================================================================
[About mod of the single-player]
The continuous attack of the punch becomes possible with SP version.
[About mod of the multi-player]
This MP version mod can use even baseJKA(stance and motion only) and Force Mod III except for JA+ Mod.
(But, a balance isn't so appropriate as that.)
=================================================================================
[File explanation]
[single-player]
z_highspeed3_basic.pk3----------- Only melee motion is changed.
z_highspeed3_full.pk3------------ Melee motion and saber stances, back flip and back roll are changed.
[multi-player]
z_japlus_highspeed3_basic.pk3---- Only melee motion is changed.
z_japlus_highspeed3_full.pk3----- Melee motion and saber stances are changed.
=================================================================================
[Melee control]
CTRL---Punch
ALT---(It changes by the pressed direction key.)---Kick
CTRL+ALT---(It changes by the pressed direction key.)---Grasp attak
USE---(It changes by the pressed direction key.)---Avoidance movement (Single-Player only)
(A USE key can be used even if it is changed to other weapons.)
=================================================================================
[How to use melee in single-player]
It can be used with one button when the following cheat code is added to autoexec.cfg.
bind * "HelpUsObi 1;g_debugmelee 1;give weaponnum 14;weapon 14"
(Assign [*] a favorite key.)
Only melee can be used without changing force power.
724 downloads
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Holo-HUD v2
By Angel Soul
Alters the HUD to look more lean and as from a
holographic display.
The HUD comes in with support for Zyk mod.
INSTALLATION / UNINSTALLATION
======================
- zzzz_HOLO-HUD_v2_Zyk.pk3, goes to your
GameData/base folder.
To uninstall, simply remove the files from the
folders you put them in.
Have fun and good luck!
Best Wishes
-Angel Soul
54 downloads
0 comments
Updated
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HQ Levelshots for SP/MP
By Botdra
TITLE: Botdra's High Quality Levelshots JA
AUTHOR: Botdra Lar'les
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Description:
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This mod simply gives you higher quality/resolution levelshots for the base maps, as well as post-release official map packs. Simple as that.
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Credits:
+++++++++++++
Me.
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Installation:
+++++++++++++
Open the .zip file and extract the files to your Jedi Academy base folder.
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Other:
+++++++++++++
You are free to use this mod however you see fit. You can put it in your own mod, modify it, improve upon it, etc. so long as you provide proper credit.
Enjoy!
LEGAL STUFF:
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
5,497 downloads
0 comments
Submitted
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HQ Ultra Flags
By fly3r
HQ Ultra Flags for Jedi Academy and Outcast
Description:
This mod replaces the classic textures flags with new textures in very high resolution
from 256x512 resolution to 2048x4096, which signifi they are expands x8 !
Icons of flags have also been expanded.
detail on this gif:
Credits:
Textures by fly3r, Flags models by Raven software
Installation:
PC: Extract the pk3(s) to the gamedata/base folder of your Jedi Academy/Outcast directory.
Mac: Place in Applications/Jedi "Academy" or "Outcast"/base folder
Enjoy
343 downloads
- JK2
- Ultra Utility Skin
- (and 1 more)
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Hydroball - Ball Pack
By MagSul
Description:
For the sake of variety and increased visibility, I've provided several alternatives to the default blue used for the ball in the Hydroball mod. The ball itself is apparently not seamless, otherwise I would have attempted the obvious choice of a Blitzball from FFX. Please note that you may only have one ball installed at any one time.
The variants include: Cyan, Green, Orange, Red, White, Yellow
A special English football variant has been included. Whilst not perfectly seamless (something beyond my control), it looks the part well enough to be used.
59 downloads
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Hydroball Cosmetic Pack
By MagSul
Description:
This pack contains a handful of files, all of which require placement in your Gamedata/Hydroball folder, not your Base folder. I started putting this together simply so that when I glanced at the main menu, I could tell if the mod was running or not. Whilst I was making the change, I decided to make a couple more. The effects of installing each of the files are listed below.
