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Cosmetic Mods

330 files

  1. SW 7 Blade Effect - Dark_Apprentice

    This simply turns your basic red blade into more Star Wars 7: Force Awakens blade-look-a-like
    and also as bonus it replaces your yellow blade into the black saber from TFU (Force Unleashed).
     
    With all my respect to Xeby for his amazing work, but since there are people, who want to have red blade I give you this version. Also his blade effect is a bit gray-ish fire, while I choosed to stay with the basic red-blade as from the teaser video, with some red lightning around it as it is. Look the screenshots for more details on how it looks, before you download it.
     
     
    INSTALL:
     
    Put the "SW 7 Blade - Dark_Apprentice.pk3" into your: JediKnight\GameData\Base
    folder and you are ready to go
     
    UNINSTALL: Remove the .pk3 file from your "Base" folder
     
     
    _______________________________________________________________________________________________________________________
     
    THIS FILE OR THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS ™ & (©) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.

    599 downloads

       (2 reviews)

    8 comments

    Updated

  2. SW 7 Blade + TFU blade (ver2) by Dark_Apprentice

    Title: SW 7 Blade + TFU blade (ver.2)
     
    Author: Dark_Apprentice (former known as: unleashed_dark_force)
     
    Installation: Put the pk3 file into your Base folder.
     
    Description:
     
    This simply turns your basic red blade into more Star Wars 7: Force Awakens blade-look-a-like
    and also as bonus it replaces your orange blade into the black saber from TFU (Force Unleashed).
    My opinion is that the teaser video, the blade is red not orange, so now you'll have choice.
     
    I noticed, that there are a lot new mods for the "Force Unleashed" black/white/negative saber blade
    or whatever it is called. So since I was one of the very first to make it for Jedi Academy (JKA),
    together with one old friend - Spior - and no need to install mods like "JKA+" and since some say
    the "old version 2" was better as TFU blade, I have combined the last (SW 7 Blade + TFU blade ver.1)
    together giving you this brand "new" version 2 of the "Star Wars 7 - red/sith blade & bonus Force Unleashed black blade"
     
    WARNING: THIS IS !!N-O-T!! a real-based blade effect on the Star Wars 7 movie, since it is even not out yet (comes out December 2015)
    I just made own blades!! They have nothing to do with the movie.
     
     
    INSTALL:
     
    Put the "SW 7 Blade + TFU blade (ver2).pk3" into your: JediKnight\GameData\Base
    folder and you are ready to go
     
    UNINSTALL: Remove the .pk3 file from your "Base" folder

    1,343 downloads

       (4 reviews)

    10 comments

    Updated

  3. Dark_Apprentice JAU Console

    This small modification, simply changes your basic JKA console to glassy/transparent-ish look, with the new logo of LucasArts, that we saw on Force Unleashed, but with my own custom "Jedi Academy Unleashed" based logo, that gives you a nice touch.
     
    Title: Dark_Apprentice JAU Console
     
    Author: Dark_Apprentice (former known as: unleashed_dark_force)
     
    Installation: Put the .pk3 file into your Base folder.
     
    Uninstall: Remove the "Dark_Apprentice JAU Console.pk3" file
     
    Bugs: none, that I noticed
     
    CREDITS: LucasArts, Force Unleashed, Jedi Academy

    306 downloads

       (2 reviews)

    3 comments

    Updated

  4. The Old Republic Saber Colors FINAL

    ***********************************
    Read me
    ***********************************
    TITLE: The Old Republic Saber Colors FINAL
    AUTHOR: Kylo Ren (Formerly Arachno-Man)
     
     
    FILENAME: torsabers.pk3
    FILESIZE: 147 kb
    DATE RELEASED: March, 25th 2015
     
    CREDITS to: Myself.
     
    INSTALLATION INSTRUCTIONS: place the torsabers.pk3 file in your C:\programfiles\lucasarts\jediacademy\gamedata\base directory.
     
    DESCRIPTION:
     
    Saber Colors from Star Wars: The Old Republic, which replaces ALL of the default colors.
     
    This is the FINAL VERSION. Here is a small changelog for those interested:
     
    1.0 - Contained only the purple saber with a pure black core.
     
    2.0 - Contained an updated purple saber core to look more like the game, also contained new glows
    and cores for the yellow, blue and red sabers to look exactly how they do in SWTOR.
     