Note: Only install one of the zConsole files, as they will conflict with one another.
zAnimation.pk3
This mod ensures that your hands are placed by your sides when unarmed, rather than raised in front of you with clenched fists.
zConsole.pk3
This alters the Base console to display my new Hydroball logo without affecting the transparency.
zConsole_Transparent.pk3
This mod makes the console fully transparent, with the addition of a unique Hydroball logo I designed.
zHud.pk3
Installing this pk3 removes unnecessary clutter surrounding the in game HUD.
zMenu.pk3
This replaces where it reads "Multiplayer" with "Hydroball" just above the video on the main menu.
zSplashScreen.pk3
This changes the loading screen for the Hydroball mod.
72 downloads
- New Animations and Stances
- New HUD or Console
- (and 2 more)
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Improved Animated Base Icon
By MUG
This gives you a couple of options to improve the base chat icon. I got the idea after seeing some recent chat icon mods.
Place whichever pk3 you want into gamedata/base:
AnimatedImprovedBaseIcon - Recommended: My modified version of the base chat Icon, where
the speech bubble actually points at the character, with animated dots.
AnimatedBaseIcon - The default JKA chat Icon, but with animated dots.
ImprovedBaseIcon - My modified version of the base chat Icon, where the speech bubble
actually points at the character.
Credits:
Animated shaders are based on a shader by Ruxith in SiLink's custom icon:
http://jkhub.org/files/file/1493-silinks-chat-icon/
Get other base improvements here:
http://jkhub.org/topic/696-mugs-list-of-mods-everyone-should-have/
Published Exlusively on JKHub - 20th March 2013
Feel free to modify/use as you please.
193 downloads
- JKHub Exclusive
- Icon Changes
- (and 1 more)
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Improved Base Scope
By MUG
I've been using this as a personal mod for some time, thought I may as well post it for the rest of you who want
a more functional scope, that still looks like the original one.
This mod alters the Base scope for the Disruption Rifle. It adds a cross-hair to the center so you can actually see what you are aiming at. It also removes a few shaded sections for improved clarity. There are three versions,
zzzzzzzzzzzzzzz_ImprovedScope(No Black Edges).pk3 - Removes the solid black edges from the Base scope, allowing you to see the entire screen rather than a small area in the centre as well as the changes listed above.
zzzzzzzzzzzzzzz_ImprovedScope(Black Edges).pk3 - Doesn't remove the black edges. Only adds the cross-hair and removes a few shaded areas.
zzzzzzzzzzzzzzz_ImprovedScope(Semi Transparent Black Edges).pk3 - The black edges have been made semi transparent.
To INSTALL the mod, place the chosen pk3 it into your gamedata/base folder. If this doesnt work, also add it to
your gamedata/japlus, clanmod, etc folders for every game mod you play on.
Made exclusively for JKHub.org
07/09/2012
591 downloads
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Ingame Menus
By afi
This mod is the ultimative lifetime-saver for people who have more than one server to play on.
It allows you to open the serverbrowser-, the demo- and the create-a-server-menu while you're ingame.
Obviously the serverbrowser is most useful, because you don't have to leave the server anymore to watch the serverlist.
But the other menus may be also useful for some people.
The installation is as simple as with every other mod:
Copy the .pk3 file in your gamedata/base folder or the folder of any mod (e.g gamedata/japlus).
Have fun >:')
293 downloads
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InversePushPull
By MagSul
My submission to the April Fool's contest. It's straight-forward. It inverses the sound and animation of Force Push and Pull, as well as swaps their respective logos. So when you pull an object, you make the Push animation and sound and the same in reverse. Though most people use key bindings, I found having this still throws you off your game and it's fun to sneak into a skin pack!
32 downloads
- non star wars related
- icon changes
- (and 2 more)
0 comments
Updated
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Iskuta Blades
By Vezonia
My first saber blades to go with the Iskuta saber hilts. Trying to figure out how to edit the saber trail too but till then, here ya go!
enjoy!