    FINAL VERSION - This will not be edited anymore, as this has fixed the red glow to look darker like in TOR
    and I have changed the yellow saber glow to match the TOR version, adding the TOR green saber and
    finally the TOR orange saber. To note the orange saber is the ONLY saber in the pack to contain a black core.
     
    BUGS: Sometimes the colors go a little brighter at certain angles, unavoidable due to alpha usage.
     
    COMMENTS: Download and enjoy. note that you must have JKA installed in order to use this mod.
     
    EXTRA: If you just so happen to be a fan of TOR, or play it yourself, then you may contact me in regards
    to creating a new Saber for you. Please note this will only be the blade color, I will not be making any Hilts.
     
    If you want Hilts, contact Rooxon at JKHub. If you want new blade colors then contact me, Kylo Ren at JKHub.
     
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
    LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
    ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    2,364 downloads

       (8 reviews)

    14 comments

    Updated

  5. RGB Base Skins (3.0)

    This mod adds RGB (char_color_red, char_color_blue, char_color_green) support to the 45 playable base models. For any default model, the RGB skin can be accessed via the console (SHIFT+`) by typing the following command:
     
    /model MODELNAME/rgb
     
    where MODELNAME is any of the models listed below.
     
    Other supported custom models are Hapslash's Stormtrooper and Mandalorian's Boba Fett (http://jkhub.org/files/file/1947-fettpack/), if you set up the model to overwrite the default boba_fett and include the [RGB_Skins_MandaBobaFix].pk3 in your base.
     
    Once you have the RGB variant of the model selected, you can change the color instantly to any color (and other people see the change instantly [only if they have the mod as well], they do not have to "refresh" their skin list to get the updates). For example:
    /char_color_red 255
    /char_color_blue 0
    /char_color_green 0
    will produce the color red. You can use any combination of R G and B (just make sure each one is between 0 and 255).
     
     
    If you have JAPLUS, you can use the single command "/amcolor R G B" instead of the three char_color commands.
    (For example, "/amcolor 255 0 0" will produce red).
     
    This mod also includes team skins and icons for the jawa model!
     
     
     
    The models with a * next to it denotes a comment, and the models with a + next to it indictates that there are additional variants of that model included.
     
    alora
    alora2
    bespin_cop
    boba_fett*+
    chewbacca
    chiss
    cultist
    desann
    galak
    gran
     
    human_merc+
    imperial
    imperial_worker
    jan+
    jawa+
    jedi
    jedi_chewbacca_rgb*
    jeditrainer
    kyle
    lando
     
    luke
    monmothma
    morgan
    noghri
    prisoner
    rax_joris
    rebel+
    rebel_pilot
    reborn+
    reborn_new
     
    reborn_twin
    reelo
    rodian+
    rosh_penin
    saboteur
    shadowtrooper
    snowtrooper
    stormpilot
    stormtrooper***
    swamptrooper
     
    tavion
    tavion_new
    trandoshan****
    tusken
    ugnaught+
    weequay*****
     
    *If you are using Mandalorian's fettpack v.01, refer to the installation instructions!
     
    **This model, jedi_chewbacca_rgb, is included to allow the use of the Chewbacca RGB skin in team gametypes. Having "jedi_" in the model name forces the RGB colors displayed to be red or blue, depending on the team you are on, while also retaining your char_color_red, char_color_green and char_color_blue values. Without "jedi_" in the name, Jedi Academy appears to reset char_color_red, char_color_green and char_color_blue to have values of 255, but these values aren't locked.
     
    ***If you are using Hapslash's Stormtrooper model, refer to the installation instructions!
     
    ****This skin, trandoshan/rgb, is essentially the same as the default trandoshan/sp skin. This additional skin is provided for consistency with the other models.
     
    *****This skin, weequay/rgb, makes use of the tint_torso.png texture included with the default model for weequay/sp, but also changes the legs to have RGB.
     
    +Other variants included are:
    boba_fett/
    nocape
    nojetpack
    none
    rgb
    rgb_nocape
    rgb_nojetpack
    rgb_none
     
    human_merc/
    key_carrier_nocape
    nocape
    racto_nocape
    rgb
     
    jan/
    novest
    rgb
    rgb_novest
     
    jawa/
    blue
    red
    rgb
     
    rebel/
    noholster
    none
    novest
    rgb
     
    reborn/
    rgb
    rgb_blue
    rgb_boss
    rgb_red
    rgb_s
     
    rodian/
    novest
    rgb
     
    ugnaught/
    lunch
    nopurse
    rgb
    rgb_lunch
    rgb_nopurse

    957 downloads

       (6 reviews)

    6 comments

    Updated

  6. No Weaponspawn Effect

    This mod removes the annoying weaponspawn effect.
    i made this for Vegeta :
    http://jkhub.org/topic/5934-realistic-multiplayer-weapon-pickup/

    110 downloads

       (3 reviews)

    2 comments

    Updated

  7. Tatooine Sky

    This mod changes the desert skybox to look more like Tatooine, complete with two suns and a vast dune sea. The default one looks pretty bad, so this hopefully improves it a little. If you’re a stickler for detail of Star Wars canon, this mod is for you.
     
    Originally made this as a request to add a second star to the sky but decided to improve the entire skybox and release it publicly.
     
    Important note:
     
    The Desert skybox is used by other maps, so it’ll change those as well. One major one is t1_danger in single player. So it might look bad on there, but if you’re a MP player, it shouldn’t be a big deal.

    1,188 downloads

       (11 reviews)

    7 comments

    Updated

  8. Monster Hunter 3 Ultimate HUD

    A HUD for Jedi Academy made from Monster Hunter 3 Ultimate screenshots.
     
    Each part of Jedi Academy's original bars are somehow in place here:
    The Green bar, representing health in Monster Hunter, also represents it in JKA.
    The Yellow bar underneath the Health bar represents Stamina in MH, and represents Force in JKA.
    The Knife-looking icon, representing Sharpness in MH, represents the current saber style. They are as follows: White = Medium, Blue = Fast, Purple = Strong
    The bar to the right of the Sharpness icon represents the Switch Axe gauge in MH. It represents Shields in JKA.
    The bar at the far left, underneath the hunting clock, represents Oxygen in MH. In JKA, it represents how much ammo is remaining.
     
    Feedback is very welcome! If you've got suggestions for this mod, please leave a comment.

    176 downloads

       (2 reviews)

    2 comments

    Updated

  9. Dusty's Lightning Effects

    A force lightning mod. There are tons of these around, but I wanted to make my own version with some slightly altered features.
     
    Changes:
    - new image for Force Lightning from JK2 I believe (I think it looks more snazzy)
    - less lightning bolts drawn on screen at any given time, however individual bolts are slightly thicker (meant to make individual bolts feel more "powerful", also just for a cleaner looking lightning effect)
    - the orb(s) the lightning comes out of are a bit smaller to be in better proportion to the lightning bolts
    - optional ambient lighting effects for force lightning (the lighting that appears on the ground/walls/ceiling around the lightning bolts)
    - choice between different colors of force lightning
     
    PK3 packages: (explanation of what the ending suffixes mean)
    B - Blue Lightning. No ambient light.
    BL - Blue Lightning. Yes ambient light.
    BP - Blue Lightning for levels one and two of the force power. Purple lightning for level three of the power. No ambient light.
    BPL - Blue Lightning for levels one and two of the force power. Purple lightning for level three of the power. Yes to ambient light.
    P - Purple Lightning. No ambient light.
    PL - Purple Lightning. Yes ambient light.
     
     
    I felt that in the Base JA effect and in most lightning effect mods out there, that there were too many lightning bolts drawn on screen at once. Rather, I thought the individual lightning bolts should seem more powerful, rather than the power of the lightning seeming to come from 30+ bolts on the screen at once, and I thought it looks too messy with that many bolts anyway.
     
    The image for the lightning is borrowed from JK2 I believe which is purple by default. I borrowed a couple images from a mod on jk2files.com called "New Lightning Effects" but since jk2 files is down I can't check to see who the author was. I'm pretty sure though all he did was color the JK2 lightning effects blue.
     
    I'll probably release a full version of this with more polish, like more lightning styles and some improvement on the look and color of the ambient lighting, but honestly I've tinkered with this for so long I just wanted to finally release something.

    5,576 downloads

       (5 reviews)

    4 comments

    Updated

  10. Circa's Font Pack II

    This is a small collection of new fonts for the chat and various other areas of the game, such as the minimal hud and weapon selector. This is volume 2.
     
    Fonts included in this pack:
    Courier New
    Georgia
    SegoeUI

    They are a great way to spruce up the old game and give it a new look. Besides, the default chat font is awful.
     
     
    Known Bugs: A couple alignment issues that are unavoidable as of now.