599 downloads
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JA Enhanced Graphics
By JKHub
Original Author: |GG|Crow_Nest
Description:
Game shaders have been modified, enabling playermodels, certian NPCs, force powers, some world objects, weapons and other stuff to have a soft blooming effect around them, similar to games like Brothers In Arms and Star Wars: Battlefront.
962 downloads
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New Animations and Stances JA+ Custom Humanoid
By Oobah
/////////////////////////////////////////////////////////
STAR WARS JEDI KNIGHT MODIFICATION
/////////////////////////////////////////////////////////
Author: Oobah
File Name and Version: JAPlus Custom Humanoid
Release Date: 02/05/2015
Filesize: 8.46MBs
Description with installation instructions:
~Ambeg now changed to Rosh Pain(kneeling on ground with finger touching the floor)
~Amsit, Amsit2, Amsit4 now changed to more relaxing chair sits(amsit3 is still the same)
~Sleep is now changed to laying on ones back
~Amnoisy is now changed to computer typing
~Base sit meditation is now changed to palms up meditation
~Amdie2 is now changed to JO style amthink
~Amdie is now Bacta healing
~Amwait is now changed to JO style amcrossarms
~Standing stance is now JO style standing stance
~Fixed walking backwards animation to do the full animation loop
~Melee out now reverts to the JO style standing stance(no more fists up)
Far as I know all the animations used for emotes in JA+ do not utilize base animations for fighting in MP, but a few may possibly do so. As such if you run into conflictions, you have been warned.
All emotes that I tweaked, that are used by JA+ are now bracketed at the bottom of the _humanoid list(check it out if you're curious).
The new custom animations are also bracketed below those for anyone who is curious what specific animations were changed.
JA+ humanoid pk3 file in base and if you have one in the JA+ folder itself, replace it with this one. It's that easy. Place a copy pk3 of the one you use/original in the gamedata folder incase you don't like the changes and want an easy way to revert back to what it was before.
Before anyone asks, no you can't download my model. Don't bug me about it.
Only things changed were what was listed above. All else is exactly the same.
Copyright/License:
External Content Used / Credits:
Me, Myself, And I.
/////////////////////////////////////////////////////////
THIS FILE OR THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS ™ & (©) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
/////////////////////////////////////////////////////////
503 downloads
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Jakku Name Mod
By DisneyOnAcid
This is a very tiny mod. What it does is simply change the mission info screens to refer to the first mission (the Tatooine mercenaries one) as if it takes place in Jakku instead of Tatooine.
References to Tatooine and Mos Eisley were changed for that mission in the text. Also 2 voice lines referring to Tatooine/Mos Eisley were edited so they don't say it.
There's an extra planet circle in the galaxy screen and the planet photo is different too but I didn't animate it, sorry.
I thought this made sense since the Millenium Falcon is parked there (this could be when Han loses it?) and since Jakku and Tatooine look exactly the same, let's be honest.
I haven't changed anything in the map, the NPCs or the mission itself, maybe I will in a future release.
Let me know if there's some glitch with it.
EDIT: Added an alternative pk3 which makes it replace Blenjeel instead.
568 downloads
- Star Wars Related
- Menu Changes
- (and 1 more)
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JamyzGenius First Choice Animations
By JamyzGenius
Author: JamyzGenius
Another animation pack!
new push stance
new saber stances
new jump animations
new roll stances
new lightning stance
new drain stance
new grip stance
new grip pain stance
new drain pain stance
new mind trick stance
new crouch stance
new saber stance on and off
AND MUCH MUCH MORE CHANGES!!!!!!
Enjoy!
3,620 downloads
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Jango's Bounty Hunter Scanner
By Botdra
TITLE: Bounty Hunter Scanner
AUTHOR: Botdra Lar'les
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Description:
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This is a recreation of Jango Fett's scanner from the game Star Wars: Bounty Hunter. Just a simple HUD mod that keeps the base Jedi Academy tickers and stat locations, just adding the overlay of Jango's scanner to it. The reticle is centered for most weapons, however JA's crosshair actually moves depending on the weapon you have, so I've left in the faded white JA crosshair so you can compensate for that.
NOTE: THIS IS BEST USED IN FIRST-PERSON MODE WITH GUNS AS IT MORE ACCURATELY TRACKS THE CROSSHAIR THAN IN 3RD PERSON MODE
In future versions I will be adding:
- Fix for the moving crosshair in first-person
- Removing the overlay when not in first-person mode (for the sake of realism)
- Functional version that shows bounty information when aiming at an enemy
- Scripting the bounty information to show the name of the player you are looking at
- If possible, adding a "No Bounty Posted" message when looking at a friendly and/or neutral NPC
- Making the overlay it's own entity so it becomes compatible with other HUD mods and the "JA basic HUD" (which just displays numbers)
- Add ability to turn the entire scanner on/off with a single button
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Credits:
+++++++++++++
Myself
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Installation:
+++++++++++++
Open the .zip file and extract the files to your Jedi Academy base folder.
+++++++++++++
Other:
+++++++++++++
If you wish to contact me for using this mod elsewhere, reporting bugs, etc. you can do so at:
botdra@gmail.com
Enjoy!
LEGAL STUFF:
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
166 downloads
- New HUD or Console
- Star Wars Related
- (and 1 more)
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Japanese Language Addon and Overhaul for JA
By Smoo
Japanese Patch/Overhaul mod for Jedi Academy
beta1
-===- Instructions -===-
Place .pk3 files into base.
To enable go into Setup then Sound and Change Text to nihongo (will be in kanji)
To have Japanese names or Japanese in chat. It only works as binds at the moment.
Make a .cfg but change encoding to Japanese Shift-JIS before adding the japanese characters then save. In game type /exec configname.cfg
An example cfg will be bundled in the zip file!
ジェダイ・アカデミー日本語版パッチ/オーバーホールMOD
-===- 使い方 -=== -===-
.pk3ファイルをBASE置にきます。
設定」→「サウンド」→「テキストを日本語に変更(漢字になります)」で有効になります。
日本語の名前やチャットで日本語を使うことができます。今のところ、バインドでしか使えません。
.cfgを作成し、日本語の文字を追加する前にエンコーディングを日本語のShift-JISに変更して保存します。ゲーム内で /exec configname.cfg と入力してください。
cfgの例はZIPファイルに同梱されています。
-===- Known Bugs -===-
Console can sometimes break if you open before you join in a server. Stull looking for a fix but you try /clear or changing language to English then back to Japanese.
-===- Testers -===-
Special thanks to those for testing:
Dubby, HiddenSpy, BI_uNT, Saito Hajime, TriForce, Padatwo
124 downloads
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Jedi Academy Remastered Levelshots
This is a part of my overhaul of base JA, I did the levelshots to each stage with corresponding artwork from the late Ralph McQuarrie, who worked on concept art for the original movies in such a way that impacted their final aesthetic outcome. This is my tribute to him for JA, as I think that his wonderful work should be seen by more eyes. I've also updated the levelshots for the multiplayer levels as well. Enjoy! Put this together last weekend.
257 downloads
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Jedi Academy Screen Pack
By JKHub
Author
HOUOU
This MOD changes three loading screens to the new graphics.
It is art work by me completely.
These illustration is Jedi knights appearing in this Jedi Academy.
I added one more Startup Screen.
It is the title graphics of the design of the stone.
Furthermore, there is new music on the menu screen of SP and MP.
Single-Player Game ------- From Star Wars Episode 6: Return of the Jedi "Luke And Leia"
Multi-Player Game ------- From Star wars: Republic Commando "Geonosis Music"
I added wallpaper of three screen graphics.
All the image size is 1024*768.
I wanted my art work evaluated. I am hoping that my technology always improves.
573 downloads