    278 downloads

       (4 reviews)

    10 comments

    Submitted

  11. Cross-guard Lightsaber Cursor

    Included along with this file should be a "zVIICursor.zip" file. Unzip the folder and place the pk3 contained within in the Base folder of your Jedi Academy directory.
     
    This mod will change the appearance of the cursor in Jedi Academy so that it resembles the new cross-guard lightsaber teased at in the trailers of Star Wars Episode VII: The Force Awakens.
     
    Enjoy!

    1,146 downloads

       (7 reviews)

    7 comments

    Updated

  12. High quality fonts

    ......High quality fonts......
     
    Author:
    Grab
     
    File name:
    GGFontsHQ v1.0
     
    Description:
    High quality fonts replacement of old ones.
     
    Instalation:
    Take one of these .pk3's and put it into your base folder.
     
    Copyright:
    Grab

    13,182 downloads

       (13 reviews)

    2 comments

    Updated

  13. High quality radar

    ......High quality radar......
     
    Author:
    Grab
     
    File name:
    GGRadarHQ v1.0
     
    Description:
    High quality radar.
     
    Instalation:
    Take one of these .pk3's and put it into your base folder.
     
    Copyright:
    Grab

    1,428 downloads

       (6 reviews)

    1 comment

    Updated

  14. High quality sniper scope

    ......High quality scope......
     
    Author:
    Grab
     
    File name:
    HQScope v1.0
     
    Description:
    High quality sniper rifle scope. With and without black border.
     
    Instalation:
    Take one of these .pk3's and put it into your base folder.
     
    Copyright:
    Grab
     
    PS: readme is stupid.

    2,634 downloads

       (7 reviews)

    2 comments

    Updated

  15. Weapons high fov fix

    ......Weapons high fov fix......
     
    Author:
    Grab
     
    File name:
    GGWeaponsFix v1.0
     
    Description:
    Fixed explosives placement for high fov;
    No hole in rocket launcher for high fov;
    Repeater crosshair is no longer levitating.
     
     
    Instalation:
    Take one of these .pk3's and put it into your base folder.
     
    Copyright:
    Grab
     
    PS: readme is stupid.

    12,121 downloads

       (8 reviews)

    4 comments

    Updated

  16. Fallout HUD for JKA

    This mode attempts to recreate the Fallout 3/NV HUD for JKA. In this release, there is a total of versions to choose from.
     
    Six of them are mono-color: the HUD is simply one color (or gradient) and makes no colored distinction between the various elements of the HUD (HP, Shield, Force, Ammo and Stances are all the same color). The colors are amber, blue, green, red, purple and white.
     
    The _jka version takes the Fallout HUD and color codes it with the same colors found in the default HUD: red for health, green for shield, etc.
     
    HP stands for health;
    CND stands for shield;
    AP stands for force power;
    -/ stands for ammo;
    FST stands for fast/blue style;
    MED stands for medium/yellow style;
    STR stands for strong/red style.

    513 downloads

       (8 reviews)

    2 comments

    Updated

  17. Original Trilogy Lightsaber Blades HD

    If you are like me and you want your lightsaber blades to look more like beams of energy like how they appeared in the original trilogy, instead of the flat and dull looking ones you see from most "Star Wars" sources today, then this just might make a fine addition to your JK2 and JKA experience!
     
    Original Trilogy styled lightsaber blades, using both the Pre-2004 and "Despecialized Edition Star Wars Trilogy" as reference (reason being the new editions messed up the colors and overall effects of the blades, see here for example http://i10.photobucket.com/albums/a115/doubleofive/ILMfixsaber.jpg ).
     
    Mod Name: Original Trilogy Lightsaber Blades
     
    Author: Omega1
     
    Installation: Copy "OT Saber Blades.pk3" OR "OT Saber Blades HD" over to your "Jedi Academy\GameData\base" Folder.
     
    You can get the "Original Trilogy Lightsaber Trails" Here: http://jkhub.org/files/file/2533-original-trilogy-lightsaber-trails/

    3,135 downloads

       (7 reviews)

    7 comments

    Updated

  18. Original Trilogy Lightsaber Trails

    New Lightsaber trails to fit the Original Trilogy blades, which you can find here: http://jkhub.org/files/file/2531-original-trilogy-lightsaber-blades/
     
    Mod Name: Original Trilogy Lightsaber Trails
     
    Author: Omega1
     
    Installation: Copy "OT Saber Trail.pk3" over to your "Jedi Academy\GameData\base" Folder.

    1,932 downloads

       (6 reviews)

    7 comments

    Updated

  19. Neutral Console Background

    RELEASED: 14 December 2015
    AUTHOR: Cerez (cerezk.oz@gmail.com)
     
    DESCRIPTION:
     
    A stylish, hi-res, Jedi Knight themed, neutral colour (gray) background for your console, so that text in any colour, including black, will be visible, and easy to read.
     
    INSTALLATION:
    -----------------------------------
     
    Simply move the PK3 file into the "base" folder of your game directory.
     
    KNOWN BUGS:
    -----------------------------------
     
    None.
     
    CREDITS:
    -----------------------------------
     
    Designed by: Cerez
     
    PERMISSIONS:
    -----------------------------------
     
    Hereby permission is given to anyone to edit and create derivative works of the contents of this mod.

    988 downloads

       (8 reviews)

    5 comments

    Updated

  20. Iskuta Blades

    My first saber blades to go with the Iskuta saber hilts. Trying to figure out how to edit the saber trail too but till then, here ya go!
     
    enjoy!

    600 downloads

       (5 reviews)

    2 comments

    Updated

  21. Console font Terminus

    Replaces the font used in the console to be the popular bitmapped font Terminus (looks great at tiny sizes)

    267 downloads

       (5 reviews)

    10 comments

    Updated

  22. C chat icon pack

    This is just a chat icon replacement, using the C symbol of @Circa. This mod was first created as a joke but it quickly became a serious mod.
    There are 3 versions :
    C_chat_icon_1.pk3 : animated C chat icon based on the "high quality chat icon" from Circa and on the animated shader of Ruxith and SiLink
    C_chat_icon_2.pk3 : animated C chat icon using a rotation, based on the shader file of "Arcane Weapons Pack" from Dyyor
    C_chat_icon_3.pk3 : animated C chat icon using an alternative rotation
     
    1:
     
     
    2:
     
     
    3:
     
     

    54 downloads

       (5 reviews)

    13 comments

    Updated

  23. Coruscant Sky

    This mod changes the Coruscant skybox in the Single Player mission "Capture Crime Lord - Coruscant" to look more like Coruscant from "Attack of the Clones" and "Revenge of the Sith". The default one looks pretty bad, as it's just black sky and stars, so this hopefully makes it a bit more accurate to the movies. If you’re a stickler for detail of Star Wars canon, this mod is for you.
     
     
     
    Known Bugs:
    None, from what I can see so far.
     
    Comments:
    None
     
    Credits:
    George Lucas and LucasArts for the images from "Attack of the Clones" and "Revenge of the Sith".

    3,276 downloads

       (15 reviews)

    7 comments

    Updated

  24. Kril'Dor Sky

    Description:
     
    This simple mod changes the Kril'Dor skybox in the Single Player mission "Covert Operation - Kril'Dor" to look more like a proper, giant, gas planet as featured in the Wookieepedia link, found here;
     
    http://starwars.wikia.com/wiki/Kril%27Dor.
     
    The default one in the base game, looks pretty bad, with a very ominous yellow sky and clouds, so this hopefully gives the level a bit more realism and that's much easier on the eyes. It also gives off quite a nice effect with the rest of the level/map. If you’re looking for an overall, better single player experience for this mission, then I'd certainly recommend this mod.
     
     
     
    Known Bugs:
    None
     
    Comments:
    None

    602 downloads

       (8 reviews)

    5 comments

    Updated

  25. Kril'Dor Sky (v2)

    Description:
     
    This version is somewhat different to version 1 of the Kril'Dor skybox. Looking at version 1, while it was updated and different, I felt it seemed too much like a green version of Bespin and didn't really resemble a green, gas Planet, as such. So I had a re-think and thought about what this planet could actually be like in the STAR WARS universe. So overall, I thought this would be a more accurate representation of the planet, judging from the information featured in the Wookieepedia link, here;
     
    http://starwars.wikia.com/wiki/Kril%27Dor.
     
    The image quality of the Sky is nowhere near HD, but unfortunately there wasn't really any other way to improve it, without awful pixelation.
     
    Known Bugs:
    None
     
    Comments:
    If you wish to modify and can find a way to increase the image quality, then by all means.. Have a go and I wish you the best of luck. Hopefully more than I've had.
     
    Credits:
    Wookieepedia (http://starwars.wikia.com/wiki/Main_Page)

    642 downloads

       (10 reviews)

    3 comments

    Updated


